Suicide Squad: Kill the Justice League will assist “tons of” of construct mixtures throughout 4 characters at launch, in line with recreation director Axel Rydby. Rocksteady Studios additionally pledged sturdy post-launch assist, and teased a “large” endgame.
Suicide Squad characters and customization designed round participant selection and freedom
Over on Suicide Squad’s Discord, Rydby stated that participant selection and freedom is without doubt one of the recreation’s core philosophies, and the builders need gamers to “make every character your individual.”
“At launch, we’re taking a look at tons of of attainable mixtures and permutations for builds throughout our 4 characters, and that is one thing we’re including A LOT to in put up launch,” Rydby added. “We’re not supposed to speak about that as we speak although, however I’m actually excited for you all to see the cool stuff we’ve acquired cooking.”
Elsewhere on Discord, Rydby stated that Suicide Squad comes with a “large” endgame that encourages gamers to grasp their character. “Our core philosophy for endgame was, primarily, mastery,” he wrote. “Mastery of your character, traversal, skills, enemy varieties, mission mechanics and, after all, your selection of construct.”
Individually in an interview with Play Journal (challenge 36), Rocksteady stated that Suicide Squad is “simply” the studio’s “largest recreation story-wise.” Following a delay, the title will launch on February 2.