Hideo Kojima initially thought of Metallic Gear Stable V: Floor Zeroes as an experiment for an episodic format. It was a prologue to 2015’s Metallic Gear Stable V: The Phantom Ache.
Kojima went into extra element about Floor Zeroes growth for its 9 12 months launch anniversary. “In reality, it was my massive intention to launch GZ. The event of a full sport takes 4 to 5 years. Occasions change throughout manufacturing,” Kojima mentioned on Twitter (under). “So I considered providing an episodic format, like a streamed drama, the place one episode is produced and distributed. GZ was meant to be an experiment.”
In reality, it was my massive intention to launch GZ. The event of a full sport takes for 4-5 yrs. Occasions change throughout manufacturing. So I considered providing an episodic format, like a streamed drama, the place one episode is produced and distributed. GZ was meant to be an experiment. https://t.co/EeyJAs2HCR
— HIDEO_KOJIMA (@HIDEO_KOJIMA_EN) March 20, 2023
He additionally defined the Metallic Gear Stable V prologue was an introduction to Snake’s vengeance in The Phantom Ache’s story and its theme of retribution. Kojima famous that because the PlayStation 4 was launched on the finish of 2013, the sport was launched with the console, the sport’s Fox Engine, and an open-world idea to be able to introduce the franchise’s new path with the upcoming Metallic Gear Stable V: The Phantom Ache and collect suggestions from Floor Zeroes earlier than The Phantom Ache’s launch.
The Metallic Gear Stable franchise has been on maintain since 2018’s Metallic Gear Survive, which Kojima wasn’t concerned in since he left the corporate again in 2015. Nonetheless, there have been rumors of the franchise coming again in some type of trend, as Konami is reportedly remaking Metallic Gear Stable 3: Snake Eater.
In IGN’s Metallic Gear Stable V: Floor Zeroes evaluation, we mentioned, “Metallic Gear Stable 5: Floor Zeroes is a brief however difficult sport, and people keen to forged apart typical expectations will discover much more right here than first look may counsel.”
George Yang is a contract author for IGN. He is been writing in regards to the trade since 2019 and has labored with different publications comparable to Insider, Kotaku, NPR, and Selection.
When not writing about video video games, George is enjoying video video games. What a shock! You may comply with him on Twitter @Yinyangfooey