Japanese gaming journal Weekly Famitsu managed to have a chat with Tremendous Monkey Ball: Banana Rumble producer Nobuhiro Suzuki. Mr. Suzuki was requested a spread of questions together with why SEGA determined to make Tremendous Monkey Ball: Banana Rumble a Nintendo Change unique. He replied by saying that the final sport within the beloved Tremendous Monkey Ball collection bought probably the most quantity of models on the Nintendo Change and that improvement was sped up by narrowing down the {hardware}. Nevertheless, Mr. Suzuki wouldn’t rule out Tremendous Monkey Ball: Banana Rumble coming to different platforms sooner or later.
Why they opted to make Tremendous Monkey Ball: Banana Rumble Change unique:
“Our primary motive was to ship steady high quality on-line play for 16 gamers, which was the promoting level this time. By narrowing down the {hardware}, I believe we may modify the extent of enjoyment for gamers.
The rationale we selected Change and never one other console was easy. Of consumers who purchased the final sport, the Change was the commonest. If there may be demand from clients then I believe we’ll contemplate increasing to different platforms sooner or later, so please help Tremendous Monkey Ball Banana Rumble.”
The connection between Tremendous Monkey Ball and Nintendo:
“It’s a little laborious to explain however, I’d say it isn’t very SEGA -like, it’s a title that matches the Nintendo {hardware}… I believe. Previously, it was additionally launched as a Nintendo {hardware} launch title, so amongst clients, it appears there may be rather a lot that suppose the collection is extra like a Nintendo title.”
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