Within the firm’s This Week at Bungie (opens in new tab) or TWAB replace, the Future developer clarified the collection of occasions that led to quite a few gamers lacking in-game titles (opens in new tab), a bug that required a rollback of participant progress and 20 hours of downtime for the favored looter shooter/MMO/Guardian-em-up sport (credit score to Massively Overpowered (opens in new tab) for the spot).
On January 24, quite a few Future gamers logged in to search out the unthinkable had occurred: their triumphs have been gone! All these achievements, treasured ‘cheevos, misplaced to time, like tears in rain. All jokes apart, it is a main bummer in a sport the place some triumphs and seals require completely herculean trials to earn, whereas others are tied to legacy content material and may not be acquired.
The bug in the end required a rollback of participant accounts to their state on the morning of January 24, with gamers dropping any progress they’d made within the three-hour window after Future’s common weekly refresh. Not the tip of the world then, dropping a pair hours of progress made on a Tuesday morning, however shout out to that one individual on Reddit (opens in new tab) who secured the coveted unique fight bow Hierarchy of Wants inside the perdition window.
“We found that the problem was precipitated when some at present incompletable EDZ and Nessus Triumphs have been moved from Forsaken into the archived Triumphs part,” Bungie defined within the TWAB. “To make that change, we used a device that may transfer participant state from one location to a different within the participant’s account. This device could be very highly effective however requires cautious and cautious dealing with.”
That forbidden and highly effective dev device was apparently nonetheless configured for when Bungie was critically rejiggering the sport for 2020’s Past Mild enlargement. The crew by accident introduced ahead pre-Past Mild information, which conflicted with and overwrote progress gamers had made since that point.
It is a reminder of how fragile the backends for large, common video games might be typically, and it is attention-grabbing to me that this ties again to Past Mild particularly. That enlargement critically reworked Future 2, with massive modifications to its engine and content material. Hopefully Future is simply getting the giggles out of its system forward of its massive Lightfall enlargement, which releases February 28.