Searching for charms in Alan Wake 2? These little ornaments provide bonuses that can assist you survive your time in Brilliant Falls and the encircling areas. You will not discover them simply mendacity round although: it’s good to full Nursery Rhyme puzzles which reward you with a allure in case you handle to resolve their riddle.
The bonuses you get from the charms aren’t overly highly effective however they may help you out in sure conditions. You’ll be able to swap them out and in simply, too, so that you need not trek again to a protected room or improve station to alter those you’ve outfitted. With that in thoughts, listed here are the Alan Wake 2 charms I’ve discovered up to now.
Alan Wake 2 charms listing
You have got three allure slots in your stock so you possibly can have a number of allure bonuses operating on the similar time. Except for the Espresso Mug allure, of which you’ll find a number of, every allure is exclusive. You’ll be able to swap them out out of your stock at any time, although simply remember that the sport does not pause when you do that, so it is best to be sure to’re out of quick hazard earlier than trying in your luggage.
Listed below are the charms I’ve discovered up to now:
- Anchor allure: Likelihood to stun enemy on flashlight increase.
- Espresso Mug allure: Saves you from loss of life, however shatters within the course of.
- Espresso World Token allure: Will increase high quality and amount of sources discovered.
- Deer allure: Improve resilience towards being staggered or interrupted.
- Deerfest allure: Considerably will increase time earlier than Darkness Shields regenerate.
- Hammer allure: Assaults stagger enemies extra typically.
- Kalevala Knights allure: Will increase Hand Flare’s period and space of impact.
- Lantern allure: Provides one cost to Saga’s flashlight.
- Lighthouse allure: Will increase max quantity of well being restored in Protected Havens.
- Logan’s allure: Will increase most well being.
Do not forget you possibly can retailer your unused charms contained in the shoebox in protected rooms if it’s good to liberate stock house—this won’t look like a difficulty early on nevertheless it turns into extra so when you begin choosing up extra weapons.