Critically acclaimed MMORPG Last Fantasy XIV is many issues to many individuals, and now gamers can escape to their very own Animal Crossing type island getaway with the upcoming FFXIV Island Sanctuary, which was detailed in Dwell Letter 71. As well as, sport director Naoki Yoshida and group producer Toshio Murouchi expanded on a lot of the upcoming content material gamers can anticipate with FFXIV patch 6.2, which is scheduled for late August.
Island Sanctuary is a person island that every participant will get for themselves. It’s dealt with largely individually from the remainder of the sport, with its personal supplies, currencies, and stock that are all dealt with independently in order to not litter up gamers’ regular inventories. You may develop crops, domesticate seeds, take care of creatures, and develop and enhance your island to your coronary heart’s content material. Every island is exclusive to you and the development is designed for solo play, however gamers will be capable of invite buddies and free firm members to go to their islands.
Yoshi-P emphasises that the islands are fairly giant – pointing to a tiny dot simply seen on a large overhead shot that he says is a Roegadyn, for instance of their scale. Island Sanctuary is predicted to reach with replace 6.25, so received’t be right here for August’s patch, however it ought to give gamers an entire new solution to spend their time in Eorzea. We could not have Animal Crossing on PC, however this actually seems like an excellent various.
As for the opposite updates from FFXIV Dwell Letter 71, listed here are all the important thing particulars:
- Patch 6.18, that includes new worlds and the introduction of knowledge centre journey, will go reside on July 5 as deliberate following a 24-hour upkeep interval to implement the brand new options.
- Season 2 of Crystalline Battle will start with patch 6.18, with Season 3 launching in patch 6.2 alongside the return of Rival Wings.
- Patch 6.2, titled Buried Reminiscence, arrives in late August.
- Tataru’s Grand Journey continues in 6.2 – and can characteristic the sky pirates from Heavensward’s Shadow of Mhach alliance raid collection. This implies gamers might want to full the alliance raid in an effort to progress this storyline additional.
- A brand new MSQ dungeon is being added with 6.2 referred to as The Fell Court docket of Troia – it’s an imposing fort that appears to be situated within the Void.
- A brand new trial and excessive trial are coming, however Yoshida declined to offer particulars for these till the discharge.
- The second a part of Endwalker’s raid collection, Pandaemonium: Abyssos, is coming with 6.2. The savage raid will observe one week after the patch – the primary time in FFXIV’s historical past the place such a delay has been imposed. The group says this can be a take a look at to see the way it impacts issues such because the world first race, and can take into account participant suggestions earlier than deciding whether or not to proceed this pacing for future raids.
- Containment Bay S1T7 (unreal) is being added with 6.2, a brand new unreal trial variant of the combat with Sephirot aimed to match the unique issue of the Heavensward combat.
- Job changes will likely be made for lessons in each PvE and PvP, however Yoshida says that the deliberate “intensive changes” to the Astrologian and Dragoon jobs have been postponed in the intervening time as an excessive amount of work is required to complete them.
- Yoshida says plans are in place to make changes that can encourage gamers with abilities that assure essential or direct hits to nonetheless profit from these stats on their gear.
- Responsibility help will likely be added in patch 6.2 for 5 dungeons in post-ARR and Heavensward content material: Snowcloak, the Keeper of the Lake, Sohm Al, the Aery, and the Vault.
- One of many ultimate pre-Heavensward story trials, The Steps of Religion, has been retuned right into a single-player instanced trial. As well as, Thornmarch (arduous) has been revamped – the group says they felt it was an excessive amount of of a problem spike for what’s now the primary 8-player story trial with the adjustments to earlier story content material in A Realm Reborn.
- Adventurer plates and participant portraits are popping out of beta with patch 6.2. The participant portrait system has been reworked to make it easier to make use of, however would require gamers to retake their portraits as ones from the beta interval will likely be misplaced.
- New Allagan Tomestones of Causality have been added, together with new high-level crafted gear.
- Gamers will now be capable of request gear repairs from different gamers, together with whereas inside an obligation.
- Glamour dresser capability has been elevated from 400 to 800 slots.
- Patch 6.25 will see the return of One way or the other Additional Hildibrand Adventures, which can even embody “new weapon enhancement quests” that tease the involvment of each Gerolt Blackthorn and Godbert Manderville.
- New tribal quests for the robotic Omicrons are coming in 6.25, which will likely be centered across the Disciples of the Land gathering jobs.
- New battle content material referred to as “variant dungeons” are coming with patch 6.25 – these are described as informal stage 90 dungeons for 1-4 gamers that scale to occasion dimension. They don’t have any function restrictions, gamers can change jobs freely, and the development route and story of the dungeon can alter based mostly on participant selection.
- The primary variant dungeon is The Sil’dihn Subterrane, the place gamers will likely be joined by “a sure somebody” on their adventures, who will discuss and supply extra story content material through the dungeon.
- Two extra such variant dungeons are deliberate to be launched through the 6.x Endwalker content material roadmap.
- As well as, two tougher variations of this dungeon with a set 1 tank, 1 healer, 2 DPS composition are coming, that are described as equal to the intense and savage variants of the dungeon. In these, regular resurrection talents are restricted and gamers are granted restricted revives – if your entire occasion wipes, all enemies within the dungeon will come again, and gamers must take care of an enrage timer in the event that they take too lengthy to clear the encounter.
Yoshida notes that he’s been so busy that he hasn’t had time to answer many interviews recently, however he did take a while out of his schedule to speak to PCGamesN about accessibility instruments in FFXIV. The group for the multiplayer sport has a fame for being very supportive, however some gamers really feel that the report system remains to be dangerous for the situations the place issues do go mistaken.