In our Ixion Chapter 1 Walkthrough, we’ll make it easier to navigate the damaging aftermath of the primary VOHLE Leap and make the Tiqqun right into a thriving metropolis.
< Ixion Prologue Walkthrough | Ixion Chapter 1 Walkthrough
Ixion Chapter 1 Walkthrough – Getting Began
The VOHLE Leap has accomplished and one thing has gone badly flawed — you have arrived again within the photo voltaic system, however the Moon has damaged into items and there are numerous different oddities surrounding the Tiqqun.
Chapter 1 introduces a number of issues. The Tiqqun’s Hull took injury within the final bounce, the VOHLE Engine is offline, Earth seems destroyed, and half of your crew is homeless. Even worse, you might be missing the assets it’s essential restore your ship. This Chapter will probably be all about increase infrastructure and making the Tiqqun self-sufficient, however you will must make some vital decisions first — there are plenty of Factors of Curiosity on this Chapter:
Let’s begin working our approach by means of the targets. Our speedy precedence is to get Alloy manufacturing going so we will restore and keep the Hull. The Tiqqun is steadily dropping Hull Integrity and we want to have the ability to restore it and finally repair it. Which means getting a minimum of 45 Science and discovering a supply of Iron.
However first, let’s set up a bit of security buffer. Energy up the Probe Launcher and ensure that Auto Construct is activated. Ship a Probe to this location:
This can put a Probe en path to Mars, which is able to get you a good quantity of assets a bit of in a while.
Subsequent, go to the Tiqqun Inside View (F1). You may word that there are three Requests obtainable. Considered one of these is from the Crew Quarters concerning the large proverbial elephant within the room: they need a proof for what occurred to Earth. You’ve gotten the next choices:
- Dolos has many enemies.
- It is our fault.
- It was humanity’s destiny.
No matter which choice you select, you’re going to get a -5% Belief penalty. Choose whichever you want. We’ll greater than make up for this once we repair the Tiqqun.
One other Request from the Crew Quarters is so that you can decide to sending an expedition to Earth. We’ll get to that, too, after we deal with the larger, extra speedy issues.
Lastly, a Request on the Workshop asks so that you can Analysis Battery know-how and Construct 2 Batteries. As with all the pieces else, that is one thing we’ll deal with after we get Iron manufacturing going.
Returning to Earth and Mining Iron
We have to wait for one more Probe to be robotically constructed on the Probe Launcher. Choose your Science Ship and ship it to Earth. When it arrives, you will be offered with three choices:
- Examine Dolos Headquarters. (1 Cycle)
- Outcome – 45 Science, 225 Alloy
- Examine private location. (2 Cycles)
- Outcome – 45 Science, 121 Alloy, 9 Electronics
- Scour the globe searching for survivors. (3 Cycles)
- Outcome – 97 Alloy, 149 Polymer, 45 Science
You are able to do all of those one by one, however let’s go for “Examine Dolos Headquarters” first. That may give us a fats chunk of Alloy to take care of the Tiqqun’s Hull.
Take a second to click on on Earth and test “Excessive Precedence” underneath “Sources to gather.” This ensures that your Cargo Ship will get these assets first. You may as well shut off particular person assets within the “Fleet” window on the Planetary System Map to make sure.
Subsequent, pop over to the Tiqqun Inside View (F1). Begin researching “Metal Mill.” Whilst you most likely will not have sufficient Science simply but, you will get extra out of your Science Ship’s mission on Earth.
Your subsequent transfer will probably be to go to the Tiqqun Exterior View (F2). Activate Hull Restore by pushing the button to the left of Exterior Constructing. Then, click on on Exterior Constructing, click on on Photo voltaic Panel Set 2, and Construct the Small Photo voltaic Panel 1. Whereas it will pause Hull Restore, it is going to robotically reactivate as soon as the development is completed.
Now, we’ll have to attend a second — we won’t do anything whereas the Science Ship is occupied and Analysis is ongoing. Our subsequent step is to attend for one more Probe to be robotically constructed. As soon as it is performed, we’re gonna ship it right here:
Word the inexperienced bars over “Fe” — that confirms a excessive probability that a considerable amount of uncooked Iron is on this space.
Click on on the “Fleet” button and test the entire containers in your Mining Ship. This can order it to start out mining the Iron that your Probe will discover when it reaches that location.
We’re additionally going to activate one of many dormant Stockpiles. Set it for Iron (Fe) so you can begin correctly storing uncooked Iron in your ship; we’ll have the ability to course of it as soon as the Metal Mill is completed Researching. We’re additionally going to Construct 6 extra housing models to finish the homelessness drawback.
