Planetary Annihilation: Titans patch emerges from hyperspace
Planetary Annihilation: Titans is a reputation we’ve not heard in a very long time. However the house RTS recreation about pumping out gigantic armies of planet-hopping robots hasn’t pale away into reminiscence – in actual fact, there’s a large balancing patch out immediately that tweaks nearly each unit within the recreation.
It’s been practically eight years since we final checked in on Planetary Annihilation: Titans, and there have been some essential developments within the interim. For one, the sport has spun out its personal devoted, unbiased studio from its former developer, Uber Leisure. The brand new firm, Planetary Annihilation Inc., contains each former PA builders and lively group members, and has been dealing with the sport since 2018. It has produced a gradual stream of updates and aggressive seasons.
The newest patch is probably the most substantial in a while, nevertheless, and it makes an enormous variety of adjustments to only about each facet of Titans. Individually, they’re small tweaks: the Ant tank’s hearth fee has gone from 0.5 to 0.55, for instance. However the sheer variety of them means there’s loads to re-learn in a recreation about discovering the candy spots between military composition and manufacturing capabilities.
Right here’s a trailer for the replace:
The unit adjustments are primarily geared in the direction of making underperforming items extra aggressive. Some adjustments, notably these to a number of the bots, are extra transformative: the grenadier, for instance, now not has splash harm (or a splash harm radius) on its assaults, which at the moment are much less correct.
Titans, too, have seen massive adjustments. The Ares now not has a ‘stomp’ assault for melee harm, whereas the Zeus is getting a number of buffs to maintain it according to buffs made to anti-air weapons.
Lastly, the patch updates a bunch of maps, and 50 maps from the 1v1 pool now assist further gamers.