Techland has introduced the Dying Mild 2 replace 1.25 patch notes on your consumption, which introduces the much-anticipated Cross-Gen Play help in addition to the return of Dynamic Competitions. There’s additionally plenty of key bug fixes and enhancements thrown in for good measure.
The replace comes following the sport’s 2023 roadmap and 1st anniversary plans, which you’ll learn extra about right here.
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Neighborhood Replace #2 (1.9.0)
It’s gonna be Legen-wait for it-dary!
Achieve new passive skills and progress quicker than ever earlier than, even whenever you suppose you’ve reached the top. See what you’re able to and take your recreation to the following degree!
PC | XBOX | PS
It’s gonna be Legen-wait for it-dary!
Achieve new passive skills and progress quicker than ever earlier than, even whenever you suppose you’ve reached the top. See what you’re able to and take your recreation to the following degree!
Cross-gen for Xbox and PlayStation is right here
Able to discover The Metropolis with your folks? With Cross-gen for Xbox & PlayStation, now you can staff up with fellow Survivors on totally different generations of consoles! Group up and have enjoyable!
Ragdolls physics and AI Response enhancements
We’ve upgraded your expertise to incorporate the brand new, improved ragdoll animations, physics and AI reactions. Contaminated now behave extra extra realistically upon taking injury. Equip your self with the most effective instruments, and take a look at these enhancements your self!
● New ragdoll code that extra realistically applies the forces of the hits
● New ragdoll presets change the hit reactions of human-sized enemies
● Modified plenty of animation-based hit reactions to ragdolls
● Adjustments to AI habits across the ledges of buildings
Dynamic Competitions are again
In search of one thing new to boost your on-line expertise? Take a look at a basic function from Dying Mild — Dynamic Competitions! It provides you with the joys of tackling one thing sudden!
Highlights
This replace brings plenty of main adjustments that can impression gameplay. Let’s check out among the highlights on this replace.
● Gamers can now expertise extra immersive and scary audio in the course of the night time chases
● Cutscenes may be skipped by holding down the devoted button.
● Hazmat Biters gained’t explode immediately when hit with a weapon utilizing fireplace or electrical mods
● Gamers can now decide any quantity of crafted gadgets – not just one or all.
● Gamers can now immediately kill grabbing Biters with the Stab Talent improve
● Uncommon Trophies will now drop extra usually from Contaminated
● Newly added attire — Pilgrim Outfit — granted at first of the sport.
● Capability to dodge when wanting up
● Improved world textures — chosen flooring, partitions, and surfaces
● Lowered Biter-grabbing frequency
● New 1-handed axe animations — and we’re not stopping with animations enhancements there!
Sport Replace
On high of the adjustments within the first a part of the replace notes, we’ve carried out different fixes!
Verify them out within the full listing beneath:
● Co-op
○ Any participant can now use the host’s Nightrunner Instruments throughout a co-op session, no matter private development in single participant
○ Added respawn skill — spawns 45 seconds after loss of life close to one other participant
○ Challenges ought to now finish for all of the gamers if one completes it
○ Ropes will look pure and never warped when swinging
○ Decreased neck sturdiness for lower-tier enemies — takedowns will work correctly
○ Modified UI placement of the details about the celebration
○ Doorways in X13 will open correctly for the gamers within the co-op session
○ Fastened difficulty with gamers respawn in X13
○ Fastened immunity exploit after repeatedly therapeutic. No extra god mode.
○ Fastened jittering of the gamers’ mannequin whereas in hiding/vents
○ Improved UI relating to gamers in want of a revive
○ The listing of video games discovered within the on-line menu will auto-refresh after a failed becoming a member of try
○ Fastened uncommon difficulty with flashlight remaining turned on throughout Aiden’s flashbacks
○ Fastened uncommon graphical points with Navy Containers opening and shutting repeatedly
○ Fastened TPP animations difficulty for gamers utilizing baseball bats
○ Bloody Ties —- fastened matchmaking points regardless of proudly owning mentioned story DLC
○ Bloody Ties — fastened difficulty of music not enjoying for all gamers in Rush and Carnage challenges
○ Bloody Ties — gamers now don’t want to attend for different gamers in crucial moments throughout timed sequences
○ Bloody Ties — participant seems extra pure when unlocking the safes
○ Bloody Ties — Rush challenges will finish for everybody as soon as the host finishes
○ Bloody Ties — targets for Spectacles now replace correctly in UI for all gamers in co-op
○ Fastened TPP animation of attaching an influence cable to the generator
○ Improved co-op widgets of different gamers — together with standing icons (poisoned, burned, and many others.)
