Alderon Video games has issued a serious replace for Path of Titans, its dinosaur survival MMO.
There’s loads right here, however we’ll level out a few of the highlights. Three dinosaur meshes, subspecies, and animations for Ceratosaurus, Concavenator, and Metriacanthosaurus have been up to date. Additionally included are fight updates, optimizations, and bug fixes.
The complete patch notes for the Path of Titans replace are as follows:
**Main Updates:**
- Up to date concavenator mesh, subspecies, and animations
- Up to date ceratosaurus mesh, subspecies, and animations
- Up to date metriacanthosaurus mesh, subspecies, and animations
**Gondwa:**
- Mounted cave asset lacking collision
- Mounted varied overlapping focal point volumes
- Duplicate quest knowledge asset fixes
- Varied misc map bugs (Gondwa)
- Positioned a number of small caves in Gondwa
- Adjusted self shade bias of all lous cave items to enhance their look in medium and low shadow settings
- Elevated all quest mark rewards by 30% (Gondwa)
- Added extra caves to Gondwa
- Added giant cave system to savanah grasslands
- Improved shadows on cave and clifflands meshes. Caves ought to now not have gentle coming into them via the partitions. Forged shadows from caves and clifflands rocks ought to now be improved on low and medium shadow settings.
- Added further route as much as homecave at huntersthicket
- Mounted bigquilllake poi not together with child spawn zone
- Added two small paths down from the child spawn zone at bigquilllake so new gamers taking part in semi-aquatics have a neater time making it all the way down to the water/remainder of the questing zone
- Repair for a number of group quests not having contribution enabled
- Added solo and group quests to hotsprings and sandcaverns
- Added further flyer juvenile spawn factors to Gondwa.
- Tried repair for desolate move location marker being underground
- Minor bug fixes Gondwa
- Improved collision for volcano bay rock pillars.
- Optimized coral space on the north west of Gondwa.
- Improved rock texture on Gondwa on low settings.
- Mounted self shadowing on panjura / Gondwa rocks.
- Created purple island water restore quest
- Populated above lakes with salt rocks, clams, and so forth as wanted for restore quests
- Tried repair for some water restore quests not working (Gondwa)
- Added quests to purple kelp, purple reef, azure shore (Gondwa)
- Mounted collision on banana tree
**Fight:**
- Mounted bars and anodonto rallying name skill stacking.
- Pachycephalosaurus bug fixes
- Mounted deinocheirus child having extraordinarily low oxygen.
- Improved kaiwhekea oxygen.
- Lowered swim velocity of sarco and spino.
- Mounted bone break sound/results not taking part in on a killing hit
- When a participant kills one other character, now solely the killer character can gather a trophy on the identical account
- Mounted bone break sound taking part in at incorrect injury ratio
- Up to date conca chew animation. Elevated conca velocity.
- Up to date conca alert name.
- Up to date conca strafe/crouch anims.
- Up to date cerato strafe and crouch anims tofix sliding.
- Mounted conca held merchandise offset.
- Improved controller navigation for dwelling cave ornament menu.
- Eliminated development reward from meet up quests.
- Mounted aquatics all the time transfer barely up/down when swimming ahead/backward.
- Mounted a bunch of solely flying dinosaurs leaving the hatchling cave will spawn at a land spawn level.
- Mounted knockback cancelling swimming.
- Mounted homecave buff stacking
- Mounted rex receiving bone break on tail
- Repair for incorrect hit impact areas
**Basic Fixes:**
- Improved up/down swimming on deinocheirus, megalania, sarcosuchus, thalassodromeus, kaiwhekea, spinosaurus, suchomimus, and concavenator
- Mounted kaiwhekea dropping objects via floor on land
- Mounted participant pitch getting caught when leaving the water.
- Mounted alioramus animations resetting in a short time
- Mounted sure thal and kai skins being unlocked by default.
