Blizzard has launched Overwatch 2 Season 13 in the present day, bringing a wealth of recent content material to the favored hero shooter together with the annual Halloween Terror occasion, quite a few bug fixes, and a brand new collaboration within the type of Overwatch 2 x My Hero Academia. Learn the total particulars within the Overwatch 2 Season 13 patch notes beneath.
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SEASON 13 – SEASON OF SPELLBINDERS
Hang-out your foes in Season 13 with Mythic Spellbinder Widowmaker, a grasp of witchcraft with trendy animations and enchanting results. Then battle it out in Junkenstein’s Laboratory, the spooky new Halloween Terror PvP sport mode with mutations that flip heroes to horrors! Plus, heroes and villainswatch their concepts of justice collide within the My Hero Academia collab that includes unique cosmetics impressed by the anime’s iconic characters. Prepare for a season crammed with magic, may, and macabre moments!
OVERWATCH 2 X MY HERO ACADEMIA©
Select heroism or villainy with the most recent Overwatch 2 collaboration that includes unique skins impressed by My Hero Academia’s iconic characters. Battle as a hero of justice with Tracer as Deku, Reinhardt as All May, and Juno as Uravity, or create chaos with Reaper as Tomura Shigaraki and Kiriko as Himiko Toga. Don’t miss the Mega Bundle for the last word My Hero Academia assortment—accessible for a restricted time solely, October 17-30.
© Ok. Horikoshi / Shueisha, My Hero Academia Mission
HALLOWEEN TERROR 2024
This Halloween, the Halloween Terror occasion delivers a spooky good time with each brand-new and returning sport modes. Expertise the eerie insanity of Junkenstein’s Laboratory, a fast-paced Staff Deathmatch the place you may improve your heroes with highly effective cursed expertise playing cards. Then return to the chilling co-op journey of Junkenstein’s Revenge, battling hordes of zombie Omnics and monstrous bosses. Lastly, uncover the terrifying secrets and techniques of Adlersbrunn in Wrath of the Bride, a gripping PvE expertise crammed with puzzles, haunted castles, and bounce scares. Face the frights and conquer the phobia!
HERO MASTERY MODE – CASSIDY & BRIGITTE
Two new heroes will take a look at their abilities in Hero Mastery. Beginning on October thirty first via to November twelfth, you’ll have an opportunity to excellent your abilities with Cassidy’s Peacekeeper or bash bots of the sting with Brigitte’s Defend Bash. Full unique challenges via to earn new unique rewards and bonus Battle Go XP as you take a look at your abilities in these new programs.
GENERAL UPDATES
Interactive Scoreboard
To present gamers simpler entry to social options, particularly on controllers, we’ve added the flexibility to work together with the Scoreboard. The Interactive Scoreboard is meant to make reporting sooner and simpler, but in addition to enhance your social expertise via no matter channels you like to speak in or keep away from completely. The next options at the moment are accessible through Interactive Scoreboard:
- Adjusting Mic Quantity of different gamers
- Adjusting your Mic Quantity
- Reporting different gamers
- Becoming a member of/Leaving Staff Voice Chat
- Becoming a member of/Leaving Group Voice Chat
- Muting Staff Textual content Chat
- Muting Match Textual content Chat
- Muting Textual content Chat of different gamers
Matchmaking Updates
- Tuning modifications to scale back queue instances for Huge matches in Aggressive Play.
- Loss Streak avoidance tuned down to stop circumstances the place it might improve worst case state of affairs queue instances.
Developer Feedback: We’re not seeing any measurable affect from this tech in stopping loss streaks and we’re involved it may be making queue instances longer. So we’re scaling it again for now.
- Position Delta tuning tightened, to attempt to match Ranks on the roles on every workforce extra carefully.
Developer Feedback: We consider that match high quality improves considerably when you’re matched carefully with one of many members on the opposing workforce in the identical position. We consider we will tighten this desire with out considerably impacting queue instances.
- Position Delta has been up to date to prioritize the Tank Position above different roles.
Developer Feedback: We’ve been eager about learn how to enhance the Tank expertise from each angle, to present them extra even matchups and scale back 1-sided matches for the entire workforce additional.
- At increased Ranks the consequences of MMR Decay, Profitable Pattern, Dropping Pattern, and Calibration have been decreased.
Developer Feedback: At our highest ranks these modifiers might generally permit very excessive ability gamers enjoying on new accounts to get fortunate and surpass their peak ranks significantly, with out really incomes their new rank like different gamers which have performed extra on their accounts.
- At increased Ranks the matchmaker now takes into consideration the advantages of grouping when developing matches.
Developer Feedback: On the highest ranks, teams have had noteworthy benefits in opposition to groups composed of all solo gamers for a while now. Our purpose with this addition isn’t to take away the benefit of grouping at increased ranks completely, however we’d just like the benefit of grouping at increased ranks to be much less excessive.
Public Customized Video games
- Internet hosting Public Customized Video games now requires Endorsement Stage 3.