Return to the Science Ship at Earth and click on on “Examine Private Location.” Then, do “Scour the globe searching for survivors” when it turns into obtainable.
Wait till the Metal Mill analysis is full. As soon as it finishes, begin researching “Battery – Tier 1.” Then, we will Construct a Metal Mill and a few further Roads. (You may want to attend for the Cargo Ship to ship Electronics from Earth to have the ability to Construct the Metal Mill.)
If you’re performed with the entire occasions on Earth, the next move is to ship the Science Ship over to the Urshanbai which is highlighted with a magnifying glass on the map. There is just one choice right here:
- Collect remaining assets. (1 Cycle)
Choose that choice, and your Cargo Ship will deliver again the Meals when it is free.
Increasing House Operations
Return to the Tiqqun Inside View (F1). You may word that there are a number of extra Requests. One Request on the Crew Quarters provides you a everlasting -1 Stability penalty. The opposite Request is on the Docking Bay and requires you to seek out and accumulate 500 Cryonic Pods, and that will probably be our subsequent main goal — proper after we Construct two Battery – Tier 1. Construct Batteries in every of the corners proven beneath and lengthen the Roads to the touch them.
Whereas development and gathering of assets is ongoing, we will get the Science Ship lastly shifting over to Mars.
Because it’s en route, we’ll additionally wish to launch one other Probe. This time, we will Venus:
Venus will get us our first few Cryonic Pods and another helpful goodies once we go to it later.
At this level, you are going to begin getting bottlenecked by the variety of obtainable Ships. The extra Energy we now have obtainable means it is excessive time to Construct a second Docking Bay. We’re additionally going to activate the Energy for the fourth Insect Farm so we will stabilize Meals manufacturing.
It should take a while for the second Docking Bay to be accomplished. Order it to construct a Science Ship, Cargo Ship, and Mining Ship. Should you’re missing Polymer, disable all the pieces besides Polymer on the Cargo Ship within the Fleet Administration window (accessed through the “Fleet” button on the Planetary System Map) to hurry up its assortment.
Open up Analysis and begin unlocking Cryonics Heart. You may additionally wish to activate the ultimate Stockpile – Small and set it to Cryonic Pods.
Investigating Mars
Your Science Ship will arrive at Mars shortly — It is time to put it to work! Mars is dwelling to an outdated DOLOS facility on the floor. If you strategy, you will solely have one choice:
- Use DOLOS clearance codes to entry the complicated. (1 Cycle)
- Outcome – Unlocks new decisions.
Opening up the ability will trigger protection methods to briefly come on-line, however nobody finally ends up getting damage. Your crew on the bottom will then have 4 decisions in entrance of them:
- Examine storage space. (2 Cycles)
- Outcome – 31 Alloy, 25 Cryonic Pods, 50 Science, disables different decisions
- Examine scientific examine middle. (1 Cycle)
- Outcome – 30 Science, 25 Cryonic Pods, disables different decisions
- Carry out a full sweep of the ability. (3 Cycles)
- Outcome – 9 Polymer, 25 Cryonic Pods, 2 Crew Members killed, disables different decisions
- Put together the positioning for useful resource extraction. (4 Cycles)
- Outcome – 17 Polymer, 25 Cryonic Pods, disables different decisions
Basically, Mars provides you your alternative of assets. The one flawed reply is “Carry out a full sweep of the ability.”
You must solely take “Put together the positioning for useful resource extraction,” for those who badly want Polymer, however that should not be crucial contemplating how a lot you have introduced in from Earth. You must decide “Examine storage space.”
Someday quickly, you will be tasked with discovering a DOLOS Station with a probe. We’ll get to that now — let’s ship out one other Probe to this location:
Word how each the “Level of Curiosity” scanner and the “Goal” scanner are maxed out with inexperienced bars. That is how you recognize that is the proper location.
As quickly as your Science Ship is completed with Mars, ship it over to Venus. That is on the way in which to our goal, and we could as nicely get it shifting now. Bear in mind, we’re on the clock — our Hull is consistently being depleted and there are solely so many assets within the space.
Go to the Tiqqun Exterior View (F2). Construct Small Photo voltaic Panel 2 on each Photo voltaic Panel Set 1 and Photo voltaic Panel Set 2. We’ll be needing extra Energy shortly.
Go to the Tech Lab. Begin researching “Polymer Refinery.”
