Thanks, PS4 gamers, however we’ll take it from right here. Hitman: World of Assassination (née Hitman 3) has gotten its August patch, and it is bringing again some, nicely, fairly unfamiliar faces, truly. Alongside the standard bevy of updates, tweaks, removals and enhancements, it is also accompanied by a few new items of DLC.
These are the Trinity Pack, a group of three new fits which, certain, you should purchase if you happen to’re actually into Hitman’s dress-up facet, and The Sarajevo Six Marketing campaign Pack, a group of six bonus missions for the maps from Hitman 1 which were unique to that sport’s PS4 model for the final seven years.
“This six-mission marketing campaign tells a self-contained story that revolves round former members of a paramilitary unit often called CICADA,” who all received as much as some very disagreeable stuff throughout the Siege of Sarajevo. It is as much as you to type them out, in a set of six missions throughout Paris, Sapienza, Marrakesh, Bangkok, Colorado, and Hokkaido. You recognize, if I ever thought I used to be susceptible to being murdered by Agent 47, I would just go on vacation to a location that hadn’t featured in any of the video games he is in. These guys are clueless. You’ll be able to decide up the pack proper now for $5/£4.29.
However new DLC is not the one information match to print from the August patch. There’s additionally just a few tweaks to the sport’s Freelancer mode which can be well-worth mentioning. First up, IO has utterly disabled the Good Run status goal from the mode, “like, straight up eliminated it from the sport,” they are saying, as a result of it retains registering as failed for gamers who efficiently full it. Like me. I at all times efficiently full it. All these failures I’ve clocked in are the unjust interventions of a fickle god.
Excellent news for different gamers like me, then, that IO says it is truly restored an exploit that was letting gamers stop out of a Freelancer run with out it registering as a failure (costing you your gear and probably killing your streak). The studio has “reverted the removing of the Alt+F4 exploit for Freelancer,” which I am fairly certain means you can nope out of a Freelancer mission with out the sport dinging you with a mission failed display if you log again in. “You must now count on the identical behaviour from these buttons that existed at Freelancer’s launch in January.” Really, that is the age of the savescummer, my pals.
Anyway, that is what leaps out at me. Listed here are the patch notes in full:
Expertise / PC Particular
- Intel XeSS: We’ve up to date from model 1.0 to 1.1 and this new model fixes a small GPU reminiscence leak.
- Ray Tracing: We’ve resolved a problem the place Ray Tracing settings between the Launcher and Recreation Choices (in-game) wouldn’t at all times be aligned and will inadvertently overwrite one another.
- DLSS Body Technology: We’ve resolved a problem the place the DLSS Body Technology possibility could be greyed out within the Launcher on the Nvidia RTX 40 sequence.
- Hantu Port: We’ve resolved a selected concern on the Hantu Port Sniper Murderer map, the place sure textures would seem pixelated with many jagged edges for gamers that had enabled FSR 2 or XeSS.
- Stability Enhancements: Sure, that is at all times right here. Along with basic stability enhancements, this patch consists of particular fixes for a crash on the Landslide Bonus Mission, in addition to frequent crashes that had been occurring on all platforms.
Freelance Enhancements
- Good Run: We’ve disabled this goal in Freelancer. Like, straight up eliminated it from the sport. For now. We’re hopeful that it’s a brief measure and we’re wanting right into a everlasting repair for it. Sadly, we do not have a definitive purpose for why this goal is appearing like it’s and registering as failed regardless of all the factors being accomplished. We’re capable of see an prolonged delay in Good Run from being evaluated, to it leading to a failed state. Regardless that we’re speaking milliseconds, that delay is simply over thrice longer than different ‘full on exit’ aims. Till we will get a greater grip on resolving this, we’re eradicating this goal from the sport to keep away from participant frustration.
