The Lord of the Rings: Gollum, one in all this yr’s worst video games, acquired an enormous replace on July 27 that addressed a number of points throughout all platforms.
Developer Daedalic Leisure shared the replace on the sport’s Steam retailer web page, thanking everybody for his or her endurance. A number of the headlining fixes of replace 2.2 revolve round efficiency points when deep studying tremendous sampling (DLSS), a video rendering approach powered by AI, was turned off. This has been set to “auto” by default to forestall stuttering, totally on PC. Different massive issues included quest markers that might randomly disappear and interactable objects all of the sudden changing into non-interactable. Each of those points have been mounted within the patch.
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There have been loads of different issues with Gollum, too. The digital camera, as an example, would get caught on partitions or inside Gollum himself, spin across the atmosphere endlessly, or shake nonstop after sure enemy encounters—all of which have been addressed with replace 2.2. Lacking environments had been put again in place, unlucky progress blockers—corresponding to one which killed Gollum in the course of the beetle battle early within the recreation—had been ironed out, “required checkpoints” that weren’t there have been established, and localization points had been mounted. All in all, replace 2.2 seems to make Gollum a extra playable expertise.
Kotaku reached out to Daedalic Leisure for remark.
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That is all nice information. Gollum was universally dragged when it launched on Might 25. From its abysmal controls to its bland UI, the sport was so derided for all its issues that Daedalic Leisure not solely apologized for the “underwhelming expertise” Gollum offered and promised to handle the problems, however the event arm of the German studio shut down on June 30, telling German information journal GamesWirtschaft—and confirming to Kotaku in an electronic mail—that 25 of its over 90-person workforce had been impacted.
The Lord of the Rings: Gollum Replace 2.2 Patch Notes
- Adjusted DLSS default mode from “off” to “auto” to forestall stuttering and efficiency points when enjoying with RTX with out DLSS.
- Resolved a low reproducibility bug the place elements of the atmosphere may very well be lacking.
- Fastened a problem the place quest markers may disappear after persevering with from the principle menu.
- Fastened a problem the place interactable objects develop into non interactable after restarting.
- Fastened Bugs within the checkpoint system to enhance the titles stability and clear annoying gameplay bugs
- Corrected the problem of the Fowl shedding the participant’s chosen shade within the breeding mission.
- Fastened the Bell in “Thranduil’s Halls – Cellars” being positioned earlier than the participant positioned it.
- Resolved a malfunctioning interactable object in “Thranduil’s Halls – Cellars.”
- Fastened a conditional blocker that brought on Gollum to die if restarting in the course of the beetle battle.
- Fastened an unresponsive scenario the place the Pause Menu overlapped with a Sport Over display screen.
- Addressed the problem of shedding mouse focus when opening settings.
- Fastened a blocker within the tower of sunshine the place the guard may see the participant after spawning.
- Elevated the chase radius for the “Merciless Girl” chase to forestall save video games the place the participant can not sustain anymore.
- Fastened a locked digital camera concern within the cart sequence within the “Sewers.”
- Improved Fowl Coaching Spy Mission and Morning Visits, fixing a number of bugs.
- Resolved lacking atmosphere points in “Tower of Gentle.”
- Fastened cog wheels spinning in random instructions.
- Fastened nervous fingers achievement habits.
- Adjusting DLSS mode and sharpness when loading a save from a earlier model.
- Fastened background sequence inflicting blocker habits in Sewers.
- Total fixes for background sequences.
- Fastened a Sport Over display screen within the tutorial when restarting from the principle menu in the course of the chase sequence.
- Fastened a potential bypass in Tower of Gentle Day 6 that brought on a blocker.
- Fastened a softlock in Shadow Mountains when leaping off a cliff throughout a checkpoint.
- Added required checkpoint to Nice Halls Low Day 1.
- Fastened malfunctioning set off in Beast Pits Day 3.
- Fastened unresponsive menu concern after quitting from Gamma settings.
- Unloaded sublevel concern within the Black Pits cart mission mounted.
- Halls of Grond & Execution chambers – mounted and adjusted rotating wheels.
- Fastened further digital camera shakes.
- Gollum Groom is now lined accurately by translucency whereas nonetheless respecting DOF and refraction.
- Fastened chance to finish the Sewers with out killing each orcs.
