Among the finest issues about reviewing indie video games, you’re launched to fascinating video games that in any other case wouldn’t have been in your radar. That’s the case with Kokoro Clover: Season 1. The charming anime-inspired platformer is ideal for these extra excited by a story-based recreation or for these with youthful youngsters who’re simply stepping into the platforming style.
The sport follows the adventures of Treffy, a younger lady who can summon spirits. Due to this means, her “gramps,” who discovered her as a child within the woods, has saved her secluded from others, nervous they might concern her powers. That’s till in the future, when a mysterious object falls from the sky referred to as the Kokoro Clover. It appears to be tied to Treffy, which units off a quest for her to seek out out what’s behind this object in addition to extra about her origins.
The story is cut up into twelve ranges, every performing as an episode of an anime. Every present begins with an intro full with a catchy theme music. One of many distinctive facets of Kokoro Clover is that it’s like watching a Saturday morning cartoon. You’ll be able to even choose what time the present will begin. On the finish of every episode, there’s a recap of this week’s occasions, together with an ethical that the viewers can take away from the present. These classes unlock collectible playing cards within the recreation.
No anime could be full with out a variety of characters. In addition to her spirit pals she will summon, Treffy crosses paths with two foil characters, Valx Vulcan and his accomplice in crime, Necoco. These two bumbling fools are treasure hunters who’re additionally after the Kokoro Clover. They supply loads of humor and even assist Treffy because the story continues. Treffy additionally runs into some evil spirits that need to get the Kokoro Clover to resurrect an evil sorceress. The most effective a part of the sport is the story, so I received’t spoil it, but it surely’s why I loved Kokoro Clover.
The gameplay isn’t all that difficult. Every chapter takes about twenty minutes to finish (most of which is story) and is damaged down into two elements; the primary is often a brief run by a stage the place it’s a must to run, soar, and shoot enemies. The controls are quite clunky as you possibly can’t use the analog stick. You must use the d-pad to maneuver your character. You can also’t duck or dodge. Nevertheless, you have got a dance means, and whenever you maintain down the button, Treffy dances. She doesn’t take any harm when dancing, making the sport comparatively straightforward to beat.
The second half is the boss battles. These battles could be troublesome if it weren’t for the dance strikes. Hitting the dance button when the boss assaults successfully dodges any harm. The sport does attempt to combine it up a bit, throwing in a rhythm recreation as one of many battles, but it surely’s simplistic and makes me suppose Kokoro Clover is designed for a youthful viewers.
Treffy can summon spirits to assist her as nicely, however the one one that’s helpful is the therapeutic spirit. In addition to her commonplace assaults, Treffy also can refill a particular meter that, when full, permits her to unleash a strong blast. The meter fills up when Treffy dances or when the collectible card you might be holding cheers for you, which appears to be at random.
In addition to the principle story, there’s a boss rush mode, an journey mode that means that you can discover extra collectibles, and a mini-game, which is simply replaying the rhythm recreation from one of many ranges. Nevertheless, I didn’t spend a lot time with these modes, because it was evident that the principle recreation was the story mode.