Sonic Superstars arrives as the enduring SEGA mascot is on an upswing. This model new side-scrolling platformer follows Sonic Mania, an ideal throwback journey that mixes previous and new, and Sonic Frontiers, the very best 3D entry within the collection in a very long time. The much less mentioned about Sonic Forces, the higher. The purpose is, the character has had a fairly good run of kind, and by and huge, Superstars retains that pattern going — albeit with a big caveat.
Let’s begin in the beginning, although. This can be a 2D Sonic title that carries over the traditional, momentum-based gameplay followers know and love, and pairs it with a vibrant new artwork model. The result’s that it feels nice to play, with the characters all behaving simply as you’d count on, however using 3D fashions and engaging, vibrant environments offers it a really contemporary look. The picture high quality is crystal clear and it runs like a 60 frames-per-second dream on PS5, save for brief, juddery loading screens between bonus levels, or if you happen to die.
The primary story might be performed alone or with as much as three others in co-op. We spent nearly all of our time taking part in it solo, and in that format, Superstars is a wonderfully nice Sonic sport. Each zone is new they usually’re principally all very properly designed. Bridge Island is a Inexperienced Hill analogue, and it is an early commercial for the sport’s 3D fashions with curved partitions to run up and loops that carry you to an alternate path additional “into” the display. Different highlights embody Velocity Jungle and its vines to grind on, Press Manufacturing facility with its distinctive level-shaking gimmick, and the intense lights of Pinball Carnival.
Though the theming is sort of acquainted all through the zones, Superstars does a superb job bringing in new concepts whereas incorporating parts from the previous. Lagoon Metropolis borrows the slides from Hydrocity, nevertheless it additionally has jets of water to propel you thru the extent and fountains you’ll be able to bounce from. Every zone has options like this that stop the sport from feeling like a retread. The construction of a zone has additionally been toyed with; many of the 11 zones have two acts with an elective third, whereas others comprise only one giant act, resembling Sky Temple.
It must also be famous that every one ranges are fairly giant, with plenty of paths you’ll be able to take. We think about the levels are huge to account for once you’re taking part in co-op, nevertheless it additionally means which you can take very totally different routes relying on which character you are utilizing. Sonic is as he at all times is, together with the comparatively new drop sprint, whereas Tails can fly, Knuckles can glide and climb partitions, and Amy can double bounce and assault along with her hammer. Utilising all these totally different skills means you could find varied methods to the top purpose, offering a good quantity of replay worth.
Affecting each stage is the brand new utility for chaos emeralds. Hopping by way of giant hidden rings takes you to a particular 3D stage by which you’ll want to chase an emerald down. Once you acquire one, it supplies you with a particular skill you need to use from then on, recharging makes use of at checkpoints. One summons a bunch of clones that acquire rings and assault enemies onscreen, one other grows a big vine you’ll be able to climb, and one reveals hidden platforms or rings to gather. Actually, we forgot about them for many of the sport. You are prompted to make use of them when they could come in useful; for example, Superstars will remind you of the water power-up everytime you cross a waterfall, which you’ll climb if you happen to activate the flexibility. It was solely at these moments we ever actually felt the necessity to use the powers. When you’re scuffling with a boss, nonetheless, the clone skill is usually a big assist.
Talking of bosses, we loved virtually all of the end-of-act encounters. Whereas they do not all have tremendous memorable designs, the fights are participating and all have some distinctive twist, like operating up the nostril of Velocity Jungle’s mosquito robotic to hit it, or turning Pinball Carnival’s clown upside-down by flipping all of the icons. There are completely one or two issue spikes, with the ultimate boss proving to be essentially the most egregious, however most others are first rate.
Total, then, Superstars is a extremely stable 2D Sonic sport with sturdy, diverse degree design. That giant caveat we talked about, although? The co-op is botched. A giant back-of-the-box bullet level for this sport is its four-player co-op, and whereas we may solely play with two, that was greater than sufficient to see its weaknesses.
The sport simply strikes too shortly for co-op. One participant will run forward of the opposite mainly each few seconds, and anybody discovering themselves off-screen should hit X to respawn on whichever character the sport has determined to concentrate on. And it will not be lengthy earlier than you need to do it once more. Enjoying in two-player, there have been moments the place we have been in-sync and operating alongside collectively, which felt good, however all it takes is a divergent path, an enemy, by accident leaping right into a bonus stage, or falling to a decrease path, and it descends right into a scramble.
Exacerbating the issue are, funnily sufficient, among the sport’s strengths in single-player. The open, multi-path design is enjoyable to discover alone, however you and your teammates will virtually actually diverge, interrupting all however one among you. On high of that, every character’s distinctive skills present a number of methods to sort out a stage. Once more, enjoyable by yourself, however in co-op, Sonic cannot observe Tails, for instance, main as soon as extra to that drawback of going separate methods. For us, co-op simply does not work right here.
The battle mode is at the very least a enjoyable distraction. Utilizing customisable robots, you and three mates compete for factors in varied minigames, resembling a race by way of a stage or surviving the longest on collapsing platforms. There’s nothing mind-blowing about this mode, nevertheless it’s a greater multiplayer expertise than taking part in the story in co-op.
Conclusion
We’re a bit at odds with ourselves on Sonic Superstars. Basically it is a actually pleasing side-scrolling Sonic title, however the two huge ticket options — chaos emerald powers and co-op — are arguably the worst elements of it. Whereas the emerald skills have their makes use of, co-op simply does not mesh with this gameplay in any respect. We will completely advocate this as a solo expertise, as there’s lots to love concerning the contemporary artwork model, largely nice soundtrack, and multi-layered degree design. Throw in a pal or two, although, and it shortly will get messy.