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Bard is on the extra missed spectrum of FFXIV‘s jobs for PvP. Machinist and Dancer are typically extra alluring, as do the mighty DPS of Dragoon or Black Mage. What many don’t notice is simply how extremely enjoyable and versatile Bard is to play in Crystalline Battle. Right now I’m right here to show to you Bard is a really satisfying PvP job and extra viable than you could notice. Right here’s find out how to play Bard in Crystalline Battle.
Bard Crystalline Battle information: Fundamental Overview
In comparison with your cousin the Machinist, you’re the assist sniper whereas Machinist is the uncooked energy sniper. Each of you might be strongest at a distance to your opponent, however Bard trades uncooked energy for utility. Like in common content material, Bard’s skills buff the get together as you assault, with better AoE capability than Dancer. Mixed with a number of expertise that lend themselves effectively to supporting the get together defensively, and Bard is among the most respected assist jobs in PvP.
As a result of you’re a Bard, your DPS continues to be decrease than your Ranged cousins, however that doesn’t imply it’s nothing to scoff at. It’s nonetheless totally doable so that you can go on the warpath and begin choosing off opponents left and proper, particularly in the event that they’re weakened. Bard is among the finest jobs for Assists in Crystalline Battle, making it perfect to farm the Halone’s Cupbearer title.
Talents Breakdown
- Highly effective Shot: Offers a ranged assault with a base 4,000 efficiency. Efficiency will increase as much as 6,000 the additional away from the goal, with most efficiency at 15 yards away.
- Pitch Good: Highly effective Shot adjustments to this upon giving your self the Repetoire buff. Identical ‘be far-off’ mechanic as Highly effective Shot, besides the utmost efficiency is 8,000 and utilizing it reduces the forged time of Empyreal Arrow by 5 seconds.
- Apex Arrow: Offers 8,000 efficiency harm to all enemies in a straight line earlier than you. Utilizing this additionally units off Frontliner’s March, which reduces the weaponskill forged and recast time by 10% and will increase harm dealt by all inside 30 yards by 5% for 30 seconds.
- Blast Arrow: Chain motion after Apex Arrow. Capabilities identically, besides it grants Frontliner’s Forte, which is equivalent to March however solely lasts ten seconds.
- Empyreal Arrow: Delivers a ranged assault with 4,000 efficiency. Expenses as much as 3, and makes use of all costs when hit, which means the utmost efficiency is 12,000.
- Repelling Shot: Delivers a 4,000 efficiency assault whereas additionally launching you 10 yards again and afflicting the enemy with three seconds of Bind.
- Silent Nocturne: Silences goal for two seconds and grants you Repetoire.
- The Warden’s Paean: Removes one standing affliction from self or get together member that may be eliminated by Purify. If there isn’t a standing impact, as an alternative creates a ten second barrier to nullify the subsequent one. Efficiently eradicating an impact grants Warden’s Grace, lowering your harm taken by 25% and rising therapeutic restoration by the identical quantity for 5 seconds.
Restrict Break: Closing Fantasia. Reduces your weaponskill forged and recast time by 10% whereas additionally rising motion pace by 25%. Grants you and get together members inside a radius of 30 yards a ten% harm enhance for 30 seconds. Recharges each 120 seconds.
Bard Crystalline Battle Playstyle Breakdown
Associated: FFXIV: Find out how to play Black Mage in Crystalline Battle
As a Bard, it is advisable be away from the crux of the motion. Your job is to face within the shadows and hearth on enemies whereas additionally buffing the get together at each probability you get. Each assault you get is instacast apart from Highly effective Shot, which means you’re quick and capable of weave your self out and in of locations shortly with Repelling Shot, so you may alter to the battle as wanted.
If you happen to’re close to your get together, all the time use Apex and Blast arrow to stack Frontliner’s March and Forte on your self and get together members. That’s a ten% harm buff and a 20% forged and recast lower for 10 seconds. The Black Mage will particularly respect it. Between cooldowns on that chain, you’ll have Highly effective Shot and Pitch excellent to deal harm. Every require you to be 15 yards away to do most harm, so keep away from opponents. As a result of Pitch Good lowers the cooldown on Empyreal Arrow, be certain you’ve fired them off earlier than you progress on to utilizing it.
Your Restrict Break is finest used to assist your get together take the Crystal or wipe out the opposite group. Thirty complete seconds of injury improve can actually add up. Stack it with Apex/Blast arrow’s buffs for max DPS buff, and that’s a whopping 20% DPS improve for these 10 seconds each buffs are lively. Attempt to time it with different highly effective Restrict Breaks as effectively, like Black Mage, Summoner, and even Astrologian for double buff assist. This will actually assist flip the tides in your group’s favor.
Playstyle Suggestions and Tips
You’ll have a tough time choosing off a Tank job by your self, particularly Paladin. DPS and Healers are extra inside your kill vary.
Repelling Shot is nice to run from Melee opponents or out of the fray. It’s additionally helpful to assist assure most harm on vary dependent assaults, in case you place to make sure you return the total 10 yards. Or Repelling Shot can entice an opponent in the midst of the fray, inside an area AoE, and guarantee they don’t get away whereas fleeing.
Empyreal Arrow is your perfect ‘end off a weakened opponent’ assault, as a result of it’s instacast and is least prone to be utterly on cooldown. If you happen to see somebody low on well being, hearth it off earlier than they Recuperate or run away.
Figuring out the place to place is half the battle. Apex and Blast Arrow requires you to face close to the get together in order that they’re buffed, however Highly effective Shot and Pitch Good require you to be far-off to do the most effective harm. This isn’t perfect if each groups are gathered up close to one another. Make use of solely needing to be 15 yards away for finest harm whereas the get together buffs prolong to 30 yards to try to optimize. You may as well use Repelling Shot after firing off Apex and Blast to assist.
Silent Nocturne is a stun, however it’s particularly priceless to make use of on a Black Mage of their Restrict Break part.
Warden’s Paean is your trickiest capacity. You would use it earlier than going into the fray to safeguard towards incoming standing afflictions. You would use it to take away one from you or another person. Or use it simply to set off Pitch Good and maintain DPSing. It’s very situational.
Be a lethal sniping assist and make your group outperform the opposite. Hopefully you’re thanked in commendations.