Bayonetta Origins: Cereza and the Misplaced Demon launched just a few days in the past, so the franchise continues to be contemporary on the minds of followers and the video gaming media. Due to this, it isn’t stunning that Famitsu did an interview with sequence creator Hideki Kamiya and Nintendo producer Makoto Okazaki, which was later translated into English by Nintendo All the pieces. There, the pair had been requested about what the long run holds for the sequence.
Okazaki mentioned that “there’s actually nothing concrete we will say at this level however personally no less than, I don’t suppose that is the tip”. That mentioned, Okazaki additionally talked about eager to hearken to suggestions from those that performed Bayonetta Origins: Cereza and the Misplaced Demon first earlier than deciding on the place to go along with the sequence subsequent.
Kamiya, in the meantime, acknowledged that “we need to make this title a part of a brand new sequence, and preserve increasing the world”. He additionally revealed that they’ve been having discussions with director Abebe Tinari concerning the concept. Nonetheless, the brainstorming has been restricted to only PlatinumGames devs in the meanwhile, with Kamiya even admitting that this hasn’t been mentioned with Nintendo but.
Supply: Famitsu / By way of