○ Participant now not loses the flexibility to assault from a turret after a triggered cutscene
○ Let’s Waltz — rope changed with monkey bar to forestall gamers from falling to loss of life and blocking the search’s progress
○ Teleport to the host shortened from 10s to 3s
○ Elevated bleeding-out time from 20s to 40s — now you’ve additional time to assist your fallen associates!
○ The participant therapeutic his transferring buddy gained’t get dragged down anymore — in different phrases, therapeutic is stopped if the affected person run away
○ Veronika Quest — fastened difficulty of 1 invisible NPC for each participant within the session
○ Fastened uncommon occurrences of the host’s problem reverting to Regular when different gamers would go away the sport
○ When utilizing the controller, reviving different gamers gained’t unintentionally deplete different consumables outdoors of the medkit chosen within the merchandise wheel
● Gameplay
○ Addressed the problem of gamers being unable to craft lockpicks regardless of the free area
○ Barb wires round Huntress camp will now inflict injury — beware!
○ Crossbow now has finite ammo in Harper’s Elite Mission
○ Kick assaults are actually slightly bit quicker and extra highly effective
○ Hurting pleasant NPCs gained’t depend anymore towards “the King of the Hill” objective
● Technical
○ The sport will now not use DRM safety
○ PC solely — addressed the problem of the darker image on sure configurations after one of many final patches
○ PC solely — the Carnage Manica protect now not shows twice when holding the scroll wheel on the mouse
○ PS5 solely — Bloody Ties will now load correctly when launched from the Resume Exercise tab
○ “Heartbeat” sound gained’t be audible anymore if the participant muted all audio within the recreation’s settings
○ Elevated variation of ferns fashions within the metropolis
○ Background music for the “Cathedral” quest now not audible in every single place upon monitoring the search
○ Fastened graphical difficulty of fog or smoke showing underwater
○ Fastened graphical problems with buildings’ geometry displaying darkish gaps within the distance
○ Fastened difficulty with menu background shaking resulting from in-game explosions
○ Fastened uncommon situations of gamers falling by means of the elevator’s ground
○ Improved high quality of VFX/particle results
○ SFX are actually audible for the weapon’s blast mod explosion
○ Improved capturing animation for crossbows
○ Fastened the problem of lacking VO strains
○ Fastened lack of fight music whereas combating in GRE Anomalies
○ Fastened uncommon situations of lacking audio after previewing an outfit within the stash
○ Fastened TPP animations for blocking with Cranage Manica whereas holding 2h weapon
○ Fixes to distant NPCs often caught of their animation
○ Improved lightning consistency within the recreation
○ UV Flashlight — elevated audio depth when burning Biters
○ Furnishings and different belongings moved in a number of places to mitigate clipping anomalies
○ Elevated rendering vary for volumetric fog and lights
○ Larger decision for the sky
○ Elevated variety of objects casting shadows
○ Enhanced transition for LOD of bushes
○ Normal CPU, GPU, and DirectX 12 efficiency optimizations
○ Enhancements to reminiscence utilization and efficiency in longer play periods
○ PC solely — the disappearance of the FSR 2.0 choice on sure configurations has been addressed
○ Fixes to True Nightrunner Achievement completion. Please notice there could also be a have to redo one of many Nightrunner Trials
○ Improved LODs on the Freeway resulting in X13
● UI
○ Added a quest marker for “Portrait of a Hangover”
○ Added an extra seventh well being bar section for wholesome gamers with over 600 HP
○ Added a tooltip to the map icon for the seller at Carnage Corridor
○ Added a tooltip to the map icon for Severus at Carnage Corridor
○ The camouflage icon gained’t get replaced anymore by different standing icons
○ Clarified quest targets in “The Grasp”
○ Quick Journey trace will now be correctly added to the Hints Menu
○ The order of icons for mod weapons is now not totally different in several components of UI
○ The “Quest Replace” textual content overlapping the well being bar is fastened
○ Improved loading instances of Messages of the Day in the principle menu
○ Gamers can now simply swap equipment and Nightrunner instruments within the Fast Slot
[Source – Dying Light 2 Official Patch Notes Via Techland]