Baldur’s Gate 3’s Patch #5 is bringing extra causes than ever to return to Larian Studios’ glorious RPG with new modes and, extra importantly, a brand new epilogue that takes place six months after the principle sport.
Patch #5 is dwell now, November 30, and it comes with a whopping 130GB free space requirement to put in. The headliner is the brand new epilogue that will likely be accessible to anybody who masses the sport earlier than “the ultimate combat.” In an announcement issued to Kotaku, Larian says this particularly refers back to the last boss combat, however you’ll want a save earlier than making a decision about tips on how to deal with the Netherbrain. The epilogue is described as a gathering of all your mates six months after the unique ending, letting you say your last goodbyes to everybody. Nicely, everybody who’s alive, anyway.
That does imply gamers who select the evil ending gained’t have the ability to entry the epilogue, although gamers who went this route will likely be getting some extra story in future updates. Larian’s full assertion issued to Kotaku reads as follows:
“Gamers that decide to the evilest of endings gained’t be receiving occasion invitations from Withers! He arranges this occasion to provide you closure together with your allies – if in case you have no allies left, the brand new epilogue scenes don’t apply. That mentioned, we’re working in direction of how we are able to enhance the evil ending expertise, which ought to are available in a later patch.”
In line with Larian, this epilogue contains “a few of the most complicated writing” in Baldur’s Gate 3 because it accounts for relationships and decisions made all through the entire sport. The staff wrote 3,589 new traces for this section, however you’ll probably solely hear a fraction of these in any given playthrough.
Whereas that’s a cause to play the ending once more, Baldur’s Gate 3 can be getting two new modes that can change up all the sport if you’re on the lookout for a cause to begin over. The primary one is Honour Mode, which is basically a permadeath choice that makes fight, stat checks, and boss fights tougher. Should you die on this mode, you’ll have an choice to proceed that save file, disabling Honour Mode, or to begin over. Should you handle to make your option to the top, you’ll unlock a golden D20 to your cube rolls in future playthroughs.
The second new mode is Customized Mode, which helps you to tweak completely different variables to your journey. Some choices embrace hiding cube roll necessities and enemy HP bars, which Larian says is supposed to higher imitate a tabletop sport expertise. If you wish to change issues up for a better time, you can too make modifications like having quick rests heal your occasion absolutely as a substitute of partially.
Up to date: 11/30/23, 11:30 a.m. ET: This submit initially printed with work-in-progress patch notes supplied by Larian Studios. Nevertheless, these patch notes might not precisely replicate the ultimate patch. We remorse the error and can replace this submit with the ultimate patch notes once we obtain them.
Up to date: 11/30/23. 11:52 a.m. ET: The total patch notes learn as follows:
HIGHLIGHTS
Essential Highlights
- Epilogue: A wholly new part on the finish of the sport after the defeat of the the Netherbrain that goals to offer a well-deserved sense of closure together with your allies.
- Two new play modes: Honour Mode and Customized Mode.
- Many efficiency enhancements, notably in Act III.
- Added dynamic decision for PS5.
- Gamers enjoying on machines with low VRAM/RAM ought to see improved efficiency.
- The sport is now out there in Korean!
- Whereas at camp, now you can entry and handle the inventories of companions who aren’t in your energetic occasion.
- Added a model new combat in Ramazith’s Tower should you betray Nightsong there.
- Orin’s outfit now drops as loot and is wearable by anybody. We additionally gave it a suitably disgusting description and title.
Different Highlights
- Shadowheart will at all times be the proprietor of the artefact through the tutorial if she is a follower.
- Changing into half-illithid will now additionally visually have an effect on your eyes.
- Fundamental Motion variations (e.g. a free model of Sprint that you may carry out due to a category function) that share a hotkey by default will now achieve a hotkey in accordance with a sure precedence order.
- A romanced Minthara can now confer with her bond with you utilizing a drow phrase for deep, unbreakable love.
- Mounted a bug the place occasion members would typically not change again into the armour set they have been displaying earlier than getting into camp.
- Now you can discuss to Mol extra about her contract with Raphael within the Guildhall.
- Withers will sneakily resurrect any useless companions that fell earlier than the ultimate battle to allow them to be part of the ending cinematics. What a useful skeleton.
- Gave Jaheira her personal scene with Danthelon if she approaches him alone.
- Improved the physics of characters and partitions to stop NPCs with the ability to shoot by way of ceilings inside homes.
- Mounted a difficulty the place Gale’s scene with Mystra after the ultimate fight of the sport solely performed should you had nobody else in your occasion.
- Made cinematic tweaks to revive sections of Astarion’s Act III Ascendant intercourse scene.
- Improved companion reactivity when making the choice earlier than the Netherbrain.
- The loading display artwork now unlocks regularly as you progress by way of the sport.
- Boo will not take injury when thrown.
- Mounted the puzzle in Cazador’s Palace.
- Mounted the display going black throughout Astarion’s endgame romance scene.
- Added some extra audio and cinematic work to the intimate scene with the drow in Sharess’ Caress.
- Wild Shapes that wouldn’t have weapons will now profit from having the Tavern Brawler feat.
CRASHES AND BLOCKERS
- Mounted crashes that might happen whereas loading a savegame.
- Mounted a crash for some gamers upon getting into 9-Fingers’ Guildhall.