- Fastened some localization points.
- Repair extreme digital camera rotation throughout body drops.
- Solved the problem of no sound within the cutscene of Cook dinner’s loss of life.
- Fastened KingsGrove lacking sublevel when the escape orcs quest began.
- Resolved tutorial checkpoint concern within the chase mission.
- Fastened German battle menu selection being displayed as French.
- Fastened a number of VO subtitle inconsistencies.
- Fastened Pause Menu malfunctioning after preliminary load of the sport.
- Refresh animation state when Gollum is pushed by one other character in crouch mode.
- Added lacking “Maintain” to Meals tutorial in German and each conventional and simplified Chinese language.
- Fastened a blocker in Mines Day 2 the place the atmosphere would unload earlier than reaching the third tunnel.
- Redundant collectibles eliminated for ending ranges.
- Fastened unresponsive puzzle door in Ruins Exterior when loading from Foremost Menu.
- Fastened blocked progress after the throttle tutorial when restarting from a checkpoint.
- Fastened Gollum floating firstly for Chapter 2.
- Fastened a softlock in Outer Gardens the place Gollum can be detected instantly after spawning.
- Resolved Gollum staying within the shadow type even after exiting the shadow quantity.
- Fastened softlock in “Queen Cascades” the place it’s potential to keep away from quest dialog when loading checkpoint.
- Fastened lacking Mell water spot VFX when loading checkpoint.
- Fastened lacking Grashneg lantern concern when loading checkpoints in Shelob’s Lair.
- Fastened unresponsive map / collectible display screen when spamming open / shut buttons.
- Improved NPC navigation round Gollum.
- Fastened a conditional blocker when getting back from haze in Haze Gate.
- Kings Grove – mounted incorrect quest marker when loading checkpoint.
- Fastened flawed spawn location, route, and lacking quest marker on a particular checkpoint within the Finale.
- Repair for wall operating not all the time triggering accurately.
- Riverpath mounted invisible 2 elves’ concern on the finish of the extent.
- NorthTower flying platform room improved visible results.
- Fastened a conditional blocker in Breeding Hills when the spymission NPC group turned motionless.
- Added a lacking instinct path and relocated a wrongly positioned instinct path in Riverpath.
- Fastened malfunctioning door gap in Ruins Exterior when transitioning from the Foremost Menu.
- Fastened incorrect go to quantity in Cells when returning with the lights to the cook dinner.
- Fastened NPCs in Tower of Gentle Day 9 not being conscious of Gollum when getting back from the Foremost Menu.
- Fastened punctuation in Lore Compendium.
- Resolved the problem of enter hints flickering.
- Fastened the title remaining unresponsive when opening the Pause Menu whereas choosing Gollum or Sméagol earlier than the inside debate.
- Synced knowledge for DLSS Assist, setting Constancy fx2 to 0 when DLSS Assist is fake.
- Fastened blockers in North Tower when reloading a checkpoint and attempting to work together with the winch.
- Added lacking localization information.
- Fastened fluctuating groom when the sport is paused.
- Fastened a problem in Fowl Breeding the place the inquisitor wouldn’t transfer or play the dialogue when reloading a checkpoint.
- Resolved an unresponsive door puzzle dialog blocker in Ruins Exterior.
- Fastened the problem the place falling as a result of stamina loss whereas turning on a bar prevented Gollum from climbing afterward.
- Fastened lacking atmosphere concern in Kings Backyard on the 2nd go to.
- Fastened misplaced injury quantity in Kings Backyard.
- Discarded enter when the controller disconnects.
- Added an enter to shut the message window of the disconnected machine.
- Fastened the bush not restoring its state after reloading a checkpoint.
- Resolved lacking atmosphere in Mirkwood Chase when loading a checkpoint.
- Fastened a conditional blocker in Mines when restarting after selecting up the final tag.
- Fastened the supply bridge atmosphere in Sewers when reloading.
- Adjusted the flawed Grashneg scale in Sewers.
- Fastened infinite Sport Over display screen in Development Low when sweeping by way of a particular checkpoint.
- Fastened the flawed state of the door when transitioning from Tower of Gentle to Fowl Breeding.
- Resolved incorrect digital camera spline in Shelob’s Lair in the course of the 2nd chase.