Earlier this week, Rockstar launched a large free replace for Grand Theft Auto On-line. For probably the most half it centered on bettering and increasing on what was already within the sport. However the replace additionally included a brand new sequence of missions involving covert authorities operations and conspiracies, and this new marketing campaign ends with what is definitely GTA On-line’s creepiest mission ever, stunning many unsuspecting gamers.
GTA On-line’s newest replace, “Prison Enterprises,” was a biggie, serving to make the sport really feel extra trendy whereas additionally making it simpler (and extra enjoyable) to earn in-game money. It’s a strong replace, even nerfing the legendarily OP jetbike and including the power to run within the on line casino. Whereas it did add a extremely shitty semi-auto rifle that no person likes, that’s a minor blip in an in any other case nice patch.
Additionally added is a brand new marketing campaign made up of some missions involving the IAA (GTA’s model of the CIA) preventing to cease a wealthy household from controlling the planet’s oil costs. Don’t give them an excessive amount of credit score, as they need to take the tech the household is utilizing to allow them to management costs themselves.
However what I and lots of others didn’t count on was for this spy-themed thriller stuffed with automobile chases and shootouts to finish with a creepy, horror-game-like mission that’s genuinely scary and unsettling. I don’t need to spoil it for folk who haven’t performed but, so right here’s your spoiler warning!
Within the remaining mission, the IAA sends you to a bunker final seen within the “Doomsday Heist” replace. It seems that the tremendous AI developed and housed right here wasn’t utterly erased by authorities again if you raided the place, and that’s how a wealthy household was in a position to management oil costs—utilizing a replica of this AI. (Simply nod your head and fake this is smart…) Contained in the bunker, the ability is out, and lurking in hallways and round corners are “sleeping” robots with human faces. These are the juggernauts from Doomsday, they usually had been left right here to hibernate as a result of apparently, the IAA is de facto dangerous at cleansing up its messes.
These slumbering hulks appear to breathe, or no less than make a noise that appears like respiration. As you stroll round at midnight, counting on a flashlight, this stuff will sometimes make different noises and even twitch. I even swear one among them moved once I wasn’t trying. Rockstar additionally made positive to position these scary juggernauts in particular spots the place you’ll run into them or will hear them as you discover elsewhere, searching for fuses to get the ability again on.
I gained’t give any awards for guessing what occurs when you get the ability again on and begin hacking into the place: Shocker, all of these creepy robotic bastards get up and begin coming for you. However after skulking by all of them for 20 minutes or so at midnight, no less than you understand how many are ready, and the way lengthy of a trek you must escape out of the bunker. Fortunately, I had my large Gatling laser gun with me and made quick work of all of them earlier than escaping and finishing the mission.
Like myself, different gamers hopping into this remaining mission had no thought what to anticipate and many have shared tales on-line of how scary it was, with one participant suggesting they may have hassle sleeping now. Others shared how tense they felt creeping round at midnight, making an attempt to keep away from the robots out of concern that contact would activate the nasty buggers. It must also be famous that one of many fuses you must discover is hidden behind some breakable bins, which is a really unusual gameplay mechanic for a GTA On-line mission. Many gamers report spending a very long time simply creeping across the darkish hallways, desperately looking for the final fuse to flee the nightmare.
I like when Rockstar experiments and will get artistic with GTA On-line missions. Almost a decade after its launch, it’s a bit boring to drive round and simply shoot a couple of individuals. Randomly ending issues with a Slenderman-like expertise will not be solely enjoyable, however an effective way to maintain the sport feeling contemporary in spite of everything these years. Extra of this sooner or later, Rockstar.