Ship one other Probe to this location:
This can unlock the “Particles Area” location.
Venus and the Particles Area
Across the identical time, your first Science Ship ought to have reached Venus. We’ll deal with Venus and the Particles Area in unison — this is what you will do for every.
Venus options an deserted mining facility and manufacturing facility known as Morbihan Station. You’ve gotten three choices right here:
- Restart the meeting line. (10 Alloy, 4 Cycles)
- Outcome – 25 Cryonic Pods, 30 Science
- Dismantle the meeting line. (2 Cycles)
- Outcome – 15 Polymer, 25 Cryonic Pods, 30 Science, disables different decisions
- Depart Morbihan Station.
- Outcome – Disables the opposite decisions.
Merely choose “Dismantle the meeting line” right here — it is the most suitable choice that will get you probably the most loot.
The Particles Area is the remnants of an enormous area station that dwarfs the scale of the Tiqqun. It is so giant, the truth is, that it is cut up into three sections — and that kinds your first spherical of decisions.
- Examine the core of the construction. (3 Cycles)
- Outcome – 25 Cryonic Pods, 10 Science, unlocks new “ruined meeting space” alternative.
- Examine the ruined loading dock. (3 Cycles)
- Outcome – 1 Electronics, 10 Science
- Survey the dense space of particles. (5 Cycles)
- Outcome – 33 Alloy, 25 Cryonic Pods, 10 Science
Choosing “Examine the core of the construction” unlocks a brand new choice:
- Examine the ruined meeting space. (4 Cycles)
- Outcome – 13 Carbon, 250 Cryonic Pods
The Particles Area is a wonderful supply of Cryonic Pods. As greatest as I can inform, you are able to do the entire decisions in any order with none unfavorable penalties apart from having to retailer a great deal of items.
Increasing the Crew
With all of those Cryonic Pods coming in, we will want to start out storing them someplace — and opening them, too. Construct a Cryonics Heart and a further Stockpile – Small. Set the Stockpile to Cryonic Pods.
I strongly advocate dedicating one among your Science Ships to solely ferrying Cryonics Pods so you possibly can shortly full this goal.
As soon as the Cryonics Heart is completed, it is going to robotically begin waking up Crew. You are going to wish to keep watch over your Inhabitants — if the Cryonics Heart continues to be waking folks up, it’s best to flip off its Energy to halt your inhabitants progress.
The addition of those additional Buildings goes to danger overworking your Crew which may result in accidents and dying. Which means we will want some new housing for the Crew we’re waking up.
Let’s add 4 extra housing models and two extra Stockpile – Small, each of which you will set to Cryonics Pods. This gives you a complete capability of 400 Cryonic Pods in storage:
Briefly shut down your Metal Mill to unencumber some staff. By now, it’s best to have stockpiled an honest quantity of Alloy, and you may even be bringing in some extra from the Particles Area. You’ll be able to take a breather earlier than you get extra.
Ship out one other Probe to this location:
This can unlock Uranus. Uranus would not have any Cryonic Pods, but it surely does offer you some choices to get assets. We’ll go to it later.
Outer Hope and Extra Probing
By now, it’s best to have one Science Ship working its approach by means of the Particles Area as described above and one other at Outer Hope.
Outer Hope has two choices obtainable:
- Search the Battlefield. (5 Cycles)
- Search the Station. (3 Cycles)
- Outcome – 1 Electronics, 50 Cryonics Pods, New Know-how “Outer Hope Black Field.”
After finishing each of those, you should have one other option to make:
- Dismantle Outer Hope. (3 Cycles)
- Outcome – 37 Alloy, 13 Polymer
- Depart Outer Hope.
- Outcome – Disables the opposite alternative.
It should take a while for one among your Science Ships to discover this location, so we’re gonna ship out three extra Probes to uncover extra Factors of Curiosity.
First, ship a Probe right here:
This can unlock the “Asteroid Belt” location.
Subsequent, ship a Probe right here:
This can reveal Saturn.
Lastly, ship a Probe right here:
This can reveal Neptune.
We’ll get to all of those areas in brief order. As soon as Outer Hope has been picked clear, redirect that Science Ship over to Uranus. When the Particles Area Science Ship has accomplished its duties, have it go to the Asteroid Belt.
You must have a good quantity of Science obtainable now, so let’s go forward and analyze the Black Field. Go to your Tech Lab and Analysis the “Outer Hope Black Field.”
