We noticed a narrative trailer for Jumplight Odyssey when it was introduced final yr, highlighting its candy Nineteen Seventies anime vibe impressed by Star Blazers/House Battleship Yamato. Now, developer League of Geeks is giving us a more in-depth have a look at the space-based roguelite’s gameplay.
This pre-alpha footage reveals a number of areas of the SDF Catalina being managed cutaway-style, from the Captain sitting on the necessary huge chair on the bridge, to a greenhouse the place meals is farmed, a med bay for the injured, a hangar deck the place starfighters are crewed and deployed, a kitchen the place meals is served, and a lounge the place the crew loosen up by enjoying chess and studying books.
There are additionally pigs on board. I assume the Pigs in House skits from The Muppet Present had been correct? Generally the hogs are simply hanging out receiving stomach rubs, although there’s additionally one chowing down within the mess corridor whereas a crew member sobs, presumably as a result of the porker’s pigging out on their meals.
There’s positively a Sims-esque component to issues like that, in addition to the blushing crew members flirting with one another and the one man simply casually chilling at a water cooler whereas any person else struggles with a whole room on fireplace a brief distance away. I count on we’ll see a certain quantity of emergent silliness because the ship’s crew go about their routines, although presumably they will have the ability to go to the bathroom with out being advised to.
I am into the best way folks casually swim by zero-gravity areas of the ship, in addition to the best way crew you dislike are handled. Apparently we’ll have the ability to promote those that please us in addition to firing those that do not, in between managing assets, repairing harm the ship took because it escaped from the villainous Zutopans, and retaining morale excessive.
We spoke to Trent Kusters, co-founder of developer League of Geeks, again when Jumplight Odyssey was first introduced. “Basically it is a roguelite colony sim,” he stated. “It is sort of like FTL meets Two Level Hospital, with a bit of RimWorld thrown in there with story technology stuff. You are leaping from system to system, and in between you are repairing your ship, you are retooling it for that exact system, extracting assets so you may make the subsequent soar shortly sufficient to evade the Zutopans and make your method to the Ceaselessly Star.”
I look ahead to taking up the SDF Catalina myself, and discovering out whether or not I am extra of a Jean-Luc Picard or a Zapp Brannigan. Jumplight Odyssey has a Steam web page (opens in new tab), and shall be out in early entry later this yr.