Remaining Fantasy creator Hironobu Sakaguchi has revealed which sport within the sequence he thinks is “most full,” and it is not the fan favourite Remaining Fantasy 7.
As a substitute, Sakaguchi informed Inverse he believes Remaining Fantasy 6 sits on the high. This was launched because the final 2D Remaining Fantasy sport in 1994, earlier than Remaining Fantasy 7 arrived on the unique PlayStation and redefined the franchise in 1997.
“By way of the Remaining Fantasy that I feel is the ‘most full’; I imagine Remaining Fantasy 6 comes shut, and does stand out above the opposite Remaining Fantasies, particularly as a result of it was the final Remaining Fantasy to make use of pixel artwork in all of its visible expression,” Sakaguchi stated.
Remaining Fantasy 6 is actually among the many most beloved within the franchise and launched the now synonymous steampunk parts for the primary time, transferring away from the strictly medieval fantasy setting of earlier video games.
Although it has been ported to myriad consoles and gadgets already, followers are calling for Sq. Enix to launch a full remake in the identical vein as Remaining Fantasy 7 Remake, Rebirth, and the incoming third and remaining sport.
Remaining Fantasy 6 director Yoshinori Kitase did not provide a lot hope when requested, nevertheless, as he stated a remake akin to that of Remaining Fantasy 7’s may take round 20 years to finish. Remaining Fantasy 6 options a lot content material that he estimated it could take twice the size of the Remaining Fantasy 7 Remake sequence.
Kitase beforehand commented on the recognition of the concept although, even saying many builders inside Sq. Enix are desirous to work on a remake of Remaining Fantasy 6. The undertaking could be very troublesome, nevertheless, and Kitase stated he could not give it some thought at the least till the Remaining Fantasy 7 Remake trilogy has wrapped.
Ryan Dinsdale is an IGN freelance reporter. He’ll speak about The Witcher all day.