We’ll perform a little extra Constructing now and additional fill out Sector 1 with some further Housing. a brand new manufacturing facility, and extra storage.
Slide within the Polymer Manufacturing facility throughout the highway out of your second Docking Bay. Place two Crew Quarters subsequent to the close by Battery. Behind the Polymer Manufacturing facility, construct a Stockpile – Small and set it to Carbon. Lastly, tuck in another Crew Quarters subsequent to the Stockpile – Small.
Be sure that the Polymer Refinery is offline. Whereas we needn’t fear about Energy as a lot proper now, we do want to stop our Staff from being overworked.
Construct one other Insect Farm subsequent to the prevailing row, and activate the ultimate dormant Insect Farm. When the brand new Constructing is completed, you will have a complete of 6 lively Insect Farms.
The Black Field Analysis is in progress, we lastly have an honest quantity of Meals manufacturing, and we now have a considerably secure society brewing. Let’s deal with the subsequent two Factors of Curiosity.
The Asteroid Belt
The Asteroid Belt has a small mineral extraction station that’s broadcasting a detectable frequency. You’ve gotten three choices:
- Dismantle part of the ability. (3 Cycles)
- Outcome – 10 Meals, 40 Cryonic Pods, 15 Science
- Power entry into the Management Heart. (2 Cycles)
- Outcome – Unlocks new decisions.
- Depart the ability.
- Outcome – Disables the opposite decisions.
If you choose “Power entry into the Management Heart,” you will have two new decisions:
- Let the Lifeless Relaxation in Peace.
- Outcome – 30 Science, 1 Crew Member misplaced.
- Honor the Lifeless. (3 Cycles)
- Outcome – 4 Crew Members lifeless, unlocks new decisions.
Choosing “Honor the Lifeless” leads to the dying of 4 out of 5 Crew Members on the Science Ship and offers you one other alternative:
- Repatriate [Crew Member].
- Eject [Crew Member].
- Outcome – All Crew misplaced, Science Ship destroyed.
Clearly, something that leads to the dying of your Crew is a nasty choice. Due to this fact, it’s best to decide “Dismantle part of the ability” and name it good.
Now, to deal with the opposite Science Ship over at Uranus. Surprisingly, Uranus is dwelling to a tree that’s there with out rationalization. You’ve gotten three choices to discover:
- Perform Ecological Evaluation. (2 Cycles)
- Outcome – 15 Science, new decisions obtainable.
- Naomi Protocol: Lower down the tree. (5 Cycles)
- Outcome – 15 Science, 25 Meals, 25 Carbon
- Depart Uranus.
- Outcome – Disables the opposite decisions.
Should you chosen “Perform Ecological Evaluation,” you will have three further choices:
- Harvest the edible parts of the tree. (3 Cycles)
- Naomi Protocol: Lower down the tree. (5 Cycles)
- Outcome – 15 Science, 25 Meals, 25 Carbon
- Depart Uranus.
- Outcome – Disables the opposite decisions.
This is what it’s best to select for Uranus, so as:
- Perform Ecological Evaluation.
- Harvest the edible parts of the tree.
- Naomi Protocol: Lower down the tree.
This can take a complete of 10 Cycles and offer you a complete of 30 Science, 50 Meals, and 25 Carbon.
As soon as every Science Ship is completed with Uranus and the Asteroid Belt, it’s best to ship one to Saturn and one to Neptune and have the Science Ships maintain there. (We’ll handle the way to deal with these Factors of Curiosity subsequent, so you possibly can scroll down a bit to see the way to deal with these in case your Science Ships are already able to go.)
Securing Sources
You must have one other Probe obtainable, so let’s get it launched:
This can open up entry to Carbon and permit you to begin filling up that Stockpile – Small. (Be sure that each of your Mining Ships are set to gather Carbon!)
The Analysis for the Black Field must be completed now. It should reveal that there’s a Level of Curiosity you must discover at Jupiter, so let’s launch one other Probe:
By now, you could have run low on Alloy. Flip your Metal Mill again on if it’s essential — when you wish to reduce overwork, it’s essential maintain the Tiqqun’s Hull repaired, too.
Analysis the Various Life Heart — we will full the whole lot of Tier 2 Analysis earlier than we go away this space.
Saturn and Neptune
Now, let’s care for Saturn and Neptune. You may wish to take of Saturn first — you will discover an merchandise there that you simply want at Neptune.
Saturn has a mysterious construction belonging to the Black Market Society. It begins with one easy alternative:
- Make contact. (3 Cycles)
- Outcome – 15 Science, new decisions obtainable.