- Mounted spino’s arms sinking into the bottom throughout resting emotes
- Fixes to tutorial quests getting caught in sure situations
- Reminiscence enhancements
- Made floor swimming particle results smaller.
- Added splash impact when breaching.
- Up to date kaiwhekea cellular mannequin to enhance the neck when bending.
- Mounted some dinosaurs all the time respawning on the identical location.
- Mounted development resetting in some circumstances.
- Mounted characters not having a touchdown sound.
- Aquatics now interrupt their roar when diving and roaring.
- Mounted carnivores not getting an icon over burrows when hungry
- Repair to keybindings not working when an interplay immediate is open if certain to the identical key as an interplay key
- Mounted dinosaurs briefly taking part in the falling animation when exiting water.
- Modified the weight-reduction plan sort of the catch fish quests to carnivore in order that aquatic herbivores don’t get the search to catch fish
- Mounted dup keybind on unassigned management.
- Attain distance now scales based mostly on development stage.
- Redisland quest enabled for aquatics quest tag
- Azureshore, hotsprings, and sandcaverns solo and group loc quests added
- Oceanstacks and redreef solo loc quests added.
- Enhance begin flying momentum to stop thal double leap to flight whereas idle
- Mounted keybind warning not exhibiting in recreation.
- Repair for being unable to begin auto run if focusing an object and autorun is certain to the identical as gather
- Mounted land dinos spawn at flyer spawn factors exiting the tutorial cave when grouped with a flying dino chief.
- Mounted dinos can now eat whereas swimming, ui immediate exhibits whereas swimming
- Animation repair for lamb and eotrike.
- Bug fixes for thal use distance
- Mounted digicam collision on meals objects managed by meals supervisor.
- Added quests for volcano bay and bleached corals poi
- Swimming fixes for megalania and concav
- Mounted bug inflicting fish to be tried to be picked up by way of assault whereas an merchandise is held
- When teleporting to water, the situation will likely be on the water’s floor reasonably than above it
- Repair for incorrect animations when swimming up and down with out following digicam (meg and conca)
- Repair merchandise going to 0,0 if dropped whereas transferring from water to land
- Meals supervisor crash fixes
- Improved reminiscence optimization on cellular to cut back crashes
- Added in first model of random recreation hints system in escape menu.
- Up to date lods on metri and cerato fashions.
- Repair to mound texture tiling.
- Critter meat pickup repair
- Repair for some talents not resetting tracing knowledge if their montage lasts longer than the flexibility
- Small modifications to assist skill activation rejected from lag/packet loss
- Elevated consistency for resting whereas underwater.
- All the time present sleep button whereas sleeping on cellular (forestall participant from being locked in a sleeping state).
- Meals objects / quest objects now have a supervisor which makes them extra reminiscence optimized (wants testing for regressions)
- Mounted marks not being clamped/overflow detection with chat instructions /setmarks, /setmarksall, /addmarks, /removemarks
- Repair for rockfall hill water replenish quest not being handed out
- Mounted misspelling of anemone
- Minor map bug fixes for Gondwa
- Repair thalassodromeus spring arm location being in too far in entrance of the mannequin. Now digicam behaves accurately when strolling into interactable.
- Mounted up/down anims not taking part in when swimming with up/down buttons
- Mounted character repeatedly leaving the water bug
- Mounted kaiwhekea having incorrect consuming animation on land.