- Mounted a crash when dragging an merchandise out of your stock whereas your character is useless in one other stock.
- Mounted a texture-related crash and leak.
- Mounted a crash and blocker when interacting with Auntie Ethel in Act III.
- Mounted a difficulty stopping you from levelling up when there have been extra slots than spells to select from.
- Mounted a crash that might happen when entities that don’t help passives be part of a fight.
- Mounted a attainable crash associated to dealing injury when the sport can’t detect a supply for that injury.
- Added fixes for sure random crashes.
- Mounted a uncommon crash attributable to clothes physics within the Degree Up display.
- Mounted a DLSS crash.
COMBAT AND BALANCE
- Mounted the fight AI typically not checking if it may possibly use gadgets.
- Mounted the hag typically skipping turns.
- Improved a complicated message within the Excessive Corridor fight that prompt the nautiloid was concentrating on itself.
- Mounted the Netherbrain typically solely with the ability to solid one spell per spherical as a substitute of a number of.
- In Tactician Mode, the hag can not be killed by being Shoved into chasms. She will be able to solid magic, in spite of everything.
- Mounted Murderer’s Alacrity – assassins get their Motion again on the primary flip of fight.
- Mounted summon durations beginning to tick down too quickly whereas summoned in fight.
- Assaults towards a Paralysed or Unconscious goal not robotically hit – however any hits that do land deal essential injury.
- Flesh to Stone is now thought of a dangerous spell.
- Mounted the Slowed situation making use of a -2 penalty to all Saving Throws as a substitute of simply Dexterity.
- Hope from the Home of Hope now carries half-plate armour and a light-weight crossbow. She additionally now carries a extra highly effective protect.
- Battle Grasp manoeuvres now accurately add your Proficiency Bonus to the Issue Class.
- Raphael’s Inevitable Resolve passive now triggers accurately.
- Half-orcs’ Savage Assaults passive now additionally applies to off-hand weapons.
- Gave Primal Stampede a Saving Throw to avoid wasting towards being Inclined.
- Casting Blade Barrier whereas beneath the consequences of Sanctuary will trigger Sanctuary to finish.
- All gathered allies that may be summoned for the ultimate battle within the Higher Metropolis may have their assets restored in the event that they’ve used them elsewhere within the journey.
- Within the fight with Raphael, when he transforms into the Ascended Fiend, all surrounding fires will flip into Hellfire.
- No such factor as a free lunch. Consuming the noblestalk mushroom throughout fight now prices an Motion.
- Elevated the rarity worth of the Elixir of Cloud Large Power.
- Karsite Grip now accurately bounces to extra targets and its visible results ought to set off accurately on distant enemies.
- Mounted a difficulty with the Tavern Brawler feat the place injury bonuses have been being incorrectly utilized a number of occasions whereas making a throwing assault.
- Raphael’s Soul Pillar Proximity situation will now activate initially of fight, reasonably than on his first flip.
- The Potion of Angelic Slumber now restores Conflict Clergymen clerics’ Additional Assault costs.
- Darkish Urge gamers ought to now at all times have the choice to kill the Netherbrain within the sport’s last fight.
- Gortash’s Incineration Casters not show a hazard space as soon as they’re destroyed.
- When gamers begin a fight contained in the Elfsong Tavern, all of the patrons will now cower as a substitute of continuous to drink.
- Mounted a difficulty the place Beorn Wunterbread wouldn’t develop into hostile in direction of you should you attacked your allies in Excessive Corridor.
- Bernard’s Static Discharge situation now lasts 2 turns as a substitute of three.
- Mounted Grym’s Reverberating situation clearing initially of his flip as a substitute of the top, inflicting the motion pace buff to not work.
GAMEPLAY
- Now you can use Luck of the Far Realms whereas Disguised.
- The response pop-up, which exhibits a number of attainable reactions for a number of occasion members, now lets you change your thoughts after choosing a response for a celebration member.
- You possibly can not use the superior drive of bombs to flip the change behind the ultimate door within the Gauntlet of Shar to drive the door to open.
- Tweaked some code to simplify and enhance the digital camera system.
- Mounted being unable to change characters if a response pop-up opens for a split-screen participant that’s far-off.
- Mounted occasional T-poses and frozen animations associated to the Incapacitated situation.
- Mounted fight info (corresponding to Benefit and Drawback) not displaying when concentrating on a selected physique half of a bigger creature.
- When it’s attainable to vary the use price of an merchandise, the modification will now rely on the person of the merchandise reasonably than its proprietor.
- Loading a sport that was saved on the roll consequence display will now preserve the outcomes of that roll.
- Dousing a fireplace will now additionally extinguish that fireplace’s ambient mild.
- Mounted a bug inflicting the sport to typically flip allies (inexperienced border) into companions (blue border) when loading a savegame throughout fight.
- Diminished character animation popping when loading a sport that was saved throughout a dialogue.
- Mounted the fight UI not robotically skipping to the following out there occasion member after a managed character dies.
- You possibly can not loot all the stock of unconscious merchants – as a substitute you’ve entry to a restricted choice, as with useless merchants. Good strive, pacifists.
- Whereas utilizing a controller whereas in camp, camp characters will seem in your Character Sheet for simpler swapping in inventories.
- Mounted the Shocked situation being added twice by a Stealth assault.
- Improved the visuals for dropping a useless physique out of your stock (preserve your mates shut and your enemies nearer, we guess?) and for shifting residing our bodies out of Withers’ Wardrobe.
