Right here’s one thing odd: Pentiment, a beforehand Xbox-exclusive narrative-focused recreation from Obsidian, at the moment runs higher on PlayStation 5 than it does on Xbox Sequence X/S. It’s apparently a bug that might be fastened, however the entire state of affairs has set off a firestorm within the unending console conflict.
For many of February, rumors have swirled within the Xbox neighborhood and on-line that Microsoft was planning to port massive video games to PS5 and Change. This led to an entire meltdown and ultimately—on February 15—a podcast from Xbox confirming that, sure, some video games had been getting ported to different platforms. However it additionally denied that massive titles like Starfield would arrive on PS5 and confirmed that the corporate had plans for extra Xbox consoles sooner or later. On February 21, throughout a Nintendo Direct, Pentiment was introduced as one of many first Xbox-published video games arriving on Change and PS5. It launched the subsequent day. And weirdly, on PS5 no less than, the sport runs at a better framerate than it does on Microsoft’s console.
Pentiment on PS5 runs at 120FPS. At present, on Xbox Sequence X/S, it runs at half that, or simply 60FPS. Now, to be clear, this isn’t a recreation that must be operating at 200+FPS or something like that. It’s a narrative-focused, text-heavy 2D recreation. Nonetheless, a whole lot of already bent-out-of-shape Xbox diehards aren’t too eager on the sport enjoying higher on PS5.
In response to Obsidian studio design director Josh Sawyer, the rationale for this discrepancy is a bug. On February 26, he tweeted: “120fps might be enabled for XBOX within the subsequent patch. It being disabled is only a bug.”
This didn’t assist a lot although, as some Xbox followers requested why the sport—which was launched in November 2022—had by no means acquired this 120FPS-enabling patch sooner. It’s a bit odd that Microsoft wouldn’t make sure that the Xbox port of the sport was operating at 120FPS earlier than launching the PS5 model.
Kotaku has contacted Xbox in regards to the state of affairs.
Whereas this was only a unusual little quirk involving a bug in a virtually two-year-old recreation, it is going to definitely not assist alleviate fears among the many most devoted of Xbox prospects that Microsoft isn’t centered sufficient on the platform they love.