Xenoblade Chronicles 3 is an excellent (and really huge) recreation, and over the following 12 months or so it’s getting even higher (and larger). The primary post-launch wave of DLC is now accessible.
Wave 2 of Xenoblade Chronicles 3’s DLC is obtainable now, including a brand new hero, the robotic-looking Ino (not Iono, that’s… somebody totally different), a couple of new quests, a pair outfits and equipment, and the fan-favourite Problem Battle mode. The 1.2.0 replace accompanying the DLC drop additionally fixes a couple of bugs and points with the sport, which you’ll examine within the patch notes beneath.
Wave 3 of the DLC is due someday earlier than the tip of April subsequent 12 months and brings a couple of extra problem battles and a brand new hero and accompanying quests, whereas the fourth and ultimate wave brings an entire new story situation much like Torna: The Golden Nation and is due earlier than the tip of subsequent 12 months.
Ver. 1.2.0 (Launched October 13, 2022)
Sport Spec: Additions and Modifications
- Added operate to obtain Growth Move 2.
- The provision of “Soyprimo Sauce” was beforehand restricted outdoors of the progress of a sure quest, so now the Metropolis Caravan store situated within the Metropolis will promote Soyprimo Sauce.
- Elevated the impact time bonus for Fusion Arts utilizing the Flash Fencer’s “Acceleration” Artwork.
Fixes
- Mounted Collectopedia objects “Gogol Dalm”, and “Gogol Olipple”, beforehand unavailable in Ver. 1.1.1, in order that they will now be acquired.
- Mounted a difficulty by which a personality’s audio of falling in battle would play over the sound of them falling down earlier than the display screen pale to black.
- Mounted extra points to enhance the gameplay expertise.