- Dismissing to the Wardrobe an avatar who’s carrying the useless physique of one other avatar will now accurately take away each from the energetic occasion.
- Added the intensely satisfying ‘Ahhh’ sound for gamers who Brief Relaxation utilizing a keybind reasonably than a UI button.
- Mounted goblins beating the struggle drums even after getting stopped with the Sentinel feat.
- Mounted a difficulty with characters wildshaped into Dilophosauruses showing under the bottom upon exiting Wyrm’s Rock Jail by way of the key exit.
- Most traps ought to now crumble on being disarmed.
- Mounted the our bodies of characters typically floating in the course of the Underdark entrance pit after being Shoved in.
- Mounted bibberbangs not reacting to summons. Now bibberbangs solely ignore creatures which have completely different weights to Air and Fireplace Elementals, Mage Palms, Shadows, and many others.
- Summoning the flesh golem within the Gauntlet of Shar will now price one Motion and he gained’t be part of if he’s already in fight.
- Shadowstep is not blocked by Silence.
- Shar is now conscious of Shadowheart’s actions even when she is utilizing Disguise Self.
- Facet of the Chimpanzee will now solely blind the goal on a failed Dexterity Saving Throw.
- Mounted space spells like Thunderwave revealing invisible cubes.
- Knocking out Auntie Ethel not prevents her from turning into hag kind.
- Leaping to view the character whose flip it’s in fight not requires shared initiative.
- DippIng weapons in toxin puddles makes assaults poisonous for 10 turns reasonably than till Lengthy Relaxation.
- The bandits within the Dank Crypt may have extra loot and Lure Disarm Toolkits.
- Tieflings Amek, Rechel, and Xeph will now have loot.
- Akabi within the Circus of the Final Days now has extra gold when buying and selling.
- Auntie Ethel’s Appeal is now extra helpful and has a better rarity score.
- Mounted Warmth Metallic expiring too early.
- Making use of Chilled or Moist to a personality will not trigger them to freeze with out warning. Very seasonal.
- Poisons and toxins now have the proper gold prices.
- Interacting with Stelmane’s ring on the Elfsong Tavern will not instantly equip it.
- Eliminated a persistent overhead exclamation mark from Wyll.
- Mounted companions shedding their customized positions at camp after loading a savegame.
- Mounted DLC rewards not being instantly granted when a brand new participant joins an present sport.
- Spell Rot now updates when altering problem.
- Utilizing the raise within the Home of Therapeutic when in Flip-Primarily based Mode not causes it to loop between flooring indefinitely upon exiting Flip-Primarily based Mode.
- Mounted a uncommon bug the place Halsin would resolve to show right into a bear everytime you went to speak to him at camp within the Shadow-Cursed Lands.
- Donating gold to Manip Nestor now accurately deducts the cash out of your stock.
- Lifting the rocks from the useless Flaming Fist at Final Gentle now requires a Power examine reasonably than Athletics.
- Flaming Fist reinforcements can now be summoned to take care of legal exercise on the bridge resulting in Wyrm’s Rock Fortress.
- The skeleton on the seashore exterior Wyrm’s Rock Jail not triggers a Notion examine. Solely a skeleton, in spite of everything.
- Quartermaster Talli will not supply extra provide packs to the identical character disguised as one other character.
- The creatures summoned with the spell Conjure Woodland Being – the Dryad and Wooden Woad – at the moment are able to leaping.
- Casting Eyebite: Asleep or Eyebite: Sickened on a impartial goal ought to now set off fight.
- Non-damaging spells not take away the Turned situation from characters.
- Outlanders gained’t obtain an Inspiration level anymore for giving Thulla a noblestalk if they offer her an antitoxin. She additionally gained’t preserve the potion you give her.
- The Sharrans’ Shadow Ambush capability will now solely set off on Weapon Assaults.
- Lifts and shifting platforms at the moment are set in movement instantly upon being activated in Flip-Primarily based Mode.
- Shadow-Cursed Undead companions are not in a position to go away the Shadow-Cursed Lands should you click on too quickly on the area exit.
- Nightsinger’s Favour not replaces circumstances utilized by elixirs.
- Results that treatment poison will now additionally take away Drow Poison and Crawler Mucus.
- Perma-burning weapons can not be coated in different substances. Briefly: no double-dipping.
- The Emperor can not use the Extract Mind capability on Inclined creatures. He prefers his meals to be preventing match.
- The Fortunate feat now works even whereas gamers are polymorphed or wildshaped.
- Mounted Conjure Minor Elemental at Degree 6 – it is going to now accurately summon Ice Mephits as a substitute of creating you accept lowly Mud Mephits.
- The key button behind the nonetheless life portray in Candulhallow’s Tombstones is now uninteractable till the portray is moved.
- Mounted a difficulty inflicting legitimate spellcasting positions to not be allowed when spellcasting.
- Mounted the fight log typically exhibiting the inaccurate textual content for rolls and Saving Throws.
- Animated Armours at the moment are proof against Sleep.
- The hag not has her passives whereas disguised as Mayrina.
- Beginning fight by spending assets whereas in Flip-Primarily based Mode will now correctly subtract the assets, like in real-time.
- Mounted a bug inflicting you to get caught in an animation should you’re in the course of a lockpicking energetic roll when Valeria’s chains are destroyed.
