NetherRealm Studios, the developer behind the Mortal Kombat collection, is reportedly dealing with a number of layoffs after choose workers members from the studios’ cellular workforce shared posts on LinkedIn asserting that they’ve been put out of labor (thanks, Eurogamer).
The NetherRealm cellular workforce appears to be essentially the most affected by the layoffs, after the department was reportedly shut down regardless of engaged on a number of lively live-service tasks together with Mortal Kombat Cellular, Injustice 2, and Mortal Kombat Onslaught. Tony Lazzara, a top quality assurance analyst, wrote “Netherrealm’s cellular workforce was shut down. A ton of very gifted folks have been put out of labor”.
Cellular UX designer Rachel Walaski was a kind of affected, posting to the job website, “I’m fairly unhappy to announce that I used to be one of many cellular workforce members who’s being laid-off from Netherrealm Studios”. They described their colleagues as “extremely gifted, passionate, and collaborative people additionally in the identical scenario, instantly on the lookout for a brand new job”.
One other high quality assurance analyst Samantha Edward shared the identical sentiment: “Each single individual I’ve labored with on that workforce is an incredible collaborator,” they wrote, “We’re all most likely in shock, however a whole lot of us can be posting one thing like this right this moment or quickly”.
Elizabeth Ramirez, an animator on the studio, additionally confirmed that they’d been laid off following the closure. “It hurts me to announce I’ve been laid off from NetherRealm Studios after about 10 years of working there,” they posted on LinkedIn, “I can be in search of new alternatives as an Animator for video games or movie”.
An estimated 50 folks have been put out of labor by the closure of the cellular workforce in response to Insider-Gaming. Neither NetherRealm nor its proprietor Warner Bros. Video games have commented on the layoffs on the time of writing.
This newest spherical of layoffs follows far too many comparable tales this yr from massive studios like Microsoft and Sony to smaller groups like Tales of Kenzera: ZAU developer Surgent Studios.