The beginning questions in Techniques Ogre: Reborn might have you ever scratching your head, particularly if you happen to’re undecided how your solutions will have an effect on the remainder of the sport. These tarot card-related questions are requested proper on the very starting of the sport, so it is smart to be ready earlier than you get began.
The tarot card questions—or relatively, the solutions that you simply give—do have an effect on the stats that Denam will begin out with, although usually, these will not restrict your play type in the long term so that you should not fear an excessive amount of. When you’re lifeless set on optimising your playthrough, nonetheless, I am going to checklist a number of the Techniques Ogre: Reborn beginning questions beneath, together with the stats that every selection provides you with.
Techniques Ogre: Reborn beginning questions – How they work
Techniques Ogre: Reborn has many various stats that have an effect on issues like well being, mana pool, and the power to deflect sure sorts of assaults. Selecting tarot card solutions offers your character totally different stat allocations but it surely’s not apparent in-game which reply favour which construct.
Fortunately, you will not be requested as many questions as there are tarot playing cards and it appears to be random which you are requested. Because of this tweet (opens in new tab) from KaelAltreul displaying the unique technique information, we have now a good suggestion of how a number of the solutions have an effect on your stats so here is a breakdown of a number of beginning questions so you may get an thought of the way it works.
The Idiot:
You’re about to embark on a journey. Whom would you like at your facet?
- My household: 4 HP, 1 MP, 1 DEX, 2 AGL, 1 AVD, 2 RES
- My beloved: 1 HP, 4 MP, 2 VIT, 1 DEX, 1 AVD, 2 INT
- My buddy: 5 HP, 1 VIT, 3 INT, 1 MND
The Magician:
You brew an arcane elixir. What energy will it maintain?
- Order and obedience: 1 HP, 4 MP, 1 DEX, 1 AVD, 2 INT, 1 MND
- Concession and remorse: 3 HP, 2 MP, 2 STR, 1 VIT, 2 AGL, 1 AVD
- Liberty and turmoil: 4 HP, 1 MP, 1 DEX, 2 AVD, 2 MND
The Excessive Priestess:
All males have flaws. Which of yours would you treatment?
- My sloth: 2 HP, 3 MP, 2 VIT, 1 DEX, 2 AGL
- My envy: 5 HP, 1 STR, 2 VIT, 1 AGL, 1 RES
- My pleasure: 2 HP, 3 MP, 1 AGL, 2 AVD, 2 RES
The Empress:
In what factor do you stand above all others?
- My magnificence: 5 HP, 2 DEX, 1 AGL, 1 AVD, 2 MND
- My wealth: 5 MP, 1 STR, 1 AGL, 2 INT, 1 MND
- My knowledge: 2 HP, 3 MP, 1 STR, 1 DEX, 1 AVD, 1 MND
The Emperor:
The folks of your kingdom rise towards you. What course do you’re taking?
- Deal with for peace: 5 MP, 2 STR, 1 VIT, 2 INT
- Rally my armies: 2 HP, 3 MP, 2 STR, 1 VIT, 2 DEX, 1 AGL, 1 AVD
- Abdicate the throne: 1 HP, 4 MP, 1 VIT, 1 DEX, 2 AGL, 1 INT
The Hierophant:
Of the numerous evils males do, which is probably the most crucial?
- Deceiving others: 2 HP, 3 MP, 2 DEX, 1 AGL, 2 AVD, 1 MND
- Sacrificing others: 4 HP, 1 MP, 2 STR, 1 VIT, 1 DEX, 1 INT, 2 RES
- Stealing from others: 2 HP, 3 MP, 1 STR, 1 VIT, 1 AVD, 1 INT, 1 RES
The Chariot:
How do you outline victory?
- Vanquishing my foes: 3 HP, 2 MP, 2 STR, 1 VIT, 2 AGL, 1 AVD, 1 MND
- Ending the battle: 5 HP, 1 VIT, 3 INT, 1 MND
- Preserving my allies: 1 HP, 4 MP, 1 STR, 2 VIT, 2 MND
Power:
All males maintain darkness of their hearts. What lurks in yours?
- Vengeance for household: 5 HP, 1 STR, 2 VIT, 1 AGL, 1 RES
- Vengeance for buddies: 4 HP, 1 MP, 1 DEX, 2 AVD, 2 MND
- Vengeance for nation: 2 HP, 3 MP, 1 AGL, 1 INT, 1 MND, 2 RES
The Hermit:
A sage will grant you a single piece of knowledge. What would you study of him?
- The key of wealth: 5 MP, 1 STR, 1 AGL, 2 INT, 1 MND
- The key of victory: 2 HP, 3 MP, 1 AGL, 2 AVD, 2 RES
- The key of profitable hearts: 4 HP, 1 MP, 1 DEX, 2 AGL, 1 AVD, 2 RES