Metroid Dread Update 2.1.0 Now Available (With Patch Notes)
Nintendo and MercurySteam have launched a brand new software program replace for Metroid Dread, which now sees the sport on model 2.1.0.
This has launched the Boss Rush mode, which is able to change into out there upon getting accomplished the sport. Those who conquer it’s going to then unlock Survival Rush, during which you may be challenged to “defeat as many bosses as attainable earlier than a timer runs out.”
Metroid Dread is now out there at retail and on the Nintendo eShop for Nintendo Swap worldwide.
Metroid Dread Replace Model 2.1.0 Patch Notes
New Modes Added
Three completely different boss rush modes have been added to the sport. Press the R Button on the “Samus Information” display to maneuver to the Boss Rush choice display.
Boss Rush
- A mode the place gamers struggle 12 steady boss battles, and goal for one of the best time.
- Any harm acquired is carried-over into the following struggle. Weapons are fully-restored between battles.
- If Samus is defeated, gamers might choose “Retry” to proceed taking part in from the beginning of the battle they misplaced. There may be, nonetheless, a time penalty for being defeated.
- Bosses fought in Boss Rush will be fought one-on-one at any time by choosing “Apply”.
Survival Rush
- A mode the place gamers see what number of bosses they’ll defeat inside the 5 minute time restrict.
- Any harm acquired, or weapons spent are carried-over into the following battle. Even when time stays on the clock, Samus being defeated will end in a recreation over.
- Defeating a boss will add a hard and fast period of time to the countdown clock. Defeat a boss with out receiving any harm to obtain a good larger time bonus.
Dread Rush
- The fundamental guidelines are the identical as in Boss Rush, but when Samus is hit by a boss, her vitality drops to zero and she or he is defeated.
- Bosses fought in Dread Rush will be fought one-on-one at any time by choosing “Apply”.
Common Fixes
- Fastened an error the place the Sport Over display wouldn’t show correctly when Samus takes harm and is defeated instantly after destroying a central unit.