Rocksteady Studios has deployed the Suicide Squad replace 1.008 patch notes in your viewing pleasure, which brings a wealth of bug fixes for the sport.
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CHANGES IN THIS RELEASE:
- To assist gamers extra simply entry the Finish Sport now we have elevated the reward from finishing the primary Mayhem mission to 9000 Promethium, up from 3000.
- We now have elevated the rewards from finishing Elevating Hell. These improve with every tier for some fairly juicy loot and a bunch of Promethium and crafting supplies.
- New Promethium Reward quantities and Gear Drops:
- Tier 1: 3000
- Tier 2: 4500
- Tier 3: 6000
- Tier 4: 7000
- Tier 5: 8000
- (Every tier may also grant a minimum of 1 Legendary merchandise.)
- Taking out the Hit Squads may also grant a set quantity of substances drops along with finishing Elevating Hell. These drops can solely be Legendary or Infamous objects:
- Tier 1: 3 Objects
- Tier 2: 4 Objects
- Tier 3: 5 Objects
- Tier 4: 5 Objects
- Tier 5: 5 Objects
- New Promethium Reward quantities and Gear Drops:
- Enemies in Hack’s Help Squad missions will now prioritize a Protect Harvestable state over the Burning impact. This could make these missions simpler to finish if utilizing a construct that always triggers the Diablo Blaze Affliction and for these utilizing Black Masks Infamous Firearms.
- We now have up to date the DPS values for Infamous and Infamy Firearms to be constant throughout all weapon varieties inside their respective tier and rarity.
- Inexperienced Lantern Infused Choppers in Lex’s second Help Squad mission have now been changed with non-Infused Choppers.
BUG FIXES:
- Fastened a bug by which gamers have been typically despatched again to the seizure warning display after making an attempt to affix a session.
- Fastened a bug that will lead to a personality being unable to maneuver if the participant was idle for 30+ minutes earlier than finishing a mission.
- Fastened a bug by which gamers weren’t appropriately ordered on the Leaderboard if that they had a greater rating throughout the identical Mastery Degree.
- Fastened a bug that was in uncommon circumstances inflicting gamers who launched the sport for the primary time to have 100% sport completion.
- Fastened a bug whereby 1 or extra gamers could seem as “In Metropolis” whereas organising an Incursion mission, stopping it from being began.
- Fastened a bug that will typically lead to a white display after skipping the post-fight cinematic after killing Brainiac.
- Fastened a bug whereby gamers would obtain loot from Incursions which can be larger than their present Mastery Degree cap.
- Fastened a bug that typically precipitated the truck to “jiggle” in place leading to efficiency points if left idle for too lengthy within the “Drive To Centennial Park” mission.
- Fastened a bug that typically prevented voice chat from working when becoming a member of a web-based session with a buddy.
- Fastened a bug by which the Mayhem mission in Chapter 7 would typically have random Mutators utilized, as a substitute of of the set Mutators.
- Fastened varied points that may happen in a web-based session after a participant’s web connection drops out and in repeatedly.
- Fastened a bug that will typically trigger the sport to turn out to be unresponsive when unplugging a controller through the Map Tutorial after finishing the “Good day Oswald” mission.
- Fastened a bug that will typically trigger enemies to turn out to be unresponsive throughout Incursions whereas in a web-based session.
- Fastened a bug that resulted in gamers typically getting caught inside some partitions or terrain in “Killing Time (Hardcore)” after defeating Brainiac.
- Fastened a bug that typically resulted in gamers falling out of the sport world after leaving The Batman Museum.
- Fastened a reminiscence leak that was prone to occur if enjoying by means of everything of Chapters 1 by means of 5 in a single sitting.
- Fastened a bug that will typically lead to a “Loading Metropolis” display after amassing your first Affliction from Ivy.
- Fastened a bug that prevented gamers from choosing Epic Augments for Fortunate Charms when modifying gear with Toyman, stopping the participant from returning to the sport.
- Fastened a bug that typically resulted in Legendary weapons having the names of their decrease rarity variations as a substitute.
- Fastened a bug that prevented Protect Harvest kills from counting in direction of Contract progress.
- Fastened a bug that immediately elevated a participant’s Finite Disaster rank by finishing a single Incursion hosted by a participant of a a lot larger rank.
- Fastened a bug that was ensuing within the Burn Injury numbers on the HUD not being correct.
- Fastened the “Worst Case Situation” mission granting loot after the preliminary completion.
- Fastened a bug that typically precipitated enemies to be unresponsive through the “Noisemaker” mission whereas in a web-based session.
- Fastened a bug that will typically trigger the sport to turn out to be unresponsive when unplugging a controller through the Speedy Transit unlock tutorial.
- Fastened a bug that will typically trigger the sport to turn out to be unresponsive when unplugging a controller through the Nano-Enhancement unlock display.
- Fastened the Molecular Agitator’s Legendary Increase not working appropriately in a multiplayer session.
- Fastened a bug that will place gamers contained in the Lex Tower storage through the “Batman’s Final Journey” mission if the host disconnected through the cinematic.
- Fastened a possible photosensitivity concern within the cinematic for the “Finest Frenzy Without end” mission.
- Fastened the “Privateness Coverage” button opening the mistaken hyperlink.
- Fastened varied localization inaccuracies within the in-game retailer.
- Fastened a bug that might result in efficiency points after repeatedly viewing emotes within the sport menu.
- Fastened a bug that typically precipitated Deadshot to not animate appropriately throughout his Emotes and Rival Taunts
- Fastened a bug that prevented Lootinauts from spawning from their host, in the event that they have been killed by Harley’s Suicide Strike.
- Fastened a bug that will typically trigger the Exit Portal markers to indicate in other places for the host and the shopper if the shopper joins in late to an Incursion.
- Fastened a bug that will typically result in an prolonged black display if the host leaves after which re-joins whereas loading through the “Batman’s Final Journey” mission.
- Fastened varied situations of shoppers being caught on loading screens when the host aborts a mission.
- Fastened a bug by which Bizarro’s Undeath Ray would take away all Protect Overcharge when utilizing its common hearth mode.
- Fastened the localizations for the OG Villains Leaderboard.
- Fastened a crash that will typically happen throughout “Killing Time” following audio corruption.
- Fastened a crash that might happen when viewing Batman within the Codex and exiting again to the principle Codex menu.
- Fastened a crash that might typically happen throughout “Fortress Metropolis” after partaking the primary enemy.
- Fastened a crash that might typically happen after leaving Wayne Financial institution, and traversing to the “Lantern Killer” mission location.
- Fastened a crash that might typically happen when approaching a Lootinaut whereas reloading as Harley.
- Varied further shopper crash fixes.
- Varied further server crash fixes.
- Varied different server enhancements.
- Varied updates to the sport credit.
- PC Solely – Fastened a bug that was inflicting gamers in your Steam buddy listing to indicate as “Not in A.R.G.U.S. Database”.
- PC Solely – Fastened a bug that resulted in mouse acceleration being disabled when turning off “Juggle Intention Snap”.
- PC Solely – Addressed a problem with overly giant patch sizes.
[Source – Suicide Squad Patch Notes Via Rocksteady]