Starfield’s actual last mission is known as “Revelation,” and it wraps up the battle between you, The Emissary, and The Hunter. (The sport does have an epilogue mission known as “One Big Leap,” however “Revelation” is Starfield’s large, climactic end.)
“Revelation” performs out a little bit bit in another way relying on who you determined to aspect with within the “Unearthed” mission: The Emissary, The Hunter, or neither. We’ve checked our expertise (siding with The Emissary) towards different gamers who made completely different selections, and it sounds just like the mission may be very related. Nonetheless, know that your “Revelation” might need some small deviations from what you see on this information, relying in your selections.
On this Starfield information, we’ll stroll you thru the best way to end the “Revelation” mission and gather all the artifacts so you’ll be able to lastly attain The Unity.
Land on the temple
When you’ve completed “Unearthed” and picked up the ultimate artifacts within the “Closing Glimpses” quest, you’ll be capable to meet up along with your chosen ally — both The Emissary or The Hunter — with a purpose to chase down the ultimate objects in a mysterious temple.
Go to Masada III // Hail The Scorpius or Helix // Defeat the Starborn Ships // Hail the Helix or Scorpius
Wherever you might be within the galaxy, take off to Masada III — except you’ve explored the far reaches of house, there’s likelihood this may take a number of jumps in your ship.
Whenever you lastly attain orbit, you’ll see a Starborn ship, relying on who you sided with. Hail it. Regardless of which choice you select, you’ll enter into an enormous house battle along with your enemy and some different Starborn ships. These items hit actually laborious, so ensure you hold your shields up and use ship components to restore your hull at any time when it is advisable to. Concentrate on the primary Starborn’s allies first, after which flip your consideration to the massive ship.
So long as you didn’t inform each The Hunter and The Emissary to go kick rocks, your ally will present up after a couple of seconds to help you mid-combat.
As soon as all of the Starborn are useless, discuss to your ally (when you’ve got one) and put together to exit orbit.
Land on the Buried Temple
Choose the Buried Temple touchdown zone on Masada III.
Whenever you land, get out and make your approach towards the temple. In case you have an ally, communicate to them if you land to get an thought of what’s forward of you.
Battle your approach via the Starborn
This mission is basically a handful of mini boss battles again to again. Right here’s the best way to beat them.
Defeat the Starborn — Guardian Musa
Whenever you attain the bridge, you’ll be ambushed by Guardian Musa. This Starborn makes use of the duplicate skill to create a number of copies of themselves. You’ll have to run up and down the steps, chasing each copy down and killing it earlier than you’ll be able to transfer on.
Defeat the Starborn — Guardian Athaliah // Discover a method to open the door
Head into the temple correct, via the tunnel, into what appears like a development web site. Now you’ll battle Guardian Athaliah, who will resurrect zombified variations of the close by Ecliptic Merc corpses to assault you. Run round and search for the Guardian herself, in any other case she’ll simply hold spawning minions. Kill her as rapidly as doable after which kill the Ecliptic Mercs till considered one of them drops a key for the door. Use it to enter the complicated.
Enter the Anomaly
Comply with the waypoint contained in the constructing and ultimately discover an anomaly, which can teleport you to a different universe. You’ll end up again within the cave with Supervisor Lin and Heller. Progress ahead to exit the imaginative and prescient/anomaly and proceed in your approach.
Defeat the Starborn — Guardian Teuta and Rinn — (Optionally available) Disable the Defenses — Discover a method to open the door
After you get out of the Anomaly, you’ll be attacked by Guardian Teuta and Guardian Rinn, who’ve a military of safety robots at their disposal. Concentrate on each of them, as common. When each are useless, head up into the management room. Seize the key that’s sitting on the cart in entrance of the primary glass of the workplace. Use the important thing to get contained in the room and switch off the safety.
Head beneath the workplace and again to search out the door to the subsequent room.
Enter the Anomaly // Discover a approach out of the Anomaly // Depart the Anomaly
Comply with the trail till you attain one other anomaly. This time you’ll be again speaking to Captain Petrov. Discuss to him till he and his goons assault. Kill all of them and loot Petrov. Use his key on the door behind his throne and stroll into the anomaly.
Defeat the Starborn — Guardian Fionn
As soon as out of the anomaly, take the elevator down and also you’ll pop into one other anomaly, the place Vladimir is cradling your useless physique. Discuss to him for a second and depart via the anomaly blip.
When the elevator stops, seize all of the ammo and weapons on the blanket — there’s a ton of excellent stuff right here — and head out into the broad, open space. That is probably the most obnoxious battle on this mission. You’ll be battling Guardian Fionn right here, who will duplicate you, your ally, and your companion, and use the duplicates as fodder. It’s very complicated as to who you’re really capturing — your ally Sam Coe or the clone that appears identical to them.
Preserve killing duplicates as they get in your approach, however focus totally on Guardian Fionn. As soon as they’re useless, head to the again of the room and also you’ll meet with the Starborn you selected to not ally with.
End gathering the artifacts
Now you’ll have the ultimate showdown, whether or not it’s a boss battle or a battle of wits.
Take the Hunter/Emissary’s Artifacts
Head into the room with the Starborn you’re at struggle with and both inform them you wish to battle or use Persuade on them so that they’ll wish to simply offer you their artifacts. This persuasion is troublesome, because it requires eight pips. Nonetheless, that is the ultimate mission within the recreation, and for those who’ve invested in any respect within the Persuade ability, you’ll be able to go it for those who’re even a little bit fortunate. Should you do succeed, the enemy Starborn will simply give you their artifact in what’s a hilariously anti-climactic second. Should you selected to not ally your self with both Starborn, the persuasion will nonetheless end in you getting all of the artifacts.
Should you don’t wish to discuss it out, you’ll be able to at all times assault the Starborn, which can finish in a battle to the demise. As soon as the Starborn is useless, take their artifacts for your self.
Discuss to the Emissary or Hunter // Take the Artifact
No matter how you bought the opposite Starborn’s artifacts, flip round to your ally and discuss to them. They’ll offer you their artifacts so you’ll be able to full the set.
Seize the last artifact from the spinning circles in the midst of the temple and also you’ll end this mission because it teleports you again to your ship.
With “Revelation” carried out, you’ll nonetheless have the “One Big Leap” mission left, however it’s extra of an epilogue than an actual mission. Should you went quick via the second half of the marketing campaign, it’s additionally distinctly doable that you just haven’t attended the funeral on your fallen companion but, which is the “Missed Past Measure” quest. You’ll wish to say farewell to your good friend earlier than you do “One Big Leap.”