Hibernian Workshop issued the most recent replace for Astral Ascent as we speak, which is model 1.3. The replace consists of an affinity system, Future Fragments change, and high quality of life choices. After all, there are a bunch of different elements to model 1.3 as effectively.
Astral Ascent replace model 1.3 patch notes
Right here’s the complete rundown:
Main Options
- The sport now suggests barely extra usually loots that might synergize with participant’s construct
- Gamers can obtain as much as 3 accrued future fragments after defeating Zodiacs on DL runs from earlier future ranges not cleared
Small Options
- Reworked the descriptions of Results in Hints and Glossary to offer extra particulars concerning the stacks, durations of results, variety of hits and so on.
- After clearing the sport, on the menu to select a particular ending, there’s a verify mark on the title of characters on which endings have already been seen by the participant
- We changed the void catalyst perk “”Warrior’s Pleasure”” (+1 harm stone per X enemy defeated till participant is hit) for the brand new perk “”Barbecue’s grace””, which supplies Barbecue’s Echo at begin of a run (salvaging an aura for the primary time spawns one other aura of the identical Tier)
- The small dragon at begin of runs provides +1 additional selection for auras
- We added trace descriptions for particular auras that forged components primarily based on frequent spells
- Added an extra suggestions for Aura’s rarity on participant’s stock
- Small enhance XP acquire after opening a Zodiac chest
Balancing
- Diminished spark harm by 30%
- Elevated harm of PRÆCIPITATIO spell
- Rebalanced stacks (burn, poison and so on.) utilized by results (slime, wisp and so on.)
- Elevated harm of Frostbite impact
- We elevated by 2 per rank the value of the Void Catalyst perk Zodiac’s Emblem (Enhance cost hate of Zodiacs summon by 20% per rank)
Interface
- Added Frostbite impact to the Glossary
- Reworked the descriptions of Elite Points in Glossary
- New choice to make the following spell, on the participant’s spell cycle, to at all times be seen above the participant’s sprite
- New choice to make background darker that creates an even bigger distinction with sport components, which ought to hopefully assist readability for some gamers
- Visible shade on Auras in stock relying of rarity
Bug Fixes
- spell MISERIA explosions on facet partitions may have mistaken path
- spell MORBUS projectiles would generally bounce as a substitute of exploding when colliding with floor
- Enemies Pink Feedbacks of assaults would generally keep on the display screen since 1.2
- Injury for “”Calie’s lightning combo”” Echo not displayed on harm meter and never calculated appropriately throughout co-op
- The echo “”Sova’s feather twister”” wouldn’t work for participant 2
- Telescope wouldn’t replace perks appropriately on change if gamers opted to hibernate the console as a substitute of closing the sport software or turning it off
- The assured larger degree feather from Pavo’s after the third claimed feather wouldn’t at all times have the proper degree
- The small dragon auras wouldn’t improve the aura tiers appropriately after upgrading it at Zim-Zim on the following run
- The typical harm from spells was being wrongly calculated whereas checking the spell thorough participant’s stock
- Mounted circumstances on the place gamers wouldn’t have the ability to be revived throughout co-op mode after dying
- Mounted mistaken localisation textual content for some Zodiacs title in harm meter (Russian language)>
The Astral Ascent model 1.3 replace is now accessible on Change.