CD Undertaking RED has gone dwell with The Witcher 3 Wild Hunt replace 4.04 patch notes, with this newest replace for the fantasy-RPG fixing quite a few points together with a crash on PS5 plus the addition of a HDR calibration possibility. Try the newest The Witcher 3 patch notes under.
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CONSOLE-SPECIFIC
- Fastened a difficulty the place sure hairstyles from the “Beard and Coiffure Set” DLC would clip by way of the Nilfgaardian helmet on previous-gen consoles.
- Fastened a difficulty with flickering textures that occurred throughout Gwent matches on next-gen consoles.
- A Towerful of Mice – Fastened a difficulty on previous-gen consoles the place the dialog with Keira would typically not set off after the battle with the pesta.
- Cabaret – Fastened some visible points with Dandelion’s mannequin earlier than and in the course of the staged battle on previous-gen consoles.
- The Final Want and Wandering within the Darkish – Fastened a difficulty the place the sport might crash on PlayStation 5 throughout these quests.
- Improved stability throughout or after loading a save file after taking part in in Ray Tracing mode for extended durations of time.
- Fastened a difficulty the place the Cross Development setting doesn’t replace the interface of the Cloud Saves standing appropriately on Xbox Sequence X.
VISUAL – PC and Subsequent-Gen Unique
- Fastened a difficulty the place fog might look as if it have been 2D in some locations.
- Fastened a difficulty the place the sky’s reflection on the water with Ray Tracing enabled was partially lacking at particular areas in White Orchard, Velen and Toussaint.
- Grass collision now works correctly.
- Added an HDR calibration possibility.
- Fastened a difficulty the place the mountains in Kaer Morhen might disappear when altering the digicam angle whereas Geralt is beneath water.
- Get Junior – Eliminated an pointless physique of water from Oxenfurt sewers.
- Fastened a difficulty the place the loading display screen would stutter whereas having Ray Tracing enabled.
QUESTS & GAMEPLAY
- Added an possibility to modify potions and apply oils from the radial menu.
- Fastened a difficulty the place Geralt’s well being quickly depleted when diving.
- The Remaining Trial – Fastened a difficulty the place leaving the world and coming again might trigger Lambert to face within the water as a substitute of sitting within the boat, blocking progress.
MISCELLANEOUS
- Addressed some points with loading saves when utilizing the Cross Development function on a number of machines with the identical GOG account.
[Source – The Witcher 3 Patch Notes via CDPR]