HomePCThe Monster Hunter Wilds benchmark is here, and my poor RTX 3070 is now crying sub-60 fps tears

The Monster Hunter Wilds benchmark is here, and my poor RTX 3070 is now crying sub-60 fps tears

The Monster Hunter Wilds benchmark is here, and my poor RTX 3070 is now crying sub-60 fps tears

The Monster Hunter Wilds benchmark is here, and my poor RTX 3070 is now crying sub-60 fps tears


Is there a PC gaming expertise extra common than poking at graphics settings one by one, dropping anisotropic filtering and rendering distance from excessive, to medium, to low, within the forlorn hope of seeing the framerate counter inch over the 60 fps line? I discovered myself in that acquainted spot this afternoon when Capcom launched the Monster Hunter Wilds benchmark on Steam. It guarantees to supply a way of how properly the sport will run on our PCs at launch, and made me face the cruel actuality that my RTX 3070 is not going to let me preserve almost as lots of these settings on “excessive” as I might like. Painful selections lie forward.

I am going to admit I am hoping for lots from a four-year-old graphics card that has solely 8GB of VRAM (which was stingy then, and feels notably stingy now!); I take advantage of a 1440p monitor, and that decision is not appropriate with working many innovative video games at 60 fps with out some settings dropped proper right down to the ground.



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