Each mainline entry of a combating recreation all the time introduces one thing new to the established IP, and Tekken 8 gained’t be any completely different.
Because of IGN, we’ve an in-depth take a look at the sport’s Warmth System which is able to enable gamers the selection to spend the power of their first spherical or simply wait to eat on the meter piece by piece all through a battle. Examine it:
We obtained to play about 4 hours of Tekken 8 and walked away extraordinarily impressed. Right here’s our first hands-on preview and impressions of Tekken 8, breaking down the Warmth System, the brand new Traditional Management scheme, and far more.
Whereas Tekken’s components had began out fairly fundamental, the builders have been introducing new components with each mainline entry; Tekken 6 launched the Rage System which makes fighters extra highly effective after they’re on the final legs of their HP. We’ve but to see extra of this new Warmth System but, however primarily based on what recreation critics are saying, it might very effectively be an enchancment to the franchise as a complete.
Right here’s the official overview for Tekken 8:
Developed by Bandai Namco Studios, Tekken 8 pushes the envelope for combating video games and takes full benefit of the facility of the newest technology of consoles by creating one of the visually beautiful and immersive titles within the style but. Tekken 8 picks up after the ugly battle that resulted in Heihachi Mishima’s defeat, specializing in a brand new rivalry pitting father in opposition to son as Jin Kazama stands in defiance in opposition to Kazuya Mishima’s quest for world dominance.
Tekken 8 nonetheless has no launch date, however fingers crossed it comes out to all main consoles someday throughout the 12 months.