Former Rockstar Video games developer Mike York has mentioned that GTA 6‘s debut trailer featured in-game scenes versus pre-rendered cinematics. York is a veteran animator who spent over 5 years at Rockstar engaged on video games like GTA V and Pink Lifeless Redemption 2.
Former Rockstar Video games animator breaks down GTA 6 trailer
In a video revealed to his YouTube channel, York supplied a breakdown of the trailer and revealed why GTA video games take so lengthy to make.
“That is an in-game cutscene,” York mentioned. “Plenty of the video games you see are achieved with, like, cinematics, and so they reduce to a scene, and it’s not all in-game. It’s form of pre-rendered, and then you definitely see it, however every thing you see in a GTA recreation is all achieved in-game.”
York went on to emphasize that “each single” cutscene followers see is in-game and mentioned that any constructing gamers see within the trailer they’ll have the ability get into, climb, and bounce off of. “This recreation could be very elaborate,” York continued. “That’s why it takes them so lengthy to make.”
York left Rockstar Video games in 2017. He’s additionally had transient stints at Sony, the place he labored on Uncharted 2 and God of Conflict Ragnarok.