Konami not too long ago launched a notable 1.1.0 replace for GetsuFumaDen: Timeless Moon. The sport has obtained some new additions, tons of changes, and plenty of bug fixes.
The complete patch notes for the GetsuFumaDen: Timeless Moon model 1.1.0 replace are as follows:
- Polearms have been added as the brand new principal weapon. Polearms have Parry as their distinctive skill.
Polearms are terribly well-rounded weapons which have excessive harm output and substantial attain, whereas additionally with the ability to guard, parry enemy assaults, and grant Counter Slash with their distinctive motion.
Among the many 5 Polearm variations, Rusted Sword and Gleaming Nice Katana will already be unlocked. The respective Armor Scrolls for Nice Severer, Raging Stone Flame, and Omodakamaru, the Bloodthirsty Nice Katana could be discovered as drop objects and will probably be wanted in an effort to unlock them.
As such, Polearm Fragments and the Armor Scrolls for Polearms have been added as drop objects.- Talismans have been added as the brand new subweapon.
Talismans grant passive results when they’re geared up, however should not have any lively modes or triggers.
Make use of the varied empowering secondary results that Talismans present to sort out any state of affairs.
Among the many 9 Talisman variations, Primal Refuge Talisman and Talisman of Interior Blinding will already be unlocked. The respective Armor Scrolls for Knowledge Talisman, Divine Toxin Talisman, Hellfire Talisman, Carnage Talisman, Frost Armor Talisman, Vampiric Talisman, and Afterlife Talisman could be discovered as drop objects and will probably be wanted in an effort to unlock them.
As such, Talisman Fragments and the Armor Scrolls for Talismans have been added as drop objects.- Mastery 2 and Mastery 3 stage Coaching Manuals and Mastery Books will now drop from Veteran onwards.
- Added the fifth selectable issue, Devotee.
With a view to unlock Devotee, the merchandise of proof dropped after clearing the Veteran issue must be collected.
*You will want to gather the merchandise of proof even when you’ve got already cleared Veteran.- New enemies Tremor Pillbug, Baboon, and Mad Scorpion have been added.
The newly added enemies will seem from the Devotee issue onwards.- Specialty Weapon Sort has been added as a brand new function.
Through the use of Specialist Weapon Sort, the weapon racks within the Getsu Clan Property can now be optionally set to supply weapons already unlocked.
Weapons desired could be set by the menu inside the Corridor of treasures.
Weapons can solely be set for 3 weapon racks subsequent to the Shrine Maiden, however not the default weapon rack subsequent to the Coaching Statue.- New aesthetic results will now happen when Flash is triggered.
You may flip this impact off by a brand new setting inside the choices menu.- An icon within the HUD will now show the standing of Rampage.
Adjustments/additions to fight programs.
- After performing an aerial assault throughout your first soar, you could now carry out one other set of regular aerial assaults or a novel motion upon double-jumping.
*Distinctive actions that deliver the person to the bottom are unaffected by this alteration.Changes to the Flash mechanic.
- Triggering Flash on a non-boss enemy will now additionally set off the Deadly Slay or Rampage results relying on the weapon used.
- Deadly Slay:
Deadly Slay supplies a harm bonus that stacks with the Flash harm bonus.
Offers a proportion harm of the goal’s well being scaled to the chosen issue.
Deadly Slay will deal harm equal to 100% of enemy max vitality in Commoner, however is lowered for each issue after.
Additionally, touchdown Deadly Slay in opposition to enemies inside Nurarihyon’s space of impact will now trigger the harm inflicted to disregard the harm discount granted by Nurarihyon.- Rampage:
Every time Flash is triggered on an enemy, the quantity of injury that enemy will obtain from additional assaults steadily will increase. The harm modifier imposed on the enemy will stay till the playable character is struck by any enemy.
This modifier additionally applies to the traditional assaults of sure weapons that don’t set off Flash. Coaching abilities rely in the direction of the general impact of Rampage.
*No modifications have been made to triggering Flash on bosses.- The distribution of Flash results between weapons is as follows.
Deadly Slay: Triggered by Bludgeons, Battle Umbrellas, Whips and Polearms.
Rampage: Triggered by Katanas, Spears, Twin Wield Weapons, and Gauntlets.Changes to the Counter Motion mechanic.
- Injury Take in, Projectile Parry, and Counter Slash have been newly applied.
These mechanics could be utilized by weapons that possess guarding strikes, with Injury Take in being a novel mechanic of Battle Umbrellas and Counter Slash being a novel mechanic of Polearms.
The Projectile Parry impact could be utilized by each Battle Umbrellas and Polearms.- The results of every mechanic are as follows.
Injury Take in: Heal for an quantity based mostly on the participant character’s most Vitality upon a profitable parry.