- Addressed a bug that prevented you from casting a spell variant when deciding on fewer than the utmost variety of attainable targets.
- Mounted the Resonance Stone shedding its aura once you Lengthy Relaxation with it in your stock.
FLOW AND SCRIPTING
Act-Agnostic
- Mizora ought to seem for her judgement of Wyll solely when Karlach is definitely useless. (Resurrecting her will cancel the second.)
- If Wyll someway managed to keep away from Mizora’s punishment for retaining Karlach alive, he’ll be punished retroactively.
- The Darkish Urge ought to now have the ability to try to deflect Sceleritas Fel’s suggestion of killing a companion to Karlach or Lae’zel if they’ve a foul relationship.
- Should you join with Gale through the spell-teaching scene however don’t want to pursue romance with him, you at the moment are in a position to discuss to him about Tara.
- Mounted Astarion unintentionally telling the Darkish Urge’s future.
- Mounted companions typically complicated you for the Darkish Urge or Gale.
- Mounted the romance scene with Astarion triggering two Lengthy Rests in a row in sure circumstances.
- Mounted the evening the place Astarion tries to chew you triggering even should you realized about him being a vampire spawn beforehand.
- Shadowheart’s artefact-tinkering scene will now solely play after getting been launched to the artefact.
- Mounted speaker prioritisation within the Magic Mirror and Underdark raft dialogues.
- Should you select to assist Yurgir in Act II then you’ll not want to steer him that will help you within the combat towards Raphael within the Home of Hope.
- Astarion not asks the Darkish Urge about killing Isobel even when they didn’t.
- You not touch upon Mol should you haven’t met her earlier than.
- Locke not blames Zevlor for his dying if Zevlor died in Act I.
- In case you are romancing Lae’zel or are in good standing together with her, she’ll be much less abrasive should you recommend she hang around at camp.
- Mounted a multiplayer subject the place the shopper’s companion would react to the host Astarion avatar’s vampirism as a substitute of the host’s personal companion.
- Gale will not repeatedly say the identical line about dying within the follow-up to rescuing him with the magic flute’s protocol.
- Karlach will not disapprove when the participant resurrects a companion with Withers’ assist.
- Karlach’s camp reflection upon leaving Act II will even set off, if wanted, through the transition into Act III.
- Lae’zel will not develop into uninteractive after you dismiss her to camp if the romance duel at camp didn’t resolve correctly. She will even now be fastened if she was caught on this state.
Act I
- Wyll ought to now set off a correct dialogue when recognizing avatar Karlach after the goblin raid on the Grove.
- Your character will now make a remark when utilizing the key lever within the Arcane Tower within the Underdark.
- Mounted Crusher typically making a remark similtaneously he enters the ‘fist combat’ with you.
- Mounted a bug the place knocking out Crusher through the ‘fist combat’ causes his buddies to deal with him as useless and causes him to lose his dialogue until you’re taking a Lengthy Relaxation.
- Mounted a bug the place knocking out one in every of Crusher’s buddies counts as killing them and causes them to lose their dialogue completely.
- Mounted Gekh Coal repeating himself and ending his dialogue early.
- Mounted a number of cases of sleeping goblins waking up wanting a chat when they need to have been hostile.
- Mounted a difficulty the place Baelen may dash away and disappear should you tried to hit him whereas he was within the bibberbang discipline.
- Eliminated some traces from Maggran that have been missing bear kind lip sync – who wants to speak when you’ll be able to roar?
Act II
- You possibly can not inform Barcus about Wulbren at Final Gentle in the event that they’ve already reunited.
- Cerys will now bear in mind you in Act II should you met her in Act I.
- Mounted a difficulty in Moonrise Towers docks the place you’d be stopped by guards a number of occasions regardless of having permission to go about your online business.
- Made positive the Moonrise Towers waypoint unlocks once you enter the principle ground.
- Mounted a difficulty the place your allies would get indignant should you dedicated crimes towards your enemies through the Moonrise Towers raid.
- Halsin will not neglect about saving Thaniel should you journey again to Act I whereas he’s ready on the lakeside. Focus, Halsin.
- Dame Aylin gained’t point out that she needs to speak to Shadowheart anymore when she is aware of Shadowheart has completely left the occasion for any cause.
- Mounted a stream the place a background aim concerning recounting Ketheric’s previous to him was not triggering.
- Latecomers to the Ketheric showdown combat (on the rooftop and within the thoughts flayer colony) will now have their summons and followers teleported into the boss room.
- Gamers who arrive to the Ketheric showdown shape-shifted must face him person-to-person, not apostle-to-badger.
- Your Dream Customer will now pipe up on the appropriate time (not a bit late) whereas exploring Moonrise Towers.
- Halsin now deigns to pitch in towards the Absolute’s ghouls in the event that they assault the Final Gentle Inn.
- Warlocks can now inform Yurgir to kill himself to be free of his contract. Diabolical.
- It is best to not have the ability to confer with Nightsong when speaking to Gale as should you haven’t but met her.
- Minthara now dies when left alive within the jail after Ketheric has been killed.
- The guards at Moonrise solely query you about Minthara as soon as now.
- If Nightsong is Downed when the Apostle of Myrkul is defeated, she’s going to rise up in time to take part within the ensuing cinematic.