Developer Feedback: A reminder that we’ve been actioning accounts that put up disruptive content material within the Sport Browser and we’re severe about eradicating problematic gamers that don’t observe our Code of Conduct. At any time when an account is actioned for a social penalty, they’re decreased to Endorsement Stage 0, so the mix of social actions and this function will permit for one probability to alter their habits earlier than they’re completely banned. Anybody that’s beneath Endorsement Stage 3 can nonetheless host video games with the “Pals” or “Invite Solely” settings, however they won’t have entry to the “Everybody” setting.
Streamer Mode
- Entry to the “Disguise My Identify” perform of Streamer Mode now requires finishing the “Unrelenting Hero” Lifetime Problem.
Developer Feedback: We’ve been listening to neighborhood suggestions that newer accounts must be required to earn entry to the function, however it’s necessary that this function can’t be abused by varied kinds of disruptive gamers that are inclined to play on very new accounts. As a reminder, the “Disguise My Identify” function doesn’t forestall disruptive gamers from being punished after they’re reported since we all know their precise battle tag behind the scenes.
Challenges Updates
- Choose challenges at the moment are seen within the Foremost Menu.
Developer Feedback: Challenges at the moment are in the principle menu to focus on their rewards, primarily for brand new Occasion Challenges.
- Problem Rewards can now be inspected intimately within the Challenges Menu.
SHOP UPDATES
- Mythic Pores and skin Elements Add-on Beauty is now added to the Mythic Store.
- Overwatch League Retailer tab was eliminated and changed by a separate button within the backside of the principle Store tab.
COMPETITIVE UPDATES
Prime 500
The necessities to seem on the Prime 500 Leaderboard have modified:
- Win requirement per season decreased from 50 to 25.
- The Seasoned Competitor problem (750 lifetime wins in Aggressive Play) is now required to be accomplished to be eligible for any Prime 500 Leaderboard beginning in Season 12.
HERO UPDATES
Common
- Swapping your hero hides your choice on the enemy scoreboard for 15 seconds.
Developer Feedback: This variation provides a extra friction to counterswapping, particularly within the excessive case the place two gamers on reverse groups are each sitting in spawn with the scoreboard open and quickly swap their heroes in response to one another’s selections.
Tank
Mauga
Incendiary Chaingun
- Ignite harm over time length elevated from 3 to 4 seconds.
Developer Remark: Growing the length of Mauga’s burn impact will assist higher reward going for the smaller, more durable to hit targets.
Ramattra
Pummel
- Now not pierces obstacles.
- Now offers 2.5x extra harm to obstacles.
Developer Feedback: Ramattra’s Pummel projectiles passing via obstacles was a supply of frustration for gamers making an attempt to guard themselves or their allies. With these modifications enabling Ramattra to deal essential harm to obstacles, he’ll nonetheless be a useful hero selection in opposition to barrier mechanics, however gained’t instantly apply harm to gamers on the opposite facet.
Reinhardt
Barrier Subject
- Well being decreased from 1600 to 1500.
Developer Feedback: That is just a few fantastic tuning for the barrier well being and regeneration fee because it had change into barely too powerful to interrupt via.
Injury
Hanzo
- Base well being elevated from 225 to 250.
Developer Feedback: We’re reverting Hanzo again to his earlier well being now that it’s attainable to take out an opposing Hanzo with a well-aimed headshot due to the weapon harm modifications.
Sojourn
Railgun
- Power not stops degenerating at 25 vitality.
- Time earlier than vitality degeneration begins elevated from 7 to 12 seconds.
Disruptor Shot
- Injury per second elevated from 60 to 80
- Now generates 25% of harm performed to enemy gamers as Railgun vitality.
Developer Feedback: These Railgun modifications swap out the 25 minimal vitality it decays to for an extended time earlier than it begins to degenerate which alleviates a few of the stress to shortly use the secondary fireplace. Disruptor shot is getting a harm improve to helps its effectiveness as an space denial software, andlong with further utility via producing a small quantity of Railgun vitality to make it extra broadly helpful.
Sombra
Hack
- Now not ends Stealth however does reveal Sombra.
- Hacked skill lockout impact length decreased from 1.5 to 1.0 seconds (EMP length unchanged).
- BOB hacked stun length decreased from 10 to three seconds.
Stealth
- Now not passive and now prompts through the use of Translocator.
- Now has a 5 second length.
- Added stealth timer across the reticle and eliminated skill icon.
- Taking harm now reveals Sombra for 1 second as a substitute of ending stealth.
Translocator
- Cooldown elevated from 5 to 7 seconds.
EMP
- Final value elevated 12%.
Opportunist
- The Opportunist passive has been added again in.
- Will increase Sombra’s weapon harm versus hacked targets by 20%.
- See critically injured enemies via partitions.
Developer Feedback: It is a important change to Sombra’s playstyle within the hopes of creating her extra interactive for the opposing workforce and shifting a few of her energy from the utility of Stealth and Hack into elevated lethality.
Stealth having a restricted length lower than the Translocator cooldown is meant to create temporary home windows of vulnerability. It nonetheless allows Sombra to cross via harmful areas unseen, however to essentially grasp round within the enemy backline would require transferring from cover-to-cover just like different flanking heroes. Now not having the stealth motion pace eliminated upon taking harm additionally enhances its usefulness as an escape software.
Help
Baptiste
Biotic Launcher
- Major fireplace recoil decreased by 30%.
Developer Remark: This variation is aimed toward lowering the fatigue ensuing from controlling the recoil over longer durations of play greater than making an attempt so as to add energy to Baptiste’s main fireplace.
Brigitte
Restore Pack
- Cooldown elevated from 5 to five.5 seconds.
Developer Remark: Brigitte’s therapeutic output over the course of a match is kind of excessive, so that is only a slight adjustment to assist convey that in line.
Juno
Mediblaster
- Falloff vary decreased from 30-50 meters to 20-35 meters.
- Therapeutic per projectile decreased from 6.5 to six.
Developer Feedback: Juno’s therapeutic output is simply too excessive for the way a lot mobility she possesses so we’re shortening her falloff vary to extend the significance of positioning effectively together with her mobility skills.
MAP UPDATES
Conflict Updates
- Seize time on the ultimate goal factors A and E now will increase for Attackers as segments get secured consecutively from 1x /1x / 1x to 0.7x /1.1x /1.4x, to make the primary section simpler to seize for attackers however consecutive ones more durable.
- Defenders now respawn immediately as the primary section and second section get secured as a substitute of when the earlier goal factors B or D get captured.
- Unlock time for closing goal factors A and E has been elevated from 25 seconds to 27.5 seconds.
- Decay fee on closing goal factors A and E have been doubled for attackers to not lose their progress as shortly when stepping off the purpose.
- Seize time for defenders on goal factors B and D has been elevated by 10% to present attackers extra alternatives to assault the purpose.
Developer Feedback: We wish to scale back the variety of one-sided stomps occurring within the Conflict sport mode. We additionally wish to deal with the issue of securing a minimum of one section on the ultimate goal factors as attackers. So, we tweaked the seize time for the defending workforce to make the struggle for goal factors B and D a bit extra favorable for attackers.
Particular person Map Updates
Circuit Royal
1st Level
- New exit choices from attackers preliminary spawn to scale back spawn tenting.
- Preliminary excessive floor proper flank introduced in and entry adjusted to scale back spawn tenting.
- Cowl choices added.
- New far facet flank choice to contest defenders on the excessive floor by the bridge.
2nd Level
- Improved spawn protections for attackers leaving the second spawn space to scale back spawn tenting.
- Extra cowl added whereas pushing excessive floor for attackers.
- New flank added for attackers to take rear excessive floor by the chicane.
- Hill lowered barely and highway angled ahead to make method for attackers barely extra comfy.
third Level
- Improved choices for attackers leaving the third spawn space to fight spawn tenting.
- Flank path to excessive floor pool space widened and extra cowl added to extend play choices on this area.
- Sightlines improved for attackers to poke at entrenched defender positions within the closing space.
Dorado
1st Level
- Beginning excessive floor cowl and entry has been adjusted to scale back spawn tenting.
- Flank routes have been streamlined for attackers.
- Numerous geometry changes to supply extra favorable gameplay alternatives for attackers available in the market space.
2nd Level
- Staircase added for simpler attacker entry to the excessive floor.
- Added entry to the courthouse for attackers.
third Level
- Cowl added after the chokepoint on the principle path.
Havana
1st Level
- Decreased sightlines into the attackers’ spawn.
- Added new choices for attackers to exit their spawn.
- Decreased oppressive excessive floor vantage factors for defenders.
2nd Level
- Widened doorways and sure routes for cleaner navigation and circulate.
- Closed small holes via sure belongings to dam sightlines and projectiles.
third Level
- Redesigned attackers’ spawn inside and added further routes for a safer attacker exit.
- Sightlines from the fort wall to spawn and primary route have been decreased.
- Pathing into the fort has been consolidated on one facet for cleaner circulate and to present each groups extra choices whereas in fight across the closing chokepoint.
Numbani
1st Level
- Attackers’ preliminary spawn room has been pushed rather a lot nearer to first level to scale back runback instances.
- Lowered some excessive floor round first level.
- Simpler entry to flank routes round first level.
- Mixed the paths within the constructing behind the payload on first level – one room that connects the whole lot.
2nd Level
- Ahead defender spawn factors have been added to scale back runback instances for defenders.
- A staircase has been added close to attackers ahead spawn for simpler entry to excessive floor.
- Added a connecting path previous and above the choke into third level.
3nd Level
- Relocated a pesky signal.
- Eliminated a tree.
BUG FIXES
GENERAL
- Fastened a bug that prompted some gamers to be unable to buy golden weapons.
- Fastened a bug the place the Voice Chat Gadgets setting was unable to be modified.
- Fived a bug that prompted Adrenaline Junkie achievement to generally not grant.
HEROES
Baptiste
- Fastened a bug with Baptiste’s Zombie Stroll Emote.
Sigma
- Fastened a bug the place Sigma wouldn’t acquire Overhealth for Juno’s Mediblaster.
Reaper
- In a earlier replace, fastened a bug that prompted exit sound enemy reaper’s shadow step to not play.
[Source – Overwatch 2 Patch Notes]