Injury Take in can’t be triggered till a sure interval of time has handed because it was beforehand triggered.
Projectile Parry: Mirror enemy projectiles when utilizing Parry at exact timings.
Notice that Projectile Parry has no impact on sure enemy projectiles.
Counter Slash: Enhance harm inflicted by a participant’s first hit for a restricted period of time after efficiently guarding from an enemy assault.
Changes to how guarding with the Battle Umbrella and Polearm features.
- Injury obtained when using a novel motion with a guarding operate has been considerably decreased.
- Guard breaks have been adjusted to now happen extra ceaselessly.
Stability modifications to weapons.
Katanas: Profitable counters will now ignore enemy guards and tremendous armor results.
Bludgeons: Base harm values have been considerably elevated.
Gauntlets: Base harm and Break harm values have been considerably elevated.
Battle Umbrellas: Enemy assaults inflict much less harm while you’re guarding.
Enemies are actually launched at an adjusted route and peak by the 4th regular assault strike, permitting for simpler follow-up aerial assaults.
Spear: Injury of primary combo elevated.
Matchlocks: The bottom harm worth and harm per rank have been lowered for Nationfeller, the Nice Cannon.
Explosives: Base harm of all Explosives has been lowered.
Caltrops: It’s now attainable to strike aerial enemies.
- Added new motion patterns to sure enemies who method the playable character on the bottom.
- Levels have been modified to now embody traps positioned at random places.
Extra traps will probably be positioned when the sport is performed at a better issue.- Boss parameters have been adjusted.
- Diminished the hitbox of the Armored Spirit’s long-range blade assault.
- Adjusted the projectiles fired by the Geisha Spirit (Turned) in order that they at all times fly forwards.
- Enemies will now obtain harm brought on by standing results from the second they’re inflicted.
- Shortened the time it takes for an enemy to maneuver if they’re attacked by the participant whereas Frozen.
- Enemies who’ve been Frozen will now have their guarding nullified, permitting harm to be accomplished to them.
- Diminished the journey velocity of entice arrows and floating crossbow arrows.
- Diminished the harm brought on by traps (thorn beds, entice arrows, entice spears, and guillotines).
- New audiovisual results will now seem when Flash is triggered.
- Enemies will not seem on the summit areas of Misty Peaks.
- Enemies will not assault gamers instantly after they end teleporting.
- Controller inputs have been adjusted. (Swap solely)
- When launching a save file from the principle title menu→Save Knowledge, now you can choose whether or not to proceed from the place you left off or to spawn within the Getsu Clan Property.
When you select to spawn within the Getsu Clan Property, your suspended-game knowledge will probably be deleted.Changes to Demonization.
- Demonization results are not topic to a time restrict.
- Demonization results not disappear after clearing a boss battle.
- Modified the impact of the x and y Hidden Arts from rising the utmost length of Demonization to rising the convenience of activating Demonization.
- Mounted a problem during which the sport display blacked out and froze after restarting.
- Mounted a problem during which the steps in Subspace Citadel would shut no matter whether or not its corresponding change was or was not pressed.
- Mounted a problem during which the harm values of assaults by Subterranean Spider wouldn’t be displayed in sure conditions.
- Mounted a problem during which aesthetic results which can be triggered from the start of the boss scene lingered past their supposed durations.
- Mounted a problem during which sure breakable objects wouldn’t be loaded appropriately.
- Mounted a problem during which making use of Freeze on sure enemies distorted the display.
- Mounted a problem during which the Japanese character results had been misplaced.
- Mounted a problem during which placing the gadget to sleep throughout a cutscene induced the timing of the audio to be misaligned. (Swap Model solely)
- Mounted a problem during which making use of standing results on sure enemies wouldn’t outcome within the supposed animations.
- Mounted a problem during which the UI would show incorrect info when choosing up a soul whereas additionally devouring a soul.
- Mounted a problem during which the hit detections associated to Nurarihyon’s space of impact was incorrect.
- Mounted a problem it was attainable to get caught within the ship stage object within the Nice Wave of Damnation.
- Mounted a problem during which the animations of Twin Tempest Demons had been incorrect in particular circumstances.
- Mounted a problem during which the animations of sure enemies had been incorrect when recovering from after having break triggered on them.
- Mounted a problem during which the shamisen sound impact wouldn’t play when Geisha Spirit assaults.
- Mounted a problem during which altering the button allocation of subweapons with the Ammo+ trait would trigger incorrect info to be displayed.
- Mounted a problem during which the 3D fashions for Blazing Caltrops and Icy Caltrops had been swapped.
- Mounted sure map graphics that weren’t being displayed appropriately.
- Corrected sure texts.
- Different minor bug fixes.
All Swap gamers can entry the brand new GetsuFumaDen: Timeless Moon model 1.1.0 replace now.
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