- Alt F-14,000,606: There’s at all times another. And we’ve reverted the removing of the Alt+F4 exploit for Freelancer. You must now count on the identical behaviour from these buttons that existed at Freelancer’s launch in January.
- Undercover UI: We’ve eliminated a rogue UI component that might present up in a Storage Room in Miami when taking part in Freelancer. Comparable story for a UI icon that might seem on the Intel Wall within the Safehouse.
- Black Winter Mirror: We’ve resolved a problem the place the Winter Go well with and Black Winter Go well with didn’t look too good within the Upstairs Lavatory or Fitness center mirrors within the Safehouse. The rationale was a mismatch between the extent of element (LOD) setup on the fits and these specific mirrors.
- Chloroform Ban: We’ve made dropping a chloroform flask an unlawful motion. This was deemed to be a bit too overpowered, particularly throughout Showdown missions.
- Safehouse Hanger: We’ve resolved a problem within the Freelancer Hitmansion the place the Mastery Stage 24 Basement Lavatory beauty wasn’t displaying correctly.
World of Assassination Fixes
- Basic Texture Examine: We’ve executed a basic sweep of textures throughout all areas and stuck an entire bunch (approx. 35) of various texture points, together with flickering, pop-in, lens flares, seeing oow, and so forth.
- Over-sized Subtitles: We’ve enabled a brand new higher restrict on the font dimension of our in-game subtitles (from 46 to 48).
- Obtuse Gasoline Grenade Glow: We’ve dialled again the emissive settings of the Gasoline Grenade. That factor was set to an especially excessive degree and was outputting some excessive gentle, which was particularly seen in darker areas of the sport.
- Tough Cameras: We’ve resolved a problem the place throwable gadgets would lock-on to ‘invisible’ safety cameras on Informal Issue. These specific cameras had been those current on Skilled problem.
- Lavatory Break: We’ve resolved a problem the place a guard within the Voltaire Suite in Paris would react to the radio within the Sheikh’s rest room. That’s method too far, even for sport logic, so we’ve prevented him from investigating sooner or later.
- But One other Disappearance: We’ve resolved a problem the place Dino Bosco would instantly depart the world (of assassination) by the quickest doable route (by means of the ground) if 47 snapped his neck in his trailer.
- Escape Room: We’ve resolved a problem the place Agent 47 might get caught in a field in Colorado, after subduing an NPC from cowl. There wasn’t a lot actual property to maneuver issues round right here, however we’ve made a close-by cowl barely smaller and rotated a crate. These two modifications ought to give 47 a bit extra room to manoeuvre.
- Clear View: We’ve resolved a problem the place Agent 47 might get noticed by means of a wall in Hokkaido while performing agility strikes subsequent to the Sushi Restaurant.
- Take a look at the Shine: We’re resolved a problem the place Nolan Cassidy’s jacket might look method too shiny, in comparison with the way it was speculated to look. There’s nothing fallacious with shiny jackets, however it’s not the correct search for Nolan.
- Even Recreation Makers Don’t Hate You: We’ve resolved a problem in Miami the place it was doable to clip by means of a field and vault over the steps close to the observe bridge.
- Extra Fortuna: We’ve resolved a problem the place an inaccessible door in Santa Fortuna close to the Warehouse might be shot open, which causes it to clip into the surroundings. Now, the door is bulletproof and it has nothing to lose.
- In depth Indoor Flora: We’ve resolved a problem the place branches from a close-by tree might be seen venturing by means of the concrete roof of the Delgado Mansion Storage in Santa Fortuna. We’ve fastened this concern in a surprisingly easy method; we have rotated the tree a bit bit in order that the angles line up and maintain the branches out of the storage.
- No Extra X-Ray: We’ve resolved a problem on the Isle of Sgail, the place 47 could possibly be noticed by means of the wall of the Gatehouse rest room.