- Mounted: lambeosaurus animation skip stroll bug
- Reminiscence optimizations for characters, skins, icons and so forth
- Misc animation / motion fixes for sarco and eotrike
- Repair for exact swimming regression
- Mounted: deinocheirus ik not working
- Mounted: ghost / phantom injury bug,
- Kai swimming exact motion now not prevents motion from following digicam
- Mounted: thalassodromeus not taking part in flapping animation + implementation of a easy aerobrake system for when thal is transferring quick whereas flying and decelerates utilizing exact motion
- Added resting tutorial step to aquatic
- Barely adjusted some aquatic tutorial textual content to make extra sense
- Repair for crash when loading invalid pores and skin knowledge. Pores and skin knowledge will likely be modified to first default pores and skin knowledge if not legitimate
- Mounted: hatchling laten exact motion ahead performs animation extraordinarily quick
- Tried repair for water restoration quests not being handed out at: white cliffs, crater pond, purple island, tried falls, rockfall hill, tyrants gorge
- Mounted varied group quests being assigned to solo gamers
- Repair for lacking coral rock collision
- Lowered lakeweed quest assortment quantities solo and group to be much like different assortment quests
- Mounted: hatchling sarco trot animation has damaged leg
- Mounted thal jungle pores and skin inexperienced choices being too saturated and showing clear in character editor
- Added a particle knowledge for edible objects to make use of that whereas consuming, reasonably than spawning the blood particle within the animation to repair
- Lambeo hill climb subject repair
- Modified swimming exact motion correction from making use of for swimming->falling to solely swimming->strolling, will repair subject with exact motion inverting when momentarily leaving the water floor
- Lambeo ik on hills repair
- Swimming anim modifications
- Added again in up/down perform for swimming for thal
- Repair for water sticky floor now not sticking aquatic/semi-aquatic dinos now the way in which to descend is utilizing the swim down key bind / cellular swim down widget
- Up to date metri’s locomotion animations, mesh and textures
- Refactored and improved marks clamping code, /addmarks and /removemarks now report the brand new marks worth in chat window.
- Mounted swim strafing on floor of water
- Repair to swimming on floor of water
- Repair for being unable to maneuver after cancelling leaving a homecave on cellular
- Mounted: single participant host settings localization, default values and stuck a lot of them not working in any respect
- Mounted: kaiwhekea has incorrect consuming animation on land
- Cease consuming meals whether it is dropped (ex. If a participant bites).
- Cease exact transferring when opening dwelling cave invite/escape menus.
- Added new mod obtain error message that exhibits particulars on which mod failed putting in.
- Mounted: hatchling sarco trot animation has damaged leg
- Mounted strolling in place subject with new locomotion state (sarco)
- Mounted subject with command response formatting on consoles inflicting main lag for some instructions
- Mounted kai barrel roll cancelling immediately if the flexibility charging mode is ready to carry
- Mounted some vegetation having collision in herbi tutorial cave
- Added a warning in the primary menu if the participant had duplicate keybinds.
- Mounted: points with goal focus distance in interplay system
- Mounted: duplicate inputs could be certain within the secondary and gamepad columns by closing settings and going again.
- Bug fixes with recreation asset supervisor / loading
- Mounted kai is unable to pickup meat chunks from corpses below water.
- Modified the way in which the system reminiscence warning works to indicate it extra precisely.
- Mounted kaiwhekea vocal animations cancelling locomotion animations fully
- Repair for quest marks multiplier not being mirrored within the notification
- Repair for critters sometimes changing into not interactable
- Server efficiency optimizations
- Forestall vocal wheel opening when interacting with an object if the keys are certain the identical
- Repair for kaiwhekea getting the drink immediate and talent to drink whereas on land now not will get the immediate to drink water.
- Added: warning for computer and cellular units which have low reminiscence and will encounter reminiscence crashes.
- Mounted consuming whereas swimming for styraco and metri
**Server Admins:**
- Mounted sometimes falling via map on teleporting in singleplayer
- Enhancements to teleporting round water for aquatics and in addition utilizing water as a fallback for non-aquatics if no land could be discovered
- Repair for unsafe teleport not working for rcon
- Teleport bug fixes
- Including marks now not overflows over the mark cap
- Mounted don’t enable server muted gamers to put up looking for social gathering messages or open social gathering messages.
- Mounted subject with /demote crashing when no participant was supplied as a second argument
All gamers on Swap can obtain the brand new Path of Titans replace now.
Supply