For higher and worse, Frogun actually does really feel like a recreation ripped from the late 90s. It is a puzzle platformer with a PS1-era vibe, and whereas it nails the presentation, it additionally inadvertently captures the irritating and finicky nature of these early 3D video games.
Enjoying as a younger lady in the hunt for her dad and mom, you utilize the titular Frogun — a gun that is additionally a frog — to traverse difficult little ranges as you delve into an historical temple. The core hook is firing the frog’s tongue out to choose up enemies and objects, or grapple in the direction of partitions and different objects. It is a positive concept that works nicely sufficient, however the execution may be very easy, and the idea would not actually evolve past pulling a lever once in a while.
Thankfully, the auto intention on the weapon is kind of beneficiant; the Frogun will take intention at stuff you usually need to hit, and it is okay more often than not, however you may manually intention by holding down L2. This may positively turn out to be useful when trying to cross giant gaps, particularly because the platforming itself generally is a little too fussy at occasions. Your leap is small and so are the platforms you are traversing, and even with a full 360 diploma view of the extent, lining up a leap will be surprisingly difficult.
There is a bunch of stuff to gather in every stage, but it surely’s largely non-compulsory; gathering particular artifacts is just for completionists, however trying to find them will take you into hidden areas off the primary path, which is neat. Cash are additionally not required for progress, however they’re used to buy issues like hats and paintings, once more supplying you with purpose to choose them up.
From a presentation standpoint, the sport has a number of appeal with its low-poly fashions and vibrant colors, and it runs completely always. The music and results are additionally pretty old-school, however will be irritatingly repetitive. General, the sport simply feels fairly flat; its central thought is sweet however ranges do not actually construct on it, and a few cutesy visuals can solely take it to this point.