Bloodborne PSX Demake Hit By Copyright Claim, Lance McDonald’s ‘Copium Theory’ Is That Sony Is Working On An Official ’60 FPS Remake’
Bloodborne‘s fan-made PSX demake venture has been hit by a copyright declare by MarkScan Leisure, following final week’s information that Lance McDonald’s Bloodborne 60 FPS patch and been struck down by a Sony DMCA takedown discover.
In response, McDonald revealed that MarkScan had been employed by Sony Interactive Leisure, and are the identical rim that “DMCAed my web page concerning the Bloodborne 60fps patch. And now they’ve DMCAed an previous video concerning the Bloodboren PSX demake venture. That’s fairly wild. What the hell are they doing?”
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Nevertheless, the modder instructed that Sony may in actual fact be engaged on an official Bloodborne 60 FPS replace or a extra formidable remake, in what he describes as his ‘copium principle.’
My copium principle is that Sony DMCAed the 60fps patch and the video concerning the Bloodborne demake in order that after they announce a 60fps remake, google trying to find ‘bloodborne 60fps’ and ‘Bloodborne remake’ gained’t have collisions with our fan initiatives. Let me cope. Like in the event that they plan on trademarking ‘bloodborne 60fps’ and ‘Bloodborne remake’ they should truly clear up to be able to truly file a trademark request. Proper??
Shuhei Yoshida, a former Sony Interactive Leisure government who headed up the corporate’s indie efforts, not too long ago mentioned the subject of Bloodborne throughout a chat with Kinda Humorous Video games. In keeping with him, developer FromSoftware’s Hidetaka Miyazaki want to do one thing with Bloodborne once more, however is just too busy and doesn’t need anybody else to deal with the IP. Because of this, Yoshida believes that Sony respects Miyazaki’s needs and subsequently Bloodborne stays untouched.
[Source – Lance McDonald on X, IGN]