- Shock Loss of life Wall: We’ve resolved a problem the place NPC’s (not 47) could be insta-killed after they received too near a selected wall in Isle of Sgail. Satirically sufficient, the dying wall is situated within the Morgue and would kill any NPC who was proper up towards it. To treatment this, we added some additional collision alongside the wall – however that didn’t work. We might see that NPCs had been capable of step *simply* outdoors of the navmesh bounds (mainly the realm that they’re allowed to be) and though we tried just a few different modifications, the Loss of life Wall saved on claiming victims. Now, we’ve got fastened the problem by including a bunch of packing containers and stuff proper subsequent to the wall, to maintain the NPCs away. Regardless of the repair, DEATH WALL™ continues to be there and ready to say extra lives. Keep Frosty.
- Soiled Cash: We’ve resolved a problem the place a floating ‘filth’ texture within the New York Financial institution was seen within the west hall.
- Bulldog Bed room Balcony: We’ve resolved a problem the place Agent 47 might drop down from a ledge in Dartmoor by utilizing an agility setup from cowl.
- Eats, shoots and leaves: We’ve resolved a problem in Dartmoor the place some leaves on the bottom weren’t displaying correctly, and as an alternative would seem as small black squares. Additionally in Dartmoor, we’re resolved a number of situations the place textures would flicker.
- Cowl Up: We’ve resolved just a few points in Berlin with a number of redundant covers being current, each close to the fuel station and the rooftop stairs
- Glow Sticks: We’ve resolved a problem in Berlin the place sure climbable pipes weren’t seen in Intuition. We’ve added the traversal glow to those now.
- From Homing to Disappearing: We’ve resolved a problem in Chongqing the place retrieving a big weapon from a briefcase in sure rooms might consequence within the briefcase disappearing into the ground. It seems that the problem was brought on by the setup a selected sort of door on this location.
- Soiled Laundry: We’ve tweaked the properties of the rubbish can / garbage bin within the Chongqing Laundromat in order that it’s not utilized by NPCs as a ‘sickspot’. Now, they may vomit / throw up outdoors of the constructing.
- Electrapcity: We’ve resolved a problem the place 47 might unintentionally create an elaborate accident kill on himself. He’s simply that good. On Stage 5 of the power in Chongqing, it was doable for 47 to show a wire and create a water leak, however turning on the fusebox would see 47 caught in his personal entice. While it was doable to activate the fusebox earlier than the water unfold to the place the fusebox was situated, it was difficult. So, we’ve diminished how far the water will unfold and delayed it a bit to make it extra versatile. It’s nonetheless a small room and gamers want to concentrate on the place they step, however this variation will make it much less of an insta-kill.
- Agent Parkour Seven: We’ve tweaked the agility setup close to to the ICA House in Chongqing to make it extra dependable and fewer prone to get caught or fall out of the playable sport area.
- Floored: We’ve resolved a problem in Ambrose Island the place NPC’s might see 47 by means of the ground when he was standing in a hut above them.
- Stay Fixes: Since our final patch in Might, we resolved a handful of points within the sport with out the necessity for a patch. We have listed them right here for posterity.
- Freelancer XP: A problem was resolved the place gamers wouldn’t obtain the anticipated bonus XP after reaching Status degree 2 (or larger) and finishing missions.
- ET Challenges: We resolved separate points the place the Deceivers and Appraiser Elusive Goal contracts had been activated with out the accompanying completion challenges. When this occurs, we sometimes launch the challenges instantly to enhance the expertise for anybody taking part in the mission after that time. We then wait till the top of the ET length and retroactively award the challenges to gamers who ought to have gotten them. Even then, this repair course of can solely be utilized to a gamers profile, when they don’t seem to be presently taking part in On-line, which implies that some gamers may even see their development displayed precisely while others don’t. We proceed to roll out the repair course of till all affected gamers are seeing right development on their profile.
- Japanese Xbox Retailer: We’ve resolved a store-side concern for Xbox gamers in Japan who had been unable to put in some content material from the World of Assassination.