PSVR 2 won’t be backwards suitable with PSVR video games, and whereas this has upset loads of gamers, one developer, particularly, is completely happy about this. Mark MacDonald, producer on the developer behind Tetris Impact: Linked and Rez Infinite, says it is because it provides the crew “the excuse we would have liked to return and do a full PS5 model.”
Why PSVR 2 not being backwards suitable isn’t all the time a nasty factor
Whereas it looks like an odd take, McDonald defined to GamesIndustry.biz how the crew at Improve is utilizing the shortage of backwards compatibility as a chance to enhance their video games prepared for his or her debut on PSVR 2:
The superior factor is that it’s form of the excuse we would have liked to return and do a full PS5 model. We’re actually excited as a result of ‘superficial’ issues like decision and framerate actually matter in video games like Tetris Impact: Linked and Rez Infinite, the place sound and visuals sync and the crispness of it are extraordinarily essential and a giant a part of the expertise.
Tetris Impact: Linked and Rez Infinite aren’t the one video games that might be altered for his or her PSVR 2 debut. Moss and Moss Ebook II will each be getting controller changes to account for the lack of the lightbar from the DualShock 4 controller. Music within the Smoke and Pistol Whip may even be making use of the brand new Sense controllers. The draw back is that a number of of those video games won’t have a free or discounted improve path.