- Depart the Black Market Society Advanced.
- Outcome – Disables the opposite decisions.
Choosing “Make contact” opens up one other two choices:
- Ship the crew deeper into the station. (5 Cycles)
- Outcome – New decisions obtainable.
- Depart the Black Market Society Advanced.
- Outcome – Disables the opposite decisions.
Sending folks deeper into the ability is not going to offer you any speedy rewards, however it is going to open up three new decisions:
- Try to restart the station’s heating methods. (3 Cycles)
- Outcome – Disables the opposite decisions.
- Break by means of the ice. (4 Cycles)
- Outcome – Oulixes’ Biometric Knowledge, 2 Electronics
- Depart the Black Market Society Advanced.
- Outcome – Disables the opposite decisions.
Choose “Break by means of the ice” to get Oulixes’ Biometric Knowledge (which you want for Neptune) and a pair of Electronics. Then, ship your Science Ship to Neptune.
As for Neptune, it options Thiaki Station, a haggard construction that’s barely practical. You must go to Uranus first to get Oulixes’ Biometric Knowledge, as it is going to considerably improve the rewards from this Level of Curiosity.
Thiaki Station has plenty of choices obtainable:
- Accumulate what’s usable from the stays of Thiaki Station. (3 Cycles)
- Outcome – 12 Polymer, 75 Cryonic Pods, 15 Science, disables all choices apart from “Use explosives to attempt to breach the sealed room” and “Use Oulixes’ Biometric Knowledge to open the sealed room.”
- Provoke a structural collapse and salvage what’s left of Thiaki Station. (3 Cycles)
- Outcome – Polymer Carbon, 75 Cryonic Pods, 15 Science
- Use explosives to attempt to breach the sealed room. (1 Cycle)
- Outcome – Disables all choices apart from a modified model of “Accumulate what’s usable from the stays of Thiaki Station.”
- Use Oulixes’ Biometric Knowledge to open the sealed room. (4 Cycles)
- Outcome – 3 Electronics, 50 Cryonic Pods, 15 Science, Collapsible Frames improve for Stockpile – Smal
- Depart Thiaki Station and return later.
- Outcome – Exits the dialogue tree, permitting you to return later.
This dialogue tree can cut up in a bunch of various methods, so let’s shortly discover them.
Should you initially choose “Accumulate what’s usable from the stays of Thiaki Station,” you’ll then have three remaining choices:
- Use explosives to attempt to breach the sealed room. (2 Cycles)
- Outcome – 1 Crew Member killed
- Use Oulixes’ Biometric Knowledge to open the sealed room. (4 Cycles)
- Outcome – 3 Electronics, 50 Cryonic Pods, 15 Science, Collapsible Frames improve
- Depart Thiaki Station
- Outcome – Disables the opposite decisions.
Subsequently choosing “Use Oulixes’ Biometric Knowledge to open the sealed room” will go away the explosives choice open. Choosing the explosives choice will get a Crew Member killed.
- Accumulate what’s usable from the stays of Thiaki Station. (3 Cycles)
- Outcome – 6 Polymer, 25 Cryonic Pods, 15 Science, 1 Crew Member killed
- Depart Thiaki Station
- Outcome – Disables the opposite decisions.
The optimum resolution for this dialogue tree is to make these decisions so as:
- Accumulate what’s usable from the stays of Thiaki Station.
- Use Oulixes’ Biometric Knowledge to open the sealed room.
- Depart Thiaki Station
Choosing these two choices gives you 12 Polymer, 3 Electronics, 125 Cryonic Pods, 30 Science, and the Collapsible Frames improve for Stockpile – Small.
The Various Life Heart Analysis must be completed. Analysis “Memorials” subsequent.
Now, we will construct another Crew Quarter and the Various Life Heart:
Bear in mind, keep watch over your inhabitants — you wish to reduce homelessness proper now. Do not be afraid to close down the Cryonics Heart for some time if it’s essential.
Now we have another Probe to launch, too — ship it instantly towards the underside of the Solar.
This can uncover Mercury, which is able to merely offer you 15 Science while you park a Science Ship subsequent to it. Ship a Science Ship there when one is obtainable.
When the “Memorials” Analysis is completed, it is time to Analysis the ultimate merchandise of Tier 2: the Electronics Manufacturing facility.
Jupiter’s Secret
Subsequent, lastly, we’ll deal with the final planet: Jupiter. Upon arrival, there is just one choice:
- Examine the Industrial Zone. (3 Cycles)
- Outcome – 200 Cryonic Pods.
Clearly, it’s best to do that to finish the target. Then, an alternative choice will probably be unlocked:
- Extract Ixion from the environment of Jupiter. (4 Cycles) (Mining Ship)
Another choice is made obtainable — we will set up a alternative VOHLE Engine into the Tiqqun. Nevertheless, our capital ship must be in orbit, so we will have to maneuver it:
With the Tiqqun in orbit, we will now resolve the subsequent alternative:
- Put together Ixion for Tiqqun Connection. (3 Cycles)
- Outcome – Will get the Tiqqun prepared to put in the Ixion Engine
Whereas that is underway, we will have to resolve the inhabitants drawback. Open up the Tech Lab, click on on the Crew Quarters, and begin Researching “Optimized Quarter.” This can unlock a brand new Constructing that enables us to retailer an additional 10 Crew Members within the area of two Crew Quarters.
As soon as the titular Ixion is put in, we now have one ultimate alternative obtainable at Jupiter:
- Dismantle the Surplus Gear on the Hephaestus Web site. (3 Cycles)
- Outcome – 18 Alloy, 2 Electronics, 18 Meals, 12 Polymer
- Depart the Hephaestus Web site.
- Outcome – Disables the opposite alternative.
Choose “Dismantle the Surplus Gear on the Hephaestus Web site.”
Now, it is time to set up Ixion into the Tiqqun. Go to the Tiqqun Exterior View (F2), choose “Exterior Development,” after which choose “Engines and Exterior Techniques.” Construct the VOHLE Engine Class Ixion.
Now we have some downtime and it’s possible you’ll danger operating low on Alloy, so ship out Probes to seek out extra Iron asteroids — there are a lot to go round!
When your Science Ships are performed with all of their duties, ship them to Jupiter so that they’re close by and simply in a position to be recalled while you go away the system. Do not forget to cease by Mercury!
We nonetheless have a bit of Analysis left over, so let’s use a few of it to enhance our Insect Farms, too. Open up the Tech Lab, choose “Insect Farm,” and choose “Accelerated Development.”
The “Accelerated Development” tech hastens the manufacturing of your Insect Farms by 10% — an essential enchancment when area comes at such a premium.
Prepping to Depart
The final goal will probably be to make a VOHLE Leap out of the world and onward to new locations. Earlier than we go, although, we will change among the outdated Crew Quarters with Optimized Quarters.
Which means we will must dismantle the Crew Quarters two at a time and change them with Optimized Quarters. Keep in mind that Optimized Quarters take 40 Alloy every, so you will want a complete of 10 Alloy for every renovation you do; you will get again the 30 Alloy invested within the 2 Crew Quarters you are changing while you dismantle them.
A fast word: it’s possible you’ll (moderately paradoxically) end up unable to dismantle the Crew Quarters since you should not have sufficient area to retailer the Alloy from dismantling the Buildings. You’ll be able to quickly change the Electronics Storage to Alloy Storage whereas the development is ongoing. After you have a number of Crew Quarters completed, you possibly can change it again to Electronics.
This is what the inside of the Tiqqun will appear like as soon as the entire Crew Quarters have been changed:
Whereas this massive Constructing mission is ongoing, you will additionally wish to keep watch over your inhabitants. The modifications proven above gives you an absolute most inhabitants of 390 in Sector 1 for those who’ve adopted my directions up thus far.
You also needs to keep watch over your Meals manufacturing. The 6 Insect Farms produces simply sufficient meals for 335 inhabitants, so that you seemingly will not have sufficient to help everybody. We’ll wish to reserve a bit of Analysis for the subsequent Chapter, simply in case, so attempt to maintain all the pieces in stability.
It might even be a good suggestion to show in your Polymer Refinery. This can permit you to course of a few of that Carbon you are storing. It will be good to have some Polymer available while you want it for the subsequent Chapter.
Now we have one ultimate test to do earlier than we go away — ensure you’ve gathered up the entire assets you have discovered on the varied Factors of Curiosity. There isn’t any good motive to depart something behind after we have spent a lot time exploring!
When you’re positive you have gotten the entire assets from the world and also you’re completed Constructing, go to the Planetary System Map (F3) and press the “Ixion Engine” button — it is time to bounce to the subsequent space.
< Ixion Prologue Walkthrough | Ixion Chapter 1 Walkthrough
That is the tip of our Ixion Chapter 1 Walkthrough. Take a look at our different guides beneath!