Beginning in late Could of 2022, the photo voltaic subclass rework dubbed “Photo voltaic 3.0” made its explosive debut, which expanded the photo voltaic subclasses with facets and fragments that gamers might combine and match for that subsequent degree of customizable builds. Sadly, a minor restoration bug has saved some photo voltaic subclass customers aggravated with no concrete fixes but deployed. Come alongside as we element how Future 2’s photo voltaic subclasses undergo from a longstanding restoration bug.
Earlier than we break it down, it’s essential to do not forget that a few of the finest photo voltaic builds revolve round conserving your self therapeutic always by way of the restoration buff. Usually, a photo voltaic subclass Guardian can acquire six seconds of restoration by means of the photo voltaic therapeutic grenade. Alternatively, the Ember of Resolve fragment grants treatment and restoration on photo voltaic grenade remaining blows. Nevertheless, one of many extra well-liked strategies of gaining restoration is producing Firesprites and selecting them up for a stack of restoration.
Gamers do that by combining the Ember of Searing and, or the Ember of Tempering fragments and mixing these with the Ember of Mercy. Each searing and tempering fragments generate Firesprites, and mercy makes selecting up Firesprites what grants you restoration.
The half that ruins it for end-game photo voltaic subclass gamers is that restoration reverts to a decrease timer when reapplying the unique supply of the buff. Because of this if the unique supply of your restoration is from a Firesprite, your restoration timer can be lowered to 2 seconds. This occurs even when your remaining restoration length is maxed out from utilizing Ember of Empyrean’s duration-extending results.
I did some testing of my very own and confirmed this bug certainly nonetheless exists. Nevertheless, whereas utilizing Ember of Empyrean, my restoration timer would reset to 4 seconds as a substitute of two. Nonetheless, that’s removed from optimum in endgame PvE eventualities and feels unintuitive, particularly when making an attempt to take care of 10 to 12 seconds of restoration amidst difficult fight encounters.
Bungie has recognized about this bug for over seven months, regardless of thread after thread on Reddit making it regularly recognized. Appears to be like like I’ll be maining Strand till Bungie will get round to fixing it.