- Minthara now can’t be caught as a ‘follower’ reasonably than a recruitable companion at Moonrise Towers.
- Minthara will nonetheless seem at Moonrise Towers if she was knocked out in Act I.
- Squire the skeletal hound in Moonrise will not attempt to name for guards as soon as the assault has began.
- If Isobel is thrown off her balcony, she’ll make extra of an effort to get again upstairs once more.
- Kressa Bonedaughter will now recognise the Darkish Urge even when she spots one other occasion member first.
Act III
- Gamers will not have the ability to be part of an energetic sport the place the characters have reached the Morphic Pool or past.
- Mounted Ravengard repeatedly asking you to assist free Florrick.
- Mounted Voss typically not shifting to the taproom when he says he’ll.
- The wine pageant attendants will now be in the best place after the crime.
- The Flaming Fist will seem on the wine pageant crime scene if Cora and Roger have been killed throughout a Lengthy Relaxation.
- The thoughts flayer on the Wyrm’s Crossing windmill will now take the physique you supply it.
- Mounted a barricaded door within the Decrease Metropolis inflicting participant characters to remark about it not working when opening it.
- Yurgir ought to accurately react within the Home of Hope to the truth that he was tricked and killed himself within the Gauntlet of Shar.
- Eliminated Victoria’s Converse with Useless dialogue in Cazador’s Palace because it didn’t match the story that you may study her from completely different diaries throughout the palace.
- Mounted a bug the place the ghost of the homicide sufferer within the Homicide Tribunal wouldn’t fade out and be part of fight should you rush by way of the trial.
- Mounted some beggars within the Brampton District going through the mistaken manner when asking for coin.
- Mounted the Emperor typically saying the mistaken traces throughout fight in Excessive Corridor.
- Dame Aylin not waits tendays to deliver up the time she killed Ketheric Thorm.
- Now we have satisfied Shadowheart to not be part of the ultimate nautiloid fight if she is already useless.
- The occasion will not speak about Astarion selecting to stay a vampire spawn if Cazador’s ritual was interrupted earlier than he may select.
- Gamers can now begin the Clear up the Open Hand Temple Murders quest after discovering the assassin’s dagger and room key beneath the Open Hand Temple.
- Refugee Khathi of the Decrease Metropolis sewers is now keen to interact in dialog.
- Umberlee’s worshippers at the moment are significantly extra security-conscious concerning the donations within the Water Queen’s Home.
- After intimidating or persuading Nubaldin, the dialogue will now allow you to select from the listing of preliminary questions.
- Mounted a state the place the Chamber of Perception trial may very well be each succeeded and failed.
- Mounted Dame Aylin changing into hostile in Ramazith’s Tower after the fight with Lorroakan if a participant summon was killed.
- Mounted a difficulty the place Metal Watchers would interrogate and assault avatars who have been already in jail.
- Minthara not repeats herself in help of Astarion changing into a Vampire Ascendant.
- Sarevok calling you an outsider not causes all of your allies to assault you.
- The owlbear not exhibits up as an ally if Dammon is useless.
- Edited the Gazette headline about Ravengard to say his disappearance reasonably than his dying.
- Minthara is talkative once more after the scene with ‘Dribbles’.
- The Bhaal cultists within the sewers will now react in dialogue if an Unholy Murderer avatar kills the refugees they have been tormenting.
- Apprentice Laridda will not assume you to be the bearer of unhealthy (break-up) information should you didn’t deliver her the break-up message.
- Ravengard ought to now use the proper pronouns when addressing you through the ceremony in Wyrm’s Rock.
- Should you use the pixie’s bell after leaving Act II, the Pixie Blessing impact will now be cleared after you Lengthy Relaxation.
- Karlach not thinks she’s left the Hells once you discover the rocky outcrop close to Hope’s jail.
- If Honk appeared through the date with Karlach in Baldur’s Gate, he’ll seem on the tavern the day after.
- The vampire spawn Yousen’s dialogue ought to now set off accurately.
- It’s now attainable to inform Thrumbo that Carrion’s coronary heart has been given to him as a substitute of destroyed.
- Mounted some in-game occasions not accurately reacting to Lengthy Rests within the Decrease Metropolis.
- Added additional correspondence between Mystic Carrion and his shoppers, providing you with extra alternatives to discover ways to entry his mansion.
Journal
- Studying concerning the true nature of Astarion in Crèche Y’llek or the Shadow-Cursed Lands now ends in a journal entry.
- Reaching Wyrm’s Crossing with out understanding that Astarion is a vampire spawn now updates the journal with an entry that reveals this info.
- Mounted an unclear journal entry within the ‘Clear up the Open Hand Temple Murders’ quest.
- Destroying the Sussur Bark now closes the ‘End the Masterwork Weapon’ quest.
- The journal entries for the ‘Examine Cazador’s Palace’ quest not confer with Ulma’s promise of assist if she didn’t make you that promise.
PERFORMANCE AND OPTIMISATION
- Mounted a reminiscence leak if a visible is unloaded whereas a facial animation is enjoying, for instance when exiting a sport area.
- Improved efficiency drops when opening a radial menu whereas casting a spell.
- Optimised stage of element for varied property.
- Diminished the reminiscence footprint of sport objects.
- Optimised sure behind-the-scenes protocols to cease body spikes whereas teleporting in Act III.
- Added lowered triangle-count variations of the hierarchical ranges of element, seen within the Low Mannequin High quality settings.
- Improved VRAM utilization by optimising some lighting and textures.
- Improved efficiency loading objects within the Decrease Metropolis by tweaking the sunshine and decal loading system.
- Improved the efficiency of water physics.
- Improved system reminiscence perform by eradicating unused fallback fonts.
- Mounted some VATs leaking after cinematics with destruction.
- Mounted some elements of digital textures infinitely loading.
- Lowered the UI reminiscence footprint at Full HD or decrease resolutions.
- Elevated the crispness of UI textures at decrease than Full HD resolutions.
- Many, many different fixes for leaks, RAM/VRAM discount and efficiency optimisations.
UI
- Added a profanity filter for customized map markers. You’ll have to search out extra inventive methods to label the kennel grasp.
- Stopped the ‘Study’ button often disappearing.
- Added a message within the fight log about being noticed in stealth as a consequence of environmental mild or Darkvision.
- Improved the connection between fight log messages about you shedding stealth and the rationale for shedding it.
- Now you can promote and barter gadgets inside containers when buying and selling.
- Improved grouping and sorting of things in containers whereas buying and selling.
- Blocked commerce and assault choices for gamers listening in on another person’s dialogue.
- Mounted some points with loot containers not closing once you take all of the gadgets.
- Mounted the energetic spell typically not glowing on the hotbar.
- Mounted inner parameters in dialogue traces typically being displayed as a substitute of the proper values (like names and gold quantities) after loading savegames.
- Details about injury dealt utilizing gold is now displayed in a condensed kind within the fight log.
- The fight log will now show the related weapon title when making use of a weapon injury bonus.
- Urgent ‘Extract’ on an alchemical ingredient within the stock now accurately opens the Alchemy menu.
- Withers’ Wardrobe of Wayward Mates now has a map icon.
- Mounted damaged mouseover textual content warning you that you may’t use Sneak Assault once more till your subsequent flip.
- Improved biking between targets.
- Splitting a inexperienced dye stack within the Traveller’s Chest at camp will not change the dye’s rarity from Unusual to Very Uncommon.
Tooltips, Icons and Portraits
- The tooltip textual content for alchemical elements will not get cropped.
- Mounted the textual content on some tooltips being minimize off.
- Mounted merchandise descriptions overlapping with icons in tooltips.
- Mounted the Mass Therapeutic Phrase tooltip incorrectly indicating a goal restrict.
- Mounted the Motion Useful resource tooltip clipping in French.
- Mounted a number of pairs of gloves displaying the mistaken title and icon.
- Swapped the Perception and Notion icons. (Ironic that we didn’t spot this one sooner.)
- Oathbreakers can now see their armour within the character portrait after levelling up.
- Mounted the Steam icons that seem within the Reactions UI and Multiplayer Settings being zoomed in.
- The fight log will now title wall-based spells within the mouse-over tooltip, as with different spells.
Character Creation and Degree Up
- The ‘No Chin Attachment’ icon when customising dragonborn characters will now replace in accordance with the pinnacle you’ve chosen.
- The sliders in Character Creation now replace to their new worth after you randomise your look.
- Up to date the Character Creation Talents display on controller.
- Mounted a controller UI subject the place switching to a race with solely two physique sorts within the guardian Character Creation UI prevented greater than two physique sorts displaying for each different race.
- Up to date the Character Creation digital camera management icon on controller.
Controller and Break up-Display
- Prevented the controller’s proper stick from navigating radial menus.
- Improved the radial UX for actions that use gadgets, corresponding to Throw and Improvised Melee Weapon.
- Customising radial menu slots within the controller UI now triggers audio suggestions. Added different lacking audio suggestions when ensuring alternatives on controller.
- Up to date the visuals of the sliders within the Gamma and HDR Calibration settings on controller.
- Mounted lacking audio suggestions in varied UIs, together with spamming sounds utilizing shortcuts on controller.
- The button to leap to the character whose flip it’s in fight is not hidden on controller.
- Up to date the maintain button immediate animation on controller.
- Mounted UI clipping points on the Study panel.
- Eliminated a component from the controller Choices menu that solely works on PC.
- The Lively Search UI will not reveal {that a} container is empty earlier than you’ve opened it.
- Added an choice to regulate controller stick sensitivity.
- Optimised the radial menus for the controller UI.
- Mounted ‘Present Pings’ being hidden within the controller Possibility Menu.
- Added a ‘Group All’ button for the occasion on controller.
- Made grouping and ungrouping summoned creatures a toggle.
- Added the power to toggle between melee and ranged weapon units on the controller UI.
- Mounted corpses in your stock on the controller UI having a purple ‘geared up’ icon.
LEVEL DESIGN
- Mounted some navigation points in The Glitter Gala and The Chromatic Scale within the Decrease Metropolis.
- Elevated the navigation area within the Mausoleum doorways behind the mural.
- Mounted textures disappearing by tweaking the fade settings on the roof behind the Teahouse fire.
- You possibly can not wander into Cragged Rocks meant for climbing.
- Added some planks and rubble in a spot in Waukeen’s Relaxation to make clear that you need to bounce to get from one spot to a different.
- Now you can goal the crumbling wall in Heapside Jail no matter whether or not the adjoining door is open or not.
- Made a few balustrades round Malus Thorm see-through in order that they don’t block the digital camera.
- The hanging cages in Cazador’s dungeon will not let you know they’re secure to step on, solely to drop you to your dying within the chasm under.
- Mounted Mirkon typically cowering in pretty deep water once you discuss to him whereas he’s operating away from the harpies.
- Adjusted some troublesome vents in Cazador’s Palace.
- Improved Cazador’s house safety by locking a chest and a door.
- Mounted and embellished some stress plates in Cazador’s Palace.
- Locked one of many Caza-doors.
- Added extra treasure to a chest in Cazador’s Palace.
- The Reithwin Tollhouse secure now has higher loot.
- Added extra loot to the library in Rosymorn Monastery.
- A lava texture within the Adamantine Forge not overflows onto the crucible.
- Mounted the raft on the duergar camp typically being displaced.
- Mounted a chest in Cazador’s Palace having two copies of ‘Dawsen Kiltmaker’s Confession’ diary.
- Improved the treasure out there in Reithwin and the Silent Library.
- Changed a crate within the Shadow-Cursed Lands with a chest of loot.
- The githyanki portals within the Elfsong basement not stay partially interactive as soon as the fight with the githyanki has ended.
- Enemies will not get caught when flying from the higher ground of Ramazith’s Tower to the ground under.
- Added extra containers with loot to the Dock Warehouse basement.
- A chest in Wyrm’s Rock Jail now has improved loot.
- The torturers in Moonrise Towers now have extra loot.
- The berry bush in Rosymorn Monastery can now be reached with out leaping.
- Mounted an unreachable desk within the Counting Home vaults.
- The ‘Sinister Door’ in Cazador’s Palace now locks and unlocks accurately.
- Improved the standard of loot out there within the Hidden Vault within the Emerald Grove.
- The central stone slab within the druids’ chambers will not hinder your view.
ART
- Mounted a flashing white sq. typically showing by Karlach’s tent at camp after the Darkish Urge’s urgin’.
- An Everlasting Debtor’s hair not floats when the digital camera is zoomed out.
- Mounted a spot in Bloomridge Park that allowed you to stroll on water. Who do you suppose you might be?
- Made positive previews for sure camp gear (just like the Anarchic Blue Outfit) now show the proper colors.
- Mounted a lacking texture on the decrease physique of male halflings when carrying a half plate.
- Improved the lining-up of wall segments within the Decrease Metropolis Sewers.
- Improved the hitbox of a door variant within the Decrease Metropolis, so projectiles can not undergo it when closed.
- Heterochromatic eye colors can now be utilized to the proper eyes for the preset elven character in Character Creation.
- Improved the mannequin for shirtless Cazador.
- Added some shiny new situation icons!
- Dalyria’s character portrait now shows accurately within the controller UI.
- Up to date Maghtew Budj’s portrait.
- Mounted an empty area within the Decrease Metropolis vista.
- Mounted padded armour typically showing as underwear on larger physique sorts.
- Improved the feel decision of the Wyrmway dragon door.
ANIMATION
- Mounted cleric arms clipping by way of fabric when casting some spells. Holy smokes.
- Polished animations on the Metal Watcher who invitations you to Gortash’s inauguration.
- Polished the leaping and hook assault animations for hook horrors.
- Mounted a difficulty associated to the length of a myconid idle animation.
- Mounted some animation points with Lorroakan’s gown.
- Adjusted the animations for Mystic Carrion’s Torrential Undeath and Wayward Undead.
- Mounted a level-of-detail subject inflicting skeletons within the Dank Crypt to lose their robes and seem nakey (nicely, boney) when zoomed out.
- Mounted clipping round Physician Moorcombe’s neck when he strikes his head.
- Mounted lacking leg textures on feminine githyanki whereas carrying the default barbarian garments.
- The Gondian gnomes not have stretched or flexible fingers because of the gloves they put on.
- Polished the looks of some robes when worn by male gnomes.
- Improved the looks of zombie garments on male people.
- Mounted clipping on Shadowheart’s chainshirt when worn by feminine halflings.
- Polished movement and fabric simulation for Queen Rhol’s dancing in Sharess’s Caress.
- Characters not twitch barely after choosing up or dropping an merchandise from their stock.
- Mounted a clipping subject in a customized animation of Astarion studying a e-book.
- Added an animation for looting whereas enjoying fetch.
- Added fabric simulation to magic monk armour for all races.
- Wyll’s camp garments can now be geared up by half-orcs with out clipping.
- Added some animation aptitude for once you dismiss avatars to Withers’ Wardrobe.
- When dragging and dropping a useless character from a list, they’ll not replay their dying animation.
LIGHTING
- Polished the lighting for the Netherbrain confrontation.
- Polished lighting within the scene the place Mizora tells Wyll about his subsequent mission in Moonrise Towers.
- Polished lighting within the scene between Minsc and Boss Friol.
SOUND
- Improved the sound mixing for the Absolute talking to you and Shadowheart for the primary time.
- Mounted a duplicated sound when interacting with goodberries.
- Improved the sound design for the Chosen Three controlling the elder mind in Act II.
- Added a sound impact for characters dismissed to Withers’ Wardrobe of Wayward Mates.
- Mounted the Magic Mirror background ambiance persisting after you exit the UI.
- Added SFX to kissing Shadowheart in her default dialogue.
- Mounted a difficulty that was stopping some NPCs from absolutely enjoying their overhead dialogues.
- Added vocalisations to the unlucky duergar through the ambush on the Ebonlake.
- Balanced controller vibration suggestions – faraway from a number of occasions all through the sport.
- Added footstep and pickup sound results to gamers choosing up gadgets with controller. Looting’s by no means sounded this good.
- Studying a brand new alchemy recipe now triggers the proper audio suggestions.
VFX
- Spirit Guardians now accurately solid mild within the path they’re travelling.
- Added some cinematic polish to Minthara’s dialogue within the Goblin Camp.
- Added glowy VFX to tattoos, chests, hand orbs, and photographs involving thoughts flayer gamers within the endgame dialogue with Gale.
- Mounted a candle in Moonrise Towers lacking its flame.
- The Silk Tomb situation and visible results (as seen within the Part Spider Matriarch combat) now apply accurately.
WRITING
- A useless fisherman on the seashore will not trace that you will discover Shadowheart simply forward if you’re, in truth, Shadowheart.
- Up to date the Elemental Adept tooltip to make clear that it aids with assaults in addition to spells.
- Named the tattoos in Character Creation.
- Added an additional line for Halsin so he acknowledges an final result the place you resolved the grove state of affairs however the goblin leaders weren’t essentially killed.
- Companions can now make extra feedback when studying about Gale’s orb.
- Added overhead dialogues for participant characters concerning the goal of the pentagrams in Cazador’s ritual initially of fight.
- Divine Strike: Weapon now exhibits the proper injury in its tooltip description.
- Mounted a lacking subtitle for one in every of Ghustil Stornugoss’ traces.
- Improved readability within the ‘Rescue the Tieflings’ quest journal when opening the tiefling cells.
- Adjusted the textual content within the ‘Get Assist from Healer Nettie’ subquest to level you in direction of your individual crafting menu, not the central cauldron.
CINEMATICS
- Improved digital camera photographs, mocap animations, character staging, and facial expressions in lots of dialogues throughout the sport.
- Mounted pops, jitters, and clipping in lots of dialogues throughout the sport.
- Added customized touches and polishes to many dialogues throughout the sport.
- Mounted some animation points attributable to dragonborn armour in dialogues with duergar.
- Adjusted some digital camera photographs when speaking to Isobel and Nightsong at camp after defeating Lorroakan.
- Gamers will not rudely stare above Zaki’s head of their dialogue within the tiefling youngsters’ hideout.
- Mounted the Darkish Urge’s jittery writhing animation whereas tied up by a companion.
- Minthara’s haughty stare will now accurately take a look at gamers she’s speaking to in direction of the top of the sport.
- Mounted a pop on Mol and adjusted some digital camera photographs and animations.
- Mounted a pop when speaking to Araj in Moonrise Towers and hid Astarion’s helmet for when he bites you.
- Mounted a unusual stair-climbing animation throughout Dribbles’ on-stage present.
- Mounted Redhammer’s hand clipping by way of his face.
- Amended the animations for feminine people, male githyanki, feminine gnomes, and female and male dwarves when speaking to Astarion whereas romancing him.
- Improved Astarion’s Ascendant route at-will gnome kiss for masculine physique sorts.
- Mounted the participant character not taking a look at Barcus accurately.
- Cleaned up some mocap in a number of scenes.
- Mounted Shadowheart not accurately taking a look at you when speaking to her earlier than the Higher Metropolis last battle. How impolite.
- Improved lip contact and mocap for giant and tall gamers when smooching Wyll.
- Diminished the blue glare impact on the Displacer Beast within the Gauntlet of Shar.
- Improved digital camera angles between Raphael and Lae’zel in Raphael’s Sharess’ Caress ultimatum scene.
- Mounted the visible results in Lorroakan’s Converse with Useless dialogue.
- Companion interjections will now accurately play through the spider meat scene within the Gauntlet of Shar.
- Polished the cinematics in Gale’s default dialogues.
- Adjusted and improved some animations when speaking to Shadowheart.
- The animation for the pig within the Wyrm’s Crossing refugee camp not pops when he begins talking a brand new line.
- We fastened the lengthy, awkward pauses that adopted every line of one of many ghouls exterior Moonrise Towers.
- The knife not disappears from the cinematic when faraway from the thriller meat by a brief character.
- Polished a dialogue with Mizora for male dragonborn characters.
- Mounted traces slicing off early in Aelis’ dialogue.
- Added some lacking VFX on Thisobald Thorm’s tankard.
- Mounted an animation looping subject that brought about a pop on a canine’s butt.
- Improved digital camera angles after the fight with the bear and the goblins within the Goblin Camp.
- Improved the lip contact when kissing Minthara within the endgame for giant male people and feminine dragonborns.
- Mounted some bugs within the intimate scene with the drow in Sharess’ Caress.
- Mounted some bugs when speaking to Kled.
- Mounted the digital camera clipping beneath the bottom within the scene after defeating Cazador with out Astarion there.
- Mounted small jumps in animation within the ‘NPC caught you trespassing’ dialog.
- Polished the looping idle animation for canine.
- Mounted a cinematic subject that confirmed Cazador’s prisoners strolling by way of a closed door should you freed them.
- Mounted a uncommon subject the place occasion members appeared in cinematic cutscenes rather than the anticipated NPCs.
And lots of, many extra fixes, enhancements, tweaks, and labours of affection!