Bloodborne 60 FPS Mod Wasn’t Target of Sony Copyright Strike
It has now emerged {that a} current Sony copyright strike that focused a fan-made Bloodborne 60 FPS mod wasn’t aimed on the mod itself. The Bloodborne group, identified for its optimism, began hoping that the copyright strike meant Sony was concerned about an official Bloodborne 60 FPS patch, on the very least. Nevertheless it seems, the corporate wasn’t fairly concerned about taking the mod itself down.
Why Sony took down the Bloodborne 60 FPS mod
Modder Lance McDonald, who was behind the unofficial 60 FPS patch, has clarified that the strike he acquired was over using the title Bloodborne. Womp Womp.
“The DMCA was not in opposition to the patch,” McDonald defined on his Discord, as noticed by PushSquare. “They used DMCA to take down the web page as a result of the web page used the phrase ‘Bloodborne’ which they personal the trademark of. They’ll’t legally DMCA the patch as a result of it’s 100% code and the patch doesn’t really even say what recreation it’s for in it.”
McDonald added that he has no plans to convey the mod again as a result of he doesn’t need to need to work round Sony’s copyright. On condition that he’s only one fan up in opposition to a scary company authorized crew, we don’t blame him.
So, no Bloodborne 2, then?