Yesterday, Microsoft Gaming CEO and Xbox head Phil Spencer introduced the corporate had entered a 10-year settlement to carry Activision’s Name of Obligation sequence to Nintendo platforms.
If you happen to’re questioning how precisely it can work, Phil has now shared some perception in a brand new interview with The Washington Publish. Apparently, it may take a while to get CoD video games on Nintendo platforms, as work on a brand new platform would start after the Activision Blizzard acquisition goes by means of.
When the whole lot is finalised, the plan is to ultimately get to a degree the place all variations of Name of Obligation (together with the Nintendo launch) are launched on the identical time. Here is precisely what Phil needed to say (by way of Pure Xbox):
“You may think about if [the deal] closed on that date, beginning to do growth work to make that occur would probably take slightly little bit of time… As soon as we get into the rhythm of this, our plan can be that when [a Call of Duty game] launches on PlayStation, Xbox, and PC, that it might even be accessible on Nintendo on the identical time.”
Spencer was additionally requested about how a sequence like Name of Obligation would run on a Nintendo console. Whereas Phil admits there’s “positively work” to be completed, and talked about how it might be completely different to a recreation like Minecraft, “concentrating on a number of platforms” is one thing Xbox has loads of expertise with:
“Minecraft and Name of Obligation are completely different video games. However from the way you get video games onto Nintendo, the way you run a growth workforce that’s concentrating on a number of platforms, that’s expertise we have now.”