Valhalla, the setting of God of Struggle Ragnarök’s new, free roguelike growth, is filled with robust challenges and fights. And sadly, the going’s solely going to get harder as developer Santa Monica Studio simply dropped a brand new patch that tweaks the issue of sure encounters—although there’s one change that will make your Valhalla journey rather less punishing at first.
Ragnarök’s Valhalla DLC, out now as a completely free add-on for PlayStation consoles, isa roguelite mode for the 2022 action-adventure recreation. You’ll run via a sequence of trials comprised of procedurally generated ranges, battling new enemies and serving to previous buddies on a quest of discovery and redemption. It ain’t simple, although, as most of the fights completely kick Kratos into the bottom. And due to replace v. 05.03, launched on December 15, the Valhalla growth is even more durable.
Learn Extra: God of Struggle: Valhalla Ending Is A Hopeful Clue About The Collection’ Future
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Santa Monica Studio has elevated the issue of “some area challenges” inside Valhalla, although these tweaks weren’t specified within the patch notes. The Discussion board, Valhalla’s colosseum that permits you to duke it out towards even harder opponents, has been adjusted to make its “issue extra applicable,” although that wasn’t explicitly detailed within the patch notes, both. The patch notes do get particular relating to the Draupnir Spear’s Hind of Lethal Vitality perk—Kratos will achieve much less well being when efficiently getting kills with it, so apologies should you have been utilizing that to assist get via the tougher areas.
At the least there’s one bit that’s simpler due to the most recent patch notes. You keep in mind Tyr, the multi-god—he’s the God of Justice, Honor, Regulation, Struggle, and apparently rather more—that Freya and Kratos freed in Ragnarök? You battle him a number of occasions as you traipse via Valhalla, as he seems on the finish of every loop you end. And although he’s nonetheless a troublesome foe to brawl with, however with replace v. 05.03, Santa Monica Studio diminished the issue of his encounter the very first time you two meet. Slight caveat right here, although: This tweak solely extends to the Present Me Will issue setting, the bottom of the 5 choices that, sadly, comes with no bonus rewards. Hey, typically it’s value taking a better battle over a rise in rewards, amirite?
You possibly can try the complete patch notes for replace v 05.03 down beneath:
GoW Ragnarök Valhalla Replace v. 05.03 Patch Notes
Bug Fixes
Cinematics
- Fastened a problem the place audio wouldn’t play and characters could be out of sync through the first cinematic after loss of life
- Cleared lingering Draupnir Spear particles when cinematic begins
Gameplay
- Diminished issue of first Týr battle on the ‘Present Me Will’ issue setting
- Elevated issue of some area challenges
- Tuning adjustment to ‘The Discussion board’ to make issue extra applicable
- Barely diminished well being achieve and probability of proc on Spear kill perk whereas in Valhalla
- Numerous fight tuning and stability updates
- Fastened a problem the place Greek Labyrinth Mastery wouldn’t enhance within the “Open Greek Chests” worth if Kratos forfeited a reward choice after spending Fleeting Echoes to open a chest
- Fastened an exploit when utilizing the Spear towards Ormstunga
- Fastened a problem with the encounter not ending when kicking Einherjar exterior of the world
- Fastened a problem the place Týr would teleport away and never come again
- Fastened a problem the place not all Hunter armor items have been out there
- Fastened a problem the place encounter wouldn’t finish if Nightmare was ejected from a creature close to the world boundary
- Fastened a problem the place Kratos may erroneously keep in Spartan Rage when interacting with Defend Maidens
Basic Stability
- Resolved a number of crashes together with when opening sure chests or rifts, non-English language particular crashes, and reminiscence leak on PlayStation 4
- Fastened a problem the place Kratos could be falling via the world
- Fastened a problem the place Kratos would fall out of the world when interacting with a rift on the Aegean Ship
- Fastened a problem with Kratos falling via the world after strolling via a Mystic Gateway
- Fastened some points with textures not streaming in correctly when coming into arenas
UI/UX
- Fastened a problem with the “Time Prolonged” message displaying in timed problem trials when it mustn’t
- Fastened a problem with subtitles overlapping UI when in vendor menus
- Fastened some situations of the navigation help pointing to incorrect areas
- Fastened a problem the place the timer would overlap the Warrior Soul well being bar
- Fastened situations the place the “Elites Killed” counter would stay after timer expired
- Corrected the “Expensive Harm” burden to point out applicable period in description
- Fastened the King of the Hill problem timer overlapping progress bar
- Fastened an occasion when the timer would by no means attain zero on the Aegean Ship encounter
- Fastened a problem which might trigger a display reader to learn the Pill of Reflection immediate twice in a row
- Fastened situations the place subtitles weren’t formatted correctly
- Fastened a problem the place “Flawless Kills” and “Flawless Parries” Problem UI up to date any time Kratos was hit
- Added a ‘Obtain in Progress’ display if trying to launch God of Struggle Ragnarök: Valhalla earlier than God of Struggle Ragnarök is totally put in
- Fastened a problem with the choices menu displaying when opening the glyph tutorial for the primary time
Kotaku reached out to Sony and Santa